Source Code Cross Referenced for WalkBehavior.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » utils » behaviors » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.utils.behaviors 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: WalkBehavior.java,v $
003:         *
004:         * Copyright 1996-2007 Sun Microsystems, Inc.  All Rights Reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.1 $
041:         * $Date: 2007/09/25 20:01:19 $
042:         * $State: Exp $
043:         */
044:
045:        package com.sun.j3d.utils.behaviors;
046:
047:        import javax.media.j3d.*;
048:        import java.util.*;
049:        import java.awt.Event;
050:        import java.awt.Point;
051:        import java.awt.AWTEvent;
052:        import java.awt.event.KeyEvent;
053:        import java.awt.event.MouseEvent;
054:        import javax.vecmath.*;
055:
056:        /**
057:         *  WalkBehavior is similar to the doomkeys except it can take
058:         *  input from the mouse for smoother motion
059:         *
060:         *  Key S centers the mouse and sets coordinates to start position
061:         *  Key C levels the view and sets velocity to zero
062:         *  
063:         *  Holding down the shift key and moving the mouse up and down pitches
064:         *  the viewer
065:         */
066:
067:        public class WalkBehavior extends Behavior {
068:
069:            TransformGroup tgroup;
070:
071:            WakeupCondition condition;
072:
073:            static final double MOUSE_MOVEMENT = 300;
074:            static final double MAX_ANGLE = (Math.PI / 4) / MOUSE_MOVEMENT;
075:            static final double ACCELERATION_FACTOR = 0.05;
076:
077:            double rollAngle = 0.0;
078:            double pitchAngle = 0.0;
079:            double yawAngle = 0.0;
080:            double velocity = 0.0;
081:            double rollAngleDelta = 0.0;
082:            double pitchAngleDelta = 0.0;
083:            double yawAngleDelta = 0.0;
084:            double acceleration;
085:
086:            double rollAngleDefault = 0.0;
087:            double pitchAngleDefault = 0.0;
088:            double yawAngleDefault = 0.0;
089:
090:            Transform3D currentView; // Orientation and Translation
091:            Transform3D currentOrient; // Orientation
092:            Vector3d currentPosn; // Translation
093:
094:            Point mousePosn;
095:            Point mouseCenter;
096:
097:            double startX;
098:            double startY;
099:            double startZ;
100:
101:            public WalkBehavior(TransformGroup tg) {
102:                this (0.0, 0.0, 0.0, tg);
103:            }
104:
105:            public WalkBehavior(double x, double y, double z,
106:                    TransformGroup tg, double ra, double pa, double ya) {
107:                super ();
108:                this .tgroup = tg;
109:                startX = x;
110:                startY = y;
111:                startZ = z;
112:                rollAngleDefault = ra;
113:                pitchAngleDefault = pa;
114:                yawAngleDefault = ya;
115:            }
116:
117:            public WalkBehavior(double x, double y, double z, TransformGroup tg) {
118:                this (x, y, z, tg, 0.0, 0.0, 0.0);
119:            }
120:
121:            public void initialize() {
122:                initialize(new BoundingSphere(new Point3d(0.0, 0.0, 0.0),
123:                        Double.MAX_VALUE), new Vector3d(startX, startY, startZ));
124:            }
125:
126:            public void initialize(BoundingSphere bounds, Vector3d currentPosn) {
127:
128:                Transform3D initTransform = new Transform3D();
129:                Vector3d startPosn = new Vector3d();
130:                WakeupCriterion[] conditions;
131:
132:                conditions = new WakeupCriterion[3];
133:                conditions[0] = new WakeupOnAWTEvent(Event.KEY_PRESS);
134:                conditions[1] = new WakeupOnAWTEvent(Event.MOUSE_MOVE);
135:                conditions[2] = new WakeupOnElapsedTime(50);
136:
137:                condition = new WakeupOr(conditions);
138:
139:                wakeupOn(condition);
140:                setSchedulingBounds(bounds);
141:
142:                this .currentPosn = currentPosn;
143:
144:                // Setup initial Orientation of View
145:                Matrix4d tmp = new Matrix4d();
146:                tmp.set(new AxisAngle4d(0, 0, 1, 0));
147:                currentOrient = new Transform3D(tmp);
148:
149:                currentView = new Transform3D();
150:                currentView.setTranslation(currentPosn);
151:
152:                mouseCenter = new Point(100, 100);
153:
154:                rollAngle = rollAngleDefault;
155:                pitchAngle = pitchAngleDefault;
156:                yawAngle = yawAngleDefault;
157:                rollAngleDelta = 0.0;
158:                pitchAngleDelta = 0.0;
159:                yawAngleDelta = 0.0;
160:                velocity = 0;
161:                currentPosn = new Vector3d(startX, startY, startZ);
162:                currentOrient.setIdentity();
163:            }
164:
165:            public void processStimulus(Enumeration criteria) {
166:
167:                Transform3D orig = new Transform3D();
168:                WakeupCriterion wakeup;
169:                boolean AWT = false;
170:                AWTEvent[] evt = null;
171:                boolean timer = false;
172:
173:                while (criteria.hasMoreElements()) {
174:                    wakeup = (WakeupCriterion) criteria.nextElement();
