org.jdesktop.j3dedit.scenegrapheditor.nodeeditors .NodeComponentEditorPanel org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels .AppearancePanel AppearancePanel public class AppearancePanel extends NodeComponentEditorPanel (Code) author: Paul Byrneversion: $Id: AppearancePanel.java,v 1.1 2005/04/20 22:21:03 paulby Exp $
AppearancePanel public AppearancePanel()(Code)
applyChanges public void applyChanges()(Code) Permanently apply the changes to the node
finishEdit public void finishEdit()(Code)
resetChanges public void resetChanges()(Code) Reset the changes to the state when setControls or applyChanges
was last called
setControls protected void setControls()(Code) Set the GUI controls to represent node
Store the state of the node so any subsequent changes
can be reset
setReadCapabilityBits protected void setReadCapabilityBits(NodeComponent node)(Code) Set capability bits for read-only operations on this
Nodes properties
setReadOnly public void setReadOnly(boolean readOnly)(Code)
setReadWriteCapabilityBits protected void setReadWriteCapabilityBits(NodeComponent node)(Code) Set capability bits for full read/write access to this
nodes properties
startEdit public void startEdit(SGNodeComponent node, SGObject nodeParent, NodeEditorPanel parentWindow)(Code) Start editing this node
Parameters: node - The NodeComponent being edited, can be nullParameters: nodeParent - The SceneGraphObject that contains this componentParameters: parentWindow - The EditorPanel containing this panel