Java Doc for AudioEngine3DL2.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » audioengines » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.audioengines 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   com.sun.j3d.audioengines.AudioEngine
      com.sun.j3d.audioengines.AudioEngine3D
         com.sun.j3d.audioengines.AudioEngine3DL2

All known Subclasses:   com.sun.j3d.audioengines.javasound.JavaSoundMixer,  org.jdesktop.j3d.audioengines.joal.JOALMixer,
AudioEngine3DL2
abstract public class AudioEngine3DL2 extends AudioEngine3D implements AudioDevice3DL2(Code)
The AudioEngine3DL2 Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph.

The methods in this class are meant to be optionally overridden by an extended class. This extended class would provice device specific code.

Error checking on all parameters passed to these methods is already explicitly being done by the Java 3D core code that calls these methods.

These methods should NOT be called by any application if the audio engine is associated with a Physical Environment used by Java3D Core.
since:
   Java 3D 1.3




Constructor Summary
public  AudioEngine3DL2(PhysicalEnvironment physicalEnvironment)
     Construct a new AudioEngine3DL2 with the specified PhysicalEnvironment.

Method Summary
abstract public  voidpause()
     Pauses audio device engine without closing the device and associated threads.
abstract public  voidresume()
     Resumes audio device engine (if previously paused) without reinitializing the device.
public  voidsetDecayFilter(float frequencyCutoff)
     Set reverb decay filter. This provides for frequencies above the given cutoff frequency to be attenuated during reverb decay at a different rate than frequencies below this value.
public  voidsetDecayTime(float time)
     Set reverb decay time.
public  voidsetDensity(float density)
     Set reverb density.
public  voidsetDiffusion(float diffusion)
     Set reverb diffusion.
abstract public  voidsetGain(float scaleFactor)
     Set overall gain control of all sounds playing on the audio device.
public  voidsetObstructionFilter(int index, float frequencyCutoff)
     Set the obstruction filter control. This provides for frequencies above the given cutoff frequency to be attenuated, during while the gain of an obstruction signal is being calculated, at a different rate than frequencies below this value. There is no corresponding Core AuralAttributes method at this time.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  frequencyCutoff - value of frequencies in Hertz above which alow-pass filter is applied.
public  voidsetObstructionGain(int index, float scaleFactor)
     Set the obstruction gain control.
public  voidsetOcclusionFilter(int index, float frequencyCutoff)
     Set the occlusion filter control. This provides for frequencies above the given cutoff frequency to be attenuated, during while the gain of an occluded signal is being calculated, at a different rate than frequencies below this value. There is no corresponding Core AuralAttributes method at this time.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  frequencyCutoff - value of frequencies in Hertz above which alow-pass filter is applied.
public  voidsetOcclusionGain(int index, float scaleFactor)
     Set the occlusion gain control.
public  voidsetRateScaleFactor(int index, float scaleFactor)
     Set scale factor applied to sample playback rate for a particular sound associated with the audio device.
public  voidsetReflectionDelay(float reflectionDelay)
     Sets the early reflection delay time. In this form, the parameter specifies the delay time between each order of reflection (while reverberation is being rendered) explicitly given in milliseconds.
public  voidsetReverbCoefficient(float coefficient)
     Set late reflection (referred to as 'reverb') attenuation.


Constructor Detail
AudioEngine3DL2
public AudioEngine3DL2(PhysicalEnvironment physicalEnvironment)(Code)
Construct a new AudioEngine3DL2 with the specified PhysicalEnvironment.
Parameters:
  physicalEnvironment - the physical environment object where wewant access to this device.




