Java Doc for IChannelRenderer.java in  » Portal » uPortal_rel-2-6-1-GA » org » jasig » portal » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Portal » uPortal_rel 2 6 1 GA » org.jasig.portal 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


org.jasig.portal.IChannelRenderer

All known Subclasses:   org.jasig.portal.ChannelRenderer,
IChannelRenderer
public interface IChannelRenderer (Code)

The IChannelRenderer