| java.lang.Object com.sun.j3d.utils.compression.MeshBuffer
MeshBuffer | class MeshBuffer (Code) | | This class mirrors the vertex mesh buffer stack supported by the geometry
compression semantics.
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Method Summary | |
Color3f | getColor3(int meshReference) | Color4f | getColor4(int meshReference) | int | getColorIndex(int meshReference) | int | getMeshReference(int positionIndex) | int | getMeshReference(Point3f position) | Vector3f | getNormal(int meshReference) | int | getNormalIndex(int meshReference) | Point3f | getPosition(int meshReference) | int | getPositionIndex(int meshReference) | CompressionStreamVertex | getVertex(int meshReference) | void | push(CompressionStreamVertex v) | void | push(int positionIndex, int normalIndex) | void | push(int positionIndex, int colorIndex, int normalIndex) | void | push(Point3f position, Vector3f normal) | void | push(Point3f position, Color3f color, Vector3f normal) | void | push(Point3f position, Color4f color, Vector3f normal) | void | push(Point3f position, Object color, Vector3f normal) |
NOT_FOUND | final static int NOT_FOUND(Code) | | |
getColor3 | Color3f getColor3(int meshReference)(Code) | | |
getColor4 | Color4f getColor4(int meshReference)(Code) | | |
getColorIndex | int getColorIndex(int meshReference)(Code) | | |
getMeshReference | int getMeshReference(int positionIndex)(Code) | | |
getMeshReference | int getMeshReference(Point3f position)(Code) | | |
getNormal | Vector3f getNormal(int meshReference)(Code) | | |
getNormalIndex | int getNormalIndex(int meshReference)(Code) | | |
getPosition | Point3f getPosition(int meshReference)(Code) | | |
getPositionIndex | int getPositionIndex(int meshReference)(Code) | | |
push | void push(int positionIndex, int normalIndex)(Code) | | |
push | void push(int positionIndex, int colorIndex, int normalIndex)(Code) | | |
push | void push(Point3f position, Vector3f normal)(Code) | | |
push | void push(Point3f position, Color3f color, Vector3f normal)(Code) | | |
push | void push(Point3f position, Color4f color, Vector3f normal)(Code) | | |
push | void push(Point3f position, Object color, Vector3f normal)(Code) | | |
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