Java Doc for GraphicsDevice.java in  » 6.0-JDK-Modules » j2me » java » awt » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » java.awt 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   java.awt.GraphicsDevice

All known Subclasses:   java.awt.QtGraphicsDevice,  sun.awt.gtk.GdkGraphicsDevice,  sun.awt.pocketpc.PPCGraphicsDevice,  java.awt.MWGraphicsDevice,  sun.awt.qt.QtGraphicsDevice,  java.awt.X11GraphicsDevice,
GraphicsDevice
abstract public class GraphicsDevice (Code)
The GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment. These include screen and printer devices. Note that there can be many screens and many printers in an instance of GraphicsEnvironment . Each graphics device has one or more GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.

In a multi-screen environment, the GraphicsConfiguration objects can be used to render components on multiple screens. The following code sample demonstrates how to create a JFrame object for each GraphicsConfiguration on each screen device in the GraphicsEnvironment:

 GraphicsEnvironment ge = GraphicsEnvironment.
 getLocalGraphicsEnvironment();
 GraphicsDevice[] gs = ge.getScreenDevices();
 for (int j = 0; j < gs.length; j++) {
 GraphicsDevice gd = gs[j];
 GraphicsConfiguration[] gc =
 gd.getConfigurations();
 for (int i=0; i < gc.length; i++) {
 JFrame f = new
 JFrame(gs[j].getDefaultConfiguration());
 Canvas c = new Canvas(gc[i]);
 Rectangle gcBounds = gc[i].getBounds();
 int xoffs = gcBounds.x;
 int yoffs = gcBounds.y;
 f.getContentPane().add(c);
 f.setLocation((i*50)+xoffs, (i*60)+yoffs);
 f.show();
 }
 }
 

See Also:   GraphicsEnvironment
See Also:   GraphicsConfiguration
version:
   1.21, 02/09/01


Field Summary
final public static  intTYPE_IMAGE_BUFFER
     Device is an image buffer.
final public static  intTYPE_PRINTER
     Device is a printer.
final public static  intTYPE_RASTER_SCREEN
     Device is a raster screen.

Constructor Summary
protected  GraphicsDevice()
     This is an abstract class that cannot be instantiated directly.

Method Summary
abstract public  intgetAvailableAcceleratedMemory()
    
abstract public  GraphicsConfiguration[]getConfigurations()
     Returns all of the GraphicsConfiguration objects associated with this GraphicsDevice.
abstract public  GraphicsConfigurationgetDefaultConfiguration()
     Returns the default GraphicsConfiguration associated with this GraphicsDevice.
abstract public  WindowgetFullScreenWindow()
     Returns the Window object representing the full-screen window if the device is in full-screen mode.
abstract public  StringgetIDstring()
     Returns the identification string associated with this GraphicsDevice.

A particular program might use more than one GraphicsDevice in a GraphicsEnvironment. This method returns a String identifying a particular GraphicsDevice in the local GraphicsEnvironment.

abstract public  intgetType()
     Returns the type of this GraphicsDevice.
abstract public  booleanisFullScreenSupported()
     Returns true if this GraphicsDevice supports full-screen exclusive mode.
abstract public  voidsetFullScreenWindow(Window w)
     Enter full-screen mode, or return to windowed mode.

If isFullScreenSupported returns true, full screen mode is considered to be exclusive, which implies:

  • Windows cannot overlap the full-screen window.

Field Detail
TYPE_IMAGE_BUFFER
final public static int TYPE_IMAGE_BUFFER(Code)
Device is an image buffer. This buffer can reside in device or system memory but it is not physically viewable by the user.



TYPE_PRINTER
final public static int TYPE_PRINTER(Code)
Device is a printer.



TYPE_RASTER_SCREEN
final public static int TYPE_RASTER_SCREEN(Code)
Device is a raster screen.




Constructor Detail
GraphicsDevice
protected GraphicsDevice()(Code)
This is an abstract class that cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.
See Also:   GraphicsEnvironment.getScreenDevices
See Also:   GraphicsEnvironment.getDefaultScreenDevice
See Also:   GraphicsConfiguration.getDevice




Method Detail
getAvailableAcceleratedMemory
abstract public int getAvailableAcceleratedMemory()(Code)



getConfigurations
abstract public GraphicsConfiguration[] getConfigurations()(Code)
Returns all of the GraphicsConfiguration objects associated with this GraphicsDevice. an array of GraphicsConfigurationobjects that are associated with thisGraphicsDevice.



getDefaultConfiguration
abstract public GraphicsConfiguration getDefaultConfiguration()(Code)
Returns the default GraphicsConfiguration associated with this GraphicsDevice. the default GraphicsConfigurationof this GraphicsDevice.



getFullScreenWindow
abstract public Window getFullScreenWindow()(Code)
Returns the Window object representing the full-screen window if the device is in full-screen mode. the full-screen window, null if the device isnot in full-screen mode.
See Also:   GraphicsDevice.setFullScreenWindow(Window)
since:
   1.4



getIDstring
abstract public String getIDstring()(Code)
Returns the identification string associated with this GraphicsDevice.

A particular program might use more than one GraphicsDevice in a GraphicsEnvironment. This method returns a String identifying a particular GraphicsDevice in the local GraphicsEnvironment. Although there is no public method to set this String, a programmer can use the String for debugging purposes. Vendors of the JavaTM Runtime Environment can format the return value of the String. To determine how to interpret the value of the String, contact the vendor of your Java Runtime. To find out who the vendor is, from your program, call the System.getProperty(String) getProperty method of the System class with "java.vendor". a String that is the identificationof this GraphicsDevice.




getType
abstract public int getType()(Code)
Returns the type of this GraphicsDevice. the type of this GraphicsDevice, which caneither be TYPE_RASTER_SCREEN, TYPE_PRINTER or TYPE_IMAGE_BUFFER.
See Also:   GraphicsDevice.TYPE_RASTER_SCREEN
See Also:   GraphicsDevice.TYPE_PRINTER
See Also:   GraphicsDevice.TYPE_IMAGE_BUFFER



isFullScreenSupported
abstract public boolean isFullScreenSupported()(Code)
Returns true if this GraphicsDevice supports full-screen exclusive mode. whether full-screen exclusive mode is available forthis graphics device
since:
   1.4



setFullScreenWindow
abstract public void setFullScreenWindow(Window w)(Code)
Enter full-screen mode, or return to windowed mode.

If isFullScreenSupported returns true, full screen mode is considered to be exclusive, which implies:

  • Windows cannot overlap the full-screen window. All other application windows will always appear beneath the full-screen window in the Z-order.
  • Input method windows are disabled. It is advisable to call Component.enableInputMethods(false) to make a component a non-client of the input method framework.

If isFullScreenSupported returns false, full-screen exclusive mode is simulated by resizing the window to the size of the screen and positioning it at (0,0).

When returning to windowed mode from an exclusive full-screen window, any display changes made by calling setDisplayMode are automatically restored to their original state.
Parameters:
  w - a window to use as the full-screen window; nullif returning to windowed mode.
See Also:   GraphicsDevice.isFullScreenSupported
See Also:   GraphicsDevice.getFullScreenWindow
See Also:   GraphicsDevice.setDisplayMode
See Also:   Component.enableInputMethods
since:
   1.4




Methods inherited from java.lang.Object
public boolean equals(Object obj)(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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