Source Code Cross Referenced for GeometryDecompressorShape3D.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: GeometryDecompressorShape3D.java,v $
003:         *
004:         * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.7 $
028:         * $Date: 2008/02/28 20:17:22 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import javax.vecmath.*;
035:        import java.util.*;
036:
037:        /**
038:         * This class implements a Shape3D backend for the abstract
039:         * GeometryDecompressor.
040:         */
041:        class GeometryDecompressorShape3D extends GeometryDecompressor {
042:            private static final boolean debug = false;
043:            private static final boolean benchmark = false;
044:            private static final boolean statistics = false;
045:            private static final boolean printInfo = debug || benchmark
046:                    || statistics;
047:
048:            // Type of connections in the compressed data:
049:            // TYPE_POINT (1), TYPE_LINE (2), or TYPE_TRIANGLE (4).
050:            private int bufferDataType;
051:
052:            // Data bundled with each vertex: bitwise combination of
053:            // NORMAL_IN_BUFFER (1), COLOR_IN_BUFFER (2), ALPHA_IN_BUFFER (4).
054:            private int dataPresent;
055:
056:            // List for accumulating the output of the decompressor and converting to
057:            // GeometryArray representations.
058:            private GeneralizedVertexList vlist;
059:
060:            // Accumulates Shape3D objects constructed from decompressor output.
061:            private ArrayList shapes;
062:
063:            // Decompressor output state variables.
064:            private Color4f curColor;
065:            private Vector3f curNormal;
066:
067:            // Variables for gathering statistics.
068:            private int origVertexCount;
069:            private int stripCount;
070:            private int vertexCount;
071:            private int triangleCount;
072:            private long startTime;
073:            private long endTime;
074:
075:            // Triangle array type to construct.
076:            private int triOutputType;
077:
078:            // Types of triangle output available.
079:            private static final int TRI_SET = 0;
080:            private static final int TRI_STRIP_SET = 1;
081:            private static final int TRI_STRIP_AND_FAN_SET = 2;
082:            private static final int TRI_STRIP_AND_TRI_SET = 3;
083:
084:            // Private convenience copies of various constants.
085:            private static final int TYPE_POINT = CompressedGeometryRetained.TYPE_POINT;
086:            private static final int TYPE_LINE = CompressedGeometryRetained.TYPE_LINE;
087:            private static final int TYPE_TRIANGLE = CompressedGeometryRetained.TYPE_TRIANGLE;
088:            private static final int FRONTFACE_CCW = GeneralizedStripFlags.FRONTFACE_CCW;
089:
090:            /**
091:             * Decompress the given compressed geometry. 
092:             * @param cgr CompressedGeometryRetained object with compressed geometry
093:             * @return an array of Shape3D with TriangleArray geometry if compressed
094:             * data contains triangles; otherwise, Shape3D array containing PointArray
095:             * or LineStripArray geometry
096:             * @see CompressedGeometry
097:             * @see GeometryDecompressor
098:             */
099:            Shape3D[] toTriangleArrays(CompressedGeometryRetained cgr) {
100:                return decompress(cgr, TRI_SET);
101:            }
102:
103:            /**
104:             * Decompress the given compressed geometry. 
105:             * @param cgr CompressedGeometryRetained object with compressed geometry
106:             * @return an array of Shape3D with TriangleStripArray geometry if
107:             * compressed data contains triangles; otherwise, Shape3D array containing
108:             * PointArray or LineStripArray geometry
109:             * @see CompressedGeometry
110:             * @see GeometryDecompressor
111:             */
112:            Shape3D[] toTriangleStripArrays(CompressedGeometryRetained cgr) {
113:                return decompress(cgr, TRI_STRIP_SET);
114:            }
115:
116:            /**
117:             * Decompress the given compressed geometry. 
118:             * @param cgr CompressedGeometryRetained object with compressed geometry
119:             * @return an array of Shape3D with TriangleStripArray and
120:             * TriangleFanArray geometry if compressed data contains triangles;
121:             * otherwise, Shape3D array containing PointArray or LineStripArray
122:             * geometry
123:             * @see CompressedGeometry
124:             * @see GeometryDecompressor
125:             */
126:            Shape3D[] toStripAndFanArrays(CompressedGeometryRetained cgr) {
127:                return decompress(cgr, TRI_STRIP_AND_FAN_SET);
128:            }
129:
130:            /**
131:             * Decompress the given compressed geometry. 
