Source Code Cross Referenced for NodeComponent.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: NodeComponent.java,v $
003:         *
004:         * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.7 $
028:         * $Date: 2008/02/28 20:17:26 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import java.util.Hashtable;
035:
036:        /**
037:         * NodeComponent is a common superclass for all scene graph node
038:         * component objects such as: Geometry, Appearance, Material, Texture, etc.
039:         *
040:         * <p>
041:         * For more information, see the
042:         * <a href="doc-files/intro.html">Introduction to the Java 3D API</a>.
043:         */
044:        public abstract class NodeComponent extends SceneGraphObject {
045:
046:            // This is use for cloneTree only, set to false after the operation
047:            boolean forceDuplicate = false;
048:
049:            /**
050:             * Constructs a NodeComponent object with default parameters.
051:             * The default values are as follows:
052:             * <ul>
053:             * duplicate on clone tree : false<br>
054:             * </ul>
055:             */
056:            public NodeComponent() {
057:            }
058:
059:            /**
060:             * Sets this node's duplicateOnCloneTree value.  The
061:             * <i>duplicateOnCloneTree</i> value is used to determine if NodeComponent
062:             * objects are to be duplicated or referenced during a
063:             * <code>cloneTree</code> operation. A value of <code>true</code> means
064:             *  that this NodeComponent object should be duplicated, while a value
065:             *  of <code>false</code> indicates that this NodeComponent object's
066:             *  reference will be copied into the newly cloned object.  This value
067:             *  can be overriden via the <code>forceDuplicate</code> parameter of
068:             *  the <code>cloneTree</code> method.
069:             * @param duplicate the value to set.
070:             * @see Node#cloneTree
071:             */
072:            public void setDuplicateOnCloneTree(boolean duplicate) {
073:                ((NodeComponentRetained) retained)
074:                        .setDuplicateOnCloneTree(duplicate);
075:            }
076:
077:            /**
078:             * Returns this node's duplicateOnCloneTree value. The
079:             * <i>duplicateOnCloneTree</i> value is used to determine if NodeComponent
080:             * objects are to be duplicated or referenced during a
081:             * <code>cloneTree</code> operation. A value of <code>true</code> means
082:             *  that this NodeComponent object should be duplicated, while a value
083:             *  of <code>false</code> indicates that this NodeComponent object's
084:             *  reference will be copied into the newly cloned object.  This value
085:             *  can be overriden via the <code>forceDuplicate</code> parameter of
086:             *  the <code>cloneTree</code> method.
087:             * @return the value of this node's duplicateOnCloneTree
088:             * @see Node#cloneTree
089:             */
090:            public boolean getDuplicateOnCloneTree() {
091:                return ((NodeComponentRetained) retained)
092:                        .getDuplicateOnCloneTree();
093:            }
094:
095:            /**
096:             * @deprecated As of Java 3D version 1.2, replaced by
097:             * <code>cloneNodeComponent(boolean forceDuplicate)</code>
098:             */
099:            public NodeComponent cloneNodeComponent() {
100:                throw new RuntimeException(J3dI18N.getString("NodeComponent0"));
101:            }
102:
103:            /**
104:             * NOTE: Applications should <i>not</i> call this method directly.
105:             * It should only be called by the cloneNode method.
106:             *
107:             * @deprecated As of Java 3D version 1.2, replaced by
108:             * <code>duplicateNodeComponent(NodeComponent
109:             * originalNodeComponent, boolean forceDuplicate)</code>
110:             */
111:            public void duplicateNodeComponent(
112:                    NodeComponent originalNodeComponent) {
113:                duplicateAttributes(originalNodeComponent,
114:                        originalNodeComponent.forceDuplicate);
115:            }
116:
117:            /**
118:             * Copies all node information from <code>originalNodeComponent</code> into
119:             * the current node component.  This method is called from subclass of
120:             * <code>duplicateNodeComponent</code> method which is, in turn, called by the
121:             * <code>cloneNodeComponent</code> method. 