175:                    if (wakeup instanceof  WakeupOnAWTEvent)
176:                        evt = ((WakeupOnAWTEvent) wakeup).getAWTEvent();
177:                    if (wakeup instanceof  WakeupOnElapsedTime)
178:                        timer = true;
179:                }
180:
181:                if (evt != null && evt[0] instanceof  KeyEvent)
182:                    processKeyEvent((KeyEvent) evt[0]);
183:                if (evt != null && evt[0] instanceof  MouseEvent) {
184:                    processMouseEvent((MouseEvent) evt[0]);
185:                    timer = true;
186:                }
187:
188:                if (timer) { // If the timer has not expired don't draw
189:                    calcTransform();
190:                    tgroup.setTransform(currentView);
191:                }
192:                wakeupOn(condition);
193:            }
194:
195:            public void processMouseEvent(MouseEvent evt) {
196:                double x, y;
197:
198:                if (evt.getID() != MouseEvent.MOUSE_MOVED)
199:                    return;
200:
201:                mousePosn = evt.getPoint();
202:
203:                x = mousePosn.x - mouseCenter.x;
204:                y = mousePosn.y - mouseCenter.y;
205:
206:                yawAngleDelta = -x / MOUSE_MOVEMENT * MAX_ANGLE * Math.abs(x);
207:
208:                if (evt.isShiftDown())
209:                    pitchAngleDelta = -y / MOUSE_MOVEMENT * MAX_ANGLE
210:                            * Math.abs(y);
211:                else
212:                    velocity = y / MOUSE_MOVEMENT * ACCELERATION_FACTOR
213:                            * Math.abs(y);
214:
215:            }
216:
217:            private void processKeyEvent(KeyEvent evt) {
218:
219:                int key;
220:                double ROT_ANGLE = 0.01;
221:                double ACCELERATION = 0.5;
222:
223:                key = evt.getKeyCode();
224:
225:                if (key == KeyEvent.VK_UP) {
226:                    velocity -= ACCELERATION;
227:                } else if (key == KeyEvent.VK_DOWN) {
228:                    velocity += ACCELERATION;
229:                } else if (key == KeyEvent.VK_LEFT) {
230:                    yawAngleDelta += ROT_ANGLE;
231:                } else if (key == KeyEvent.VK_RIGHT) {
232:                    yawAngleDelta -= ROT_ANGLE;
233:                } else if (key == KeyEvent.VK_S) {
234:                    mouseCenter = mousePosn;
235:                    rollAngle = rollAngleDefault;
236:                    pitchAngle = pitchAngleDefault;
237:                    yawAngle = yawAngleDefault;
238:                    rollAngleDelta = 0.0;
239:                    pitchAngleDelta = 0.0;
240:                    yawAngleDelta = 0.0;
241:                    velocity = 0;
242:                    currentPosn = new Vector3d(startX, startY, startZ);
243:                    currentOrient.setIdentity();
244:                } else if (key == KeyEvent.VK_C) {
245:                    pitchAngle = 0.0;
246:                    pitchAngleDelta = 0.0;
247:                    rollAngle = 0.0;
248:                    rollAngleDelta = 0.0;
249:                    currentOrient.setIdentity();
250:                    velocity = 0.0;
251:                }
252:
253:            }
254:
255:            private void calcTransform() {
256:
257:                Matrix3d rot = new Matrix3d();
258:                Matrix3d tmpDirection = new Matrix3d();
259:                Matrix3d zComp = new Matrix3d(); // Should be a vector but mul not implemented yet
260:                Vector3d newDirection = new Vector3d();
261:                Transform3D velocityTrans = new Transform3D();
262:                Matrix3d rollRot = new Matrix3d();
263:                Matrix3d pitchRot = new Matrix3d();
264:                Matrix3d yawRot = new Matrix3d();
265:
266:                velocityTrans.set(velocity);
267:
268:                zComp.setRow(2, 0, 0, 1);
269:
270:                pitchAngle += pitchAngleDelta;
271:                rollAngle += rollAngleDelta;
272:                yawAngle += yawAngleDelta;
273:
274:                currentOrient.getRotationScale(rot);
275:                tmpDirection.mul(rot, zComp);
276:                newDirection.x = tmpDirection.m02;
277:                newDirection.y = tmpDirection.m12;
278:                newDirection.z = tmpDirection.m22;
279:
280:                velocityTrans.transform(newDirection);
281:
282:                currentPosn.add(newDirection);
283:
284:                rollRot.rotZ(rollAngleDelta);
285:                pitchRot.rotX(pitchAngleDelta);
286:                yawRot.rotY(yawAngleDelta);
287:
288:                rot.mul(rollRot);
289:                rot.mul(pitchRot);
290:                rot.mul(yawRot);
291:
292:                currentOrient.setRotationScale(rot);
293:
294:                currentView.setRotationScale(rot);
295:                currentView.setTranslation(currentPosn);
296:
297:                //System.out.println("Roll="+rollAngle+" Pitch="+pitchAngle+" Velocity="+velocity+" RollDelta="+rollAngleDelta+" PitchDelta="+pitchAngleDelta+" Coords="+currentPosn);
298:
299:            }
300:
301:            /*
302:             * @deprecated Replaced by WalkBehavior( TransformGroup tg )
303:             */
304:            public void setTransform(TransformGroup t) {
305:                this.tgroup = t;
306:                t.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
307:                t.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
308:            }
309:        }
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