132:             * @param cgr CompressedGeometryRetained object with compressed geometry
133:             * @return an array of Shape3D with TriangleStripArray and
134:             * TriangleArray geometry if compressed data contains triangles;
135:             * otherwise, Shape3D array containing PointArray or LineStripArray
136:             * geometry
137:             * @see CompressedGeometry
138:             * @see GeometryDecompressor
139:             */
140:            Shape3D[] toStripAndTriangleArrays(CompressedGeometryRetained cgr) {
141:                return decompress(cgr, TRI_STRIP_AND_TRI_SET);
142:            }
143:
144:            /**
145:             * Decompress the data contained in a CompressedGeometryRetained and
146:             * return an array of Shape3D objects using the specified triangle output
147:             * type.  The triangle output type is ignored if the compressed data
148:             * contains points or lines.
149:             */
150:            private Shape3D[] decompress(CompressedGeometryRetained cgr,
151:                    int triOutputType) {
152:
153:                if (!checkVersion(cgr.majorVersionNumber,
154:                        cgr.minorVersionNumber)) {
155:                    return null;
156:                }
157:
158:                vlist = null;
159:                curColor = null;
160:                curNormal = null;
161:
162:                // Get descriptors for compressed data.
163:                bufferDataType = cgr.bufferType;
164:                dataPresent = cgr.bufferContents;
165:                if (printInfo)
166:                    beginPrint();
167:
168:                // Initialize the decompressor backend.
169:                this .triOutputType = triOutputType;
170:                shapes = new ArrayList();
171:
172:                // Call the superclass decompress() method which calls the output
173:                // methods of this subclass.  The results are stored in vlist.
174:                super .decompress(cgr.offset, cgr.size, cgr.compressedGeometry);
175:
176:                // Convert the decompressor output to Shape3D objects.
177:                addShape3D();
178:                if (printInfo)
179:                    endPrint();
180:
181:                // Return the fixed-length output array.
182:                Shape3D shapeArray[] = new Shape3D[shapes.size()];
183:                return (Shape3D[]) shapes.toArray(shapeArray);
184:            }
185:
186:            /**
187:             * Initialize the vertex output list based on the vertex format provided
188:             * by the SetState decompression command.
189:             */
190:            void outputVertexFormat(boolean bundlingNorm,
191:                    boolean bundlingColor, boolean doingAlpha) {
192:
193:                if (vlist != null)
194:                    // Construct shapes using the current vertex format.
195:                    addShape3D();
196:
197:                int vertexFormat = GeometryArray.COORDINATES;
198:
199:                if (bundlingNorm)
200:                    vertexFormat |= GeometryArray.NORMALS;
201:                if (bundlingColor)
202:                    vertexFormat |= GeometryArray.COLOR;
203:                if (doingAlpha)
204:                    vertexFormat |= GeometryArray.WITH_ALPHA;
205:
206:                vlist = new GeneralizedVertexList(vertexFormat, FRONTFACE_CCW);
207:            }
208:
209:            /**
210:             * Add a new decompressed vertex to the current list.
211:             */
212:            void outputVertex(Point3f position, Vector3f normal, Color4f color,
213:                    int vertexReplaceCode) {
214:
215:                if (curNormal != null)
216:                    normal = curNormal;
217:                vlist.addVertex(position, normal, color, vertexReplaceCode);
218:
219:                if (debug) {
220:                    System.err.println(" outputVertex: flag "
221:                            + vertexReplaceCode);
222:                    System.err.println("  position " + position.toString());
223:                    if (normal != null)
224:                        System.err.println("  normal " + normal.toString());
225:                    if (color != null)
226:                        System.err.println("  color " + color.toString());
227:                }
228:            }
229:
230:            /**
231:             * Create a Shape3D using the current color for both the ambient and
232:             * diffuse material colors, then start a new vertex list for the new
233:             * color.  The outputColor() method is never called if colors are bundled
234:             * with each vertex in the compressed buffer.
235:             */
236:            void outputColor(Color4f color) {
237:                if (debug)
238:                    System.err.println(" outputColor: " + color.toString());
239:
240:                if (vlist.size() > 0) {
241:                    // Construct Shape3D using the current color.
242:                    addShape3D();
243:
244:                    // Start a new vertex list for the new color.
245:                    vlist = new GeneralizedVertexList(vlist.vertexFormat,
246:                            FRONTFACE_CCW);
247:                }
248:                if (curColor == null)
249:                    curColor = new Color4f();
250:                curColor.set(color);
251:            }
252:
253:            /**
254:             * Set the current normal that will be copied to each succeeding vertex
255:             * output by the decompressor.  The per-vertex copy is needed since in
256:             * Java 3D a normal is always associated with a vertex.  This method is
257:             * never called if normals are bundled with each vertex in the compressed
258:             * buffer.