Method Detail
pause
abstract public void pause()(Code)
Pauses audio device engine without closing the device and associated threads. Causes all cached sounds to be paused and all streaming sounds to be stopped.



resume
abstract public void resume()(Code)
Resumes audio device engine (if previously paused) without reinitializing the device. Causes all paused cached sounds to be resumed and all streaming sounds restarted.



setDecayFilter
public void setDecayFilter(float frequencyCutoff)(Code)
Set reverb decay filter. This provides for frequencies above the given cutoff frequency to be attenuated during reverb decay at a different rate than frequencies below this value. Thus, defining a different reverb decay curve for frequencies above the cutoff value.
Parameters:
  frequencyCutoff - value of frequencies in Hertz above which alow-pass filter is applied.
See Also:   AuralAttributes.setDecayFilter



setDecayTime
public void setDecayTime(float time)(Code)
Set reverb decay time. Defines the reverberation decay curve.
Parameters:
  time - decay time in milliseconds
See Also:   AuralAttributes.setDecayTime



setDensity
public void setDensity(float density)(Code)
Set reverb density. This defines the modal density (also referred to as 'spectral coloration'). The value of this parameter is expressed as a percent of the audio device's minimum-to-maximum values for this reverb parameter.
Parameters:
  density - reverb density expressed as a percentage,within the range of 0.0 and 1.0
See Also:   AuralAttributes.setDensity



setDiffusion
public void setDiffusion(float diffusion)(Code)
Set reverb diffusion. This defines the echo dispersement (also referred to as 'echo density'). The value of this reverb parameter is expressed as a percent of the audio device's minimum-to-maximum values.
Parameters:
  diffusion - percentage expressed within the range of 0.0 and 1.0
See Also:   AuralAttributes.setDiffusion



setGain
abstract public void setGain(float scaleFactor)(Code)
Set overall gain control of all sounds playing on the audio device.
Parameters:
  scaleFactor - scale factor applied to calculated amplitudes forall sounds playing on this device



setObstructionFilter
public void setObstructionFilter(int index, float frequencyCutoff)(Code)
Set the obstruction filter control. This provides for frequencies above the given cutoff frequency to be attenuated, during while the gain of an obstruction signal is being calculated, at a different rate than frequencies below this value. There is no corresponding Core AuralAttributes method at this time.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  frequencyCutoff - value of frequencies in Hertz above which alow-pass filter is applied.



setObstructionGain
public void setObstructionGain(int index, float scaleFactor)(Code)
Set the obstruction gain control. This method allows for attenuating sound waves traveling between the sound source and the listener obstructed by objects. Direct sound signals/waves for obstructed sound source are attenuated but not indirect (reflected) waves. There is no corresponding Core AuralAttributes method at this time.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  scaleFactor - non-negative factor applied to direct sound gain



setOcclusionFilter
public void setOcclusionFilter(int index, float frequencyCutoff)(Code)
Set the occlusion filter control. This provides for frequencies above the given cutoff frequency to be attenuated, during while the gain of an occluded signal is being calculated, at a different rate than frequencies below this value. There is no corresponding Core AuralAttributes method at this time.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  frequencyCutoff - value of frequencies in Hertz above which alow-pass filter is applied.



setOcclusionGain
public void setOcclusionGain(int index, float scaleFactor)(Code)
Set the occlusion gain control. This method allows for attenuating sound waves traveling between the sound source and the listener occluded by objects. Both direct and indirect sound signals/waves for occluded sound sources are attenuated. There is no corresponding Core AuralAttributes method at this time.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  scaleFactor - non-negative factor applied to direct sound gain



setRateScaleFactor
public void setRateScaleFactor(int index, float scaleFactor)(Code)
Set scale factor applied to sample playback rate for a particular sound associated with the audio device. Changing the device sample rate affects both the pitch and speed. This scale factor is applied to ALL sound types. Changes (scales) the playback rate of a sound independent of Doppler rate changes.
Parameters:
  index - device specific reference to device driver sample
Parameters:
  scaleFactor - non-negative factor applied to calculated amplitudes for all sounds playing on this device
See Also:   Sound.setRateScaleFactor



setReflectionDelay
public void setReflectionDelay(float reflectionDelay)(Code)
Sets the early reflection delay time. In this form, the parameter specifies the delay time between each order of reflection (while reverberation is being rendered) explicitly given in milliseconds.
Parameters:
  reflectionDelay - time between each order of early reflection
See Also:   AuralAttributes.setReflectionDelay



setReverbCoefficient
public void setReverbCoefficient(float coefficient)(Code)
Set late reflection (referred to as 'reverb') attenuation. This scale factor is applied to iterative, indistinguishable late reflections that constitute the tail of reverberated sound in the aural environment. This parameter, along with the early reflection coefficient, defines the reflective/absorptive characteristic of the surfaces in the current listening region.
Parameters:
  coefficient - late reflection attenuation factor
See Also:   AuralAttributes.setReverbCoefficient