122:             *
123:             * For any <i>NodeComponent</i> objects
124:             * contained by the object being duplicated, each <i>NodeComponent</i>
125:             * object's <code>duplicateOnCloneTree</code> value is used to determine
126:             * whether the <i>NodeComponent<i> should be duplicated in the new node
127:             * or if just a reference to the current node should be placed in the
128:             * new node.  This flag can be overridden by setting the
129:             * <code>forceDuplicate</code> parameter in the <code>cloneTree</code>
130:             * method to <code>true</code>.
131:             *
132:             * @param originalNodeComponent the original node component to duplicate.
133:             */
134:            final void checkDuplicateNodeComponent(
135:                    NodeComponent originalNodeComponent) {
136:
137:                if (originalNodeComponent.nodeHashtable != null) {
138:                    duplicateAttributes(originalNodeComponent,
139:                            originalNodeComponent.forceDuplicate);
140:                } else {
141:                    //  user call cloneNodeComponent() or duplicateNodeComponent() 
142:                    // directly instead of via cloneTree()
143:                    originalNodeComponent.nodeHashtable = new Hashtable();
144:                    duplicateAttributes(originalNodeComponent,
145:                            originalNodeComponent.forceDuplicate);
146:                    originalNodeComponent.nodeHashtable = null;
147:                }
148:            }
149:
150:            /**
151:             * Copies all node information from <code>originalNodeComponent</code>
152:             * into the current node.  This method is called from the
153:             * <code>cloneNodeComponent</code> method which is, in turn, called
154:             * by the <code>cloneNode</code> method.
155:             * <br>
156:             * NOTE: Applications should <i>not</i> call this method directly.
157:             * It should only be called by the cloneNode method.
158:             *
159:             * @param originalNodeComponent the node to duplicate.
160:             * @param forceDuplicate when set to <code>true</code>, causes the
161:             *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
162:             *  <code>false</code>, the value of each node's
163:             *  <code>duplicateOnCloneTree</code> variable determines whether
164:             *  NodeComponent data is duplicated or copied.
165:             *
166:             * @exception RestrictedAccessException if forceDuplicate is set and
167:             *  this object is part of a compiled scenegraph
168:             *
169:             * @see NodeComponent#cloneNodeComponent
170:             * @see Node#cloneNode
171:             * @see Node#cloneTree
172:             *
173:             * @since Java 3D 1.2
174:             */
175:            public void duplicateNodeComponent(
176:                    NodeComponent originalNodeComponent, boolean forceDuplicate) {
177:                originalNodeComponent.forceDuplicate = forceDuplicate;
178:                try {
179:                    duplicateNodeComponent(originalNodeComponent);
180:                } catch (RuntimeException e) {
181:                    originalNodeComponent.forceDuplicate = false;
182:                    throw e;
183:                }
184:                originalNodeComponent.forceDuplicate = false;
185:            }
186:
187:            /**
188:             * Used to create a new instance of a NodeComponent object.  This
189:             * routine is called  by <code>cloneNode</code> to duplicate the 
190:             * current node. <br>
191:             * 
192:             * <code>cloneNodeComponent</code> should be overridden by any user
193:             * subclassed <i>NodeComponent</i> objects. All subclasses must have their
194:             * <code>cloneNodeComponent</code>
195:             * method consist of the following lines:
196:             * <P><blockquote><pre>
197:             *     public NodeComponent cloneNodeComponent(boolean forceDuplicate) {
198:             *         UserNodeComponent unc = new UserNodeComponent();
199:             *         unc.duplicateNodeComponent(this, forceDuplicate);
200:             *         return unc;
201:             *     }
202:             * </pre></blockquote>
203:             *
204:             * @param forceDuplicate when set to <code>true</code>, causes the
205:             *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
206:             *  <code>false</code>, the value of each node's
207:             *  <code>duplicateOnCloneTree</code> variable determines whether
208:             *  NodeComponent data is duplicated or copied.
209:             *   
210:             * @exception RestrictedAccessException if forceDuplicate is set and
211:             *  this object is part of a compiled scenegraph
212:             *
213:             * @see NodeComponent#duplicateNodeComponent
214:             * @see Node#cloneNode
215:             * @see Node#cloneTree
216:             *
217:             * @since Java 3D 1.2
218:             */
219:            public NodeComponent cloneNodeComponent(boolean forceDuplicate) {
220:                // For backward compatibility !