259:             */
260:            void outputNormal(Vector3f normal) {
261:                if (debug)
262:                    System.err.println(" outputNormal: " + normal.toString());
263:
264:                if ((vlist.vertexFormat & GeometryArray.NORMALS) == 0) {
265:                    if (vlist.size() > 0)
266:                        // Construct Shape3D using the current vertex format.
267:                        addShape3D();
268:
269:                    // Start a new vertex list with the new format.
270:                    vlist = new GeneralizedVertexList(vlist.vertexFormat
271:                            | GeometryArray.NORMALS, FRONTFACE_CCW);
272:                }
273:                if (curNormal == null)
274:                    curNormal = new Vector3f();
275:                curNormal.set(normal);
276:            }
277:
278:            /**
279:             * Create a Shape3D object of the desired type from the current vertex
280:             * list.  Apply the current color, if non-null, as a Material attribute.
281:             */
282:            private void addShape3D() {
283:                Material m = new Material();
284:
285:                if (curColor != null) {
286:                    if ((vlist.vertexFormat & GeometryArray.WITH_ALPHA) == 0) {
287:                        m.setAmbientColor(curColor.x, curColor.y, curColor.z);
288:                        m.setDiffuseColor(curColor.x, curColor.y, curColor.z);
289:                    } else {
290:                        m.setAmbientColor(curColor.x, curColor.y, curColor.z);
291:                        m.setDiffuseColor(curColor.x, curColor.y, curColor.z,
292:                                curColor.w);
293:                    }
294:                }
295:
296:                if ((vlist.vertexFormat & GeometryArray.NORMALS) == 0)
297:                    m.setLightingEnable(false);
298:                else
299:                    m.setLightingEnable(true);
300:
301:                Appearance a = new Appearance();
302:                a.setMaterial(m);
303:
304:                switch (bufferDataType) {
305:                case TYPE_TRIANGLE:
306:                    switch (triOutputType) {
307:                    case TRI_SET:
308:                        TriangleArray ta = vlist.toTriangleArray();
309:                        if (ta != null)
310:                            shapes.add(new Shape3D(ta, a));
311:                        break;
312:                    case TRI_STRIP_SET:
313:                        TriangleStripArray tsa = vlist.toTriangleStripArray();
314:                        if (tsa != null)
315:                            shapes.add(new Shape3D(tsa, a));
316:                        break;
317:                    case TRI_STRIP_AND_FAN_SET:
318:                        GeometryStripArray gsa[] = vlist.toStripAndFanArrays();
319:                        if (gsa[0] != null)
320:                            shapes.add(new Shape3D(gsa[0], a));
321:                        if (gsa[1] != null)
322:                            shapes.add(new Shape3D(gsa[1], a));
323:                        break;
324:                    case TRI_STRIP_AND_TRI_SET:
325:                        GeometryArray ga[] = vlist.toStripAndTriangleArrays();
326:                        if (ga[0] != null)
327:                            shapes.add(new Shape3D(ga[0], a));
328:                        if (ga[1] != null)
329:                            shapes.add(new Shape3D(ga[1], a));
330:                        break;
331:                    default:
332:                        throw new IllegalArgumentException(J3dI18N
333:                                .getString("GeometryDecompressorShape3D0"));
334:                    }
335:                    break;
336:
337:                case TYPE_LINE:
338:                    LineStripArray lsa = vlist.toLineStripArray();
339:                    if (lsa != null)
340:                        shapes.add(new Shape3D(lsa, a));
341:                    break;
342:
343:                case TYPE_POINT:
344:                    PointArray pa = vlist.toPointArray();
345:                    if (pa != null)
346:                        shapes.add(new Shape3D(pa, a));
347:                    break;
348:
349:                default:
350:                    throw new IllegalArgumentException(J3dI18N
351:                            .getString("GeometryDecompressorShape3D1"));
352:                }
353:
354:                if (benchmark || statistics) {
355:                    origVertexCount += vlist.size();
356:                    vertexCount += vlist.vertexCount;
357:                    stripCount += vlist.stripCount;
358:                    triangleCount += vlist.triangleCount;
359:                }
360:            }
361:
362:            private void beginPrint() {
363:                System.err.println("\nGeometryDecompressorShape3D");
364:
365:                switch (bufferDataType) {
366:                case TYPE_TRIANGLE:
367:                    System.err.println(" buffer TYPE_TRIANGLE");
368:                    break;
369:                case TYPE_LINE:
370:                    System.err.println(" buffer TYPE_LINE");
371:                    break;
372:                case TYPE_POINT:
373:                    System.err.println(" buffer TYPE_POINT");
374:                    break;
375:                default:
376:                    throw new IllegalArgumentException(J3dI18N
377:                            .getString("GeometryDecompressorShape3D1"));
378:                }
379:
380:                System.err.print(" buffer data present: coords");
381:
382:                if ((dataPresent & CompressedGeometryHeader.NORMAL_IN_BUFFER) != 0)
383:                    System.err.print(" normals");
384:                if ((dataPresent & CompressedGeometryHeader.COLOR_IN_BUFFER) != 0)
385:                    System.err.print(" colors");
386:                if ((dataPresent & CompressedGeometryHeader.ALPHA_IN_BUFFER) != 0)
387:                    System.err.print(" alpha");
388:
389:                System.err.println();
390:
391:                stripCount = 0;
392:                vertexCount = 0;
393:                triangleCount = 0;
394:                origVertexCount = 0;
395:
396:                startTime = J3dClock.currentTimeMillis();
397:            }
398:
399:            private void endPrint() {
400:                endTime = J3dClock.currentTimeMillis();
401:
402:                if (benchmark || statistics)
403:                    printBench();
404:
405:                if (statistics)
406:                    printStats();
407:            }
408:
409:            private void printBench() {
410:                float t = (endTime - startTime) / 1000.0f;
411:                System.err.println(" decompression + strip conversion took "
412:                        + t + " sec.");
413:
414:                switch (bufferDataType) {
415:                case TYPE_POINT:
416:                    System.err.println(" points decompressed: " + vertexCount
417:                            + "\n" + " net decompression rate: "
418:                            + (vertexCount / t) + " points/sec.\n");
419:                    break;
420:                case TYPE_LINE:
421:                    System.err.println(" lines decompressed: "
422:                            + (vertexCount - stripCount) + "\n"
423:                            + " net decompression rate: "
424:                            + ((vertexCount - stripCount) / t)
425:                            + " lines/sec.\n");
426:                    break;
427:                case TYPE_TRIANGLE:
428:                    System.err.println(" triangles decompressed: "
429:                            + (vertexCount - 2 * stripCount) + "\n"
430:                            + " net decompression rate: "
431:                            + ((vertexCount - 2 * stripCount) / t)
432:                            + " triangles/sec.\n");
433:                    break;
434:                }
435:            }
436:
437:            private void printStats() {
438:                switch (triOutputType) {
439:                case TRI_SET:
440:                    System.err.println(" using individual triangle output");
441:                    break;
442:                case TRI_STRIP_SET:
443:                    System.err.println(" using strip output");
444:                    break;
445:                case TRI_STRIP_AND_FAN_SET:
446:                    System.err.println(" using strips and fans for output");
447:                    break;
448:                case TRI_STRIP_AND_TRI_SET:
449:                    System.err
450:                            .println(" using strips and triangles for output");
451:                    break;
452:                }
453:
454:                System.err.print(" number of Shape3D objects: " + shapes.size()
455:                        + "\n number of Shape3D decompressed vertices: ");
456:
457:                if (triOutputType == TRI_SET || bufferDataType == TYPE_POINT) {
458:                    System.err.println(vertexCount);
459:                } else if (triOutputType == TRI_STRIP_AND_TRI_SET) {
460:                    System.err.println((vertexCount + triangleCount * 3)
461:                            + "\n number of strips: " + stripCount
462:                            + "\n number of individual triangles: "
463:                            + triangleCount);
464:                    if (stripCount > 0)
465:                        System.err.println(" vertices/strip: "
466:                                + (float) vertexCount / stripCount
467:                                + "\n triangles represented in strips: "
468:                                + (vertexCount - 2 * stripCount));
469:                } else {
470:                    System.err.println(vertexCount + "\n number of strips: "
471:                            + stripCount);
472:                    if (stripCount > 0)
473:                        System.err.println(" vertices/strip: "
474:                                + (float) vertexCount / stripCount);
475:                }
476:
477:                System.err
478:                        .print(" vertex data present in last Shape3D: coords");
479:                if ((vlist.vertexFormat & GeometryArray.NORMALS) != 0)
480:                    System.err.print(" normals");
481:
482:                if ((vlist.vertexFormat & GeometryArray.COLOR) != 0) {
483:                    System.err.print(" colors");
484:                    if ((vlist.vertexFormat & GeometryArray.WITH_ALPHA) != 0)
485:                        System.err.print(" alpha");
486:                }
487:                System.err.println();
488:            }
489:        }
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