Fields inherited from com.sun.j3d.audioengines.AudioEngine3D
protected AuralParameters attribs(Code)(Java Doc)
protected View currentView(Code)(Java Doc)
protected ArrayList samples(Code)(Java Doc)

Methods inherited from com.sun.j3d.audioengines.AudioEngine3D
abstract public void clearSound(int index)(Code)(Java Doc)
public AuralParameters getAuralParameters()(Code)(Java Doc)
public int getNumberOfChannelsUsed(int index)(Code)(Java Doc)
public int getNumberOfChannelsUsed(int index, boolean muteFlag)(Code)(Java Doc)
public Sample getSample(int index)(Code)(Java Doc)
public long getSampleDuration(int index)(Code)(Java Doc)
protected ArrayList getSampleList()(Code)(Java Doc)
public int getSampleListSize()(Code)(Java Doc)
public long getStartTime(int index)(Code)(Java Doc)
public View getView()(Code)(Java Doc)
abstract public void muteSample(int index)(Code)(Java Doc)
abstract public void pauseSample(int index)(Code)(Java Doc)
public int prepareSound(int soundType, MediaContainer soundData)(Code)(Java Doc)
public void setAngularAttenuation(int index, int filterType, double[] angle, float[] attenuationScaleFactor, float[] filterCutoff)(Code)(Java Doc)
public void setDirection(int index, Vector3d direction)(Code)(Java Doc)
public void setDistanceFilter(int filterType, double[] dist, float[] filterCutoff)(Code)(Java Doc)
public void setDistanceGain(int index, double[] frontDistance, float[] frontAttenuationScaleFactor, double[] backDistance, float[] backAttenuationScaleFactor)(Code)(Java Doc)
public void setFrequencyScaleFactor(float scaleFactor)(Code)(Java Doc)
public void setLoop(int index, int count)(Code)(Java Doc)
public void setPosition(int index, Point3d position)(Code)(Java Doc)
public void setReflectionCoefficient(float coefficient)(Code)(Java Doc)
public void setReverbDelay(float reverbDelay)(Code)(Java Doc)
public void setReverbOrder(int reverbOrder)(Code)(Java Doc)
public void setRolloff(float rolloff)(Code)(Java Doc)
public void setSampleGain(int index, float scaleFactor)(Code)(Java Doc)
public void setVelocityScaleFactor(float scaleFactor)(Code)(Java Doc)
public void setView(View reference)(Code)(Java Doc)
public void setVworldXfrm(int index, Transform3D trans)(Code)(Java Doc)
abstract public int startSample(int index)(Code)(Java Doc)
abstract public int stopSample(int index)(Code)(Java Doc)
abstract public void unmuteSample(int index)(Code)(Java Doc)
abstract public void unpauseSample(int index)(Code)(Java Doc)
abstract public void updateSample(int index)(Code)(Java Doc)

Fields inherited from com.sun.j3d.audioengines.AudioEngine
float angleOffsetToSpeaker(Code)(Java Doc)
int audioPlaybackType(Code)(Java Doc)
int channelsAvailable(Code)(Java Doc)
float distanceToSpeaker(Code)(Java Doc)
int fileDescriptor(Code)(Java Doc)
int totalChannels(Code)(Java Doc)

Methods inherited from com.sun.j3d.audioengines.AudioEngine
abstract public boolean close()(Code)(Java Doc)
public float getAngleOffsetToSpeaker()(Code)(Java Doc)
public int getAudioPlaybackType()(Code)(Java Doc)
public float getCenterEarToSpeaker()(Code)(Java Doc)
public int getChannelsAvailable()(Code)(Java Doc)
public int getChannelsUsedForSound(Sound sound)(Code)(Java Doc)
public int getTotalChannels()(Code)(Java Doc)
abstract public boolean initialize()(Code)(Java Doc)
public void setAngleOffsetToSpeaker(float angle)(Code)(Java Doc)
public void setAudioPlaybackType(int type)(Code)(Java Doc)
public void setCenterEarToSpeaker(float distance)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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