221:                //
222:                // If user did not overwrite this procedure, it will fall back
223:                // to call cloneNodeComponent() 
224:                // So for core API, 
225:                // don't implement cloneNodeComponent(boolean forceDuplicate)
226:                // otherwise this prcedure will not call and the user
227:                // cloneNodeComponent() will not invoke.
228:                NodeComponent nc;
229:                this .forceDuplicate = forceDuplicate;
230:                try {
231:                    nc = cloneNodeComponent();
232:                } catch (RuntimeException e) {
233:                    this .forceDuplicate = false;
234:                    throw e;
235:                }
236:                this .forceDuplicate = false;
237:                return nc;
238:            }
239:
240:            /**
241:             * Copies all NodeComponent information from
242:             * <code>originalNode</code> into
243:             * the current node.  This method is called from the
244:             * <code>cloneNode</code> method which is, in turn, called by the
245:             * <code>cloneTree</code> method.<P> 
246:             *
247:             * @param originalNode the original node to duplicate.
248:             * @param forceDuplicate when set to <code>true</code>, causes the
249:             *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
250:             *  <code>false</code>, the value of each node's
251:             *  <code>duplicateOnCloneTree</code> variable determines whether
252:             *  NodeComponent data is duplicated or copied.
253:             *
254:             * @see Group#cloneNode
255:             * @see Node#duplicateNode
256:             * @see Node#cloneTree
257:             * @see NodeComponent#setDuplicateOnCloneTree
258:             */
259:            void duplicateAttributes(NodeComponent originalNode,
260:                    boolean forceDuplicate) {
261:
262:                if (forceDuplicate && originalNode.isCompiled()) {
263:                    throw new RestrictedAccessException(J3dI18N
264:                            .getString("NodeComponent1"));
265:                }
266:
267:                super .duplicateSceneGraphObject(originalNode);
268:                setDuplicateOnCloneTree(originalNode.getDuplicateOnCloneTree());
269:            }
270:
271:            /**
272:             * Creates the retained mode NodeComponentRetained object that this
273:             * NodeComponent object will point to.
274:             */
275:            void createRetained() {
276:                this .retained = new NodeComponentRetained();
277:                this .retained.setSource(this );
278:            }
279:
280:            /** 
281:             *  This function is called from getNodeComponent() to see if any of
282:             *  the sub-NodeComponents  duplicateOnCloneTree flag is true. 
283:             *  If it is the case, current NodeComponent needs to 
284:             *  duplicate also even though current duplicateOnCloneTree flag is false. 
285:             *  This should be overwrite by NodeComponent which contains sub-NodeComponent.
286:             */
287:            boolean duplicateChild() {
288:                return getDuplicateOnCloneTree();
289:            }
290:
291:            /*
292:             * @exception IllegalSharingException if this NodeComponent is live and
293:             * the specified image is being used by a Canvas3D as an off-screen buffer.
294:             *
295:             * @exception IllegalSharingException if this NodeComponent is
296:             * being used by an immediate mode context and
297:             * the specified image is being used by a Canvas3D as an off-screen buffer.
298:             */
299:            void validateImageIllegalSharing(ImageComponent image) {
300:                // Do illegal sharing check
301:                if (image != null) {
302:                    ImageComponentRetained imageRetained = (ImageComponentRetained) image.retained;
303:                    NodeComponentRetained ncRetained = (NodeComponentRetained) this .retained;
304:                    if (imageRetained.getUsedByOffScreen()) {
305:                        if (isLive()) {
306:                            throw new IllegalSharingException(J3dI18N
307:                                    .getString("NodeComponent2"));
308:                        }
309:                        if (ncRetained.getInImmCtx()) {
310:                            throw new IllegalSharingException(J3dI18N
311:                                    .getString("NodeComponent3"));
312:                        }
313:                    }
314:                }
315:            }
316:
317:        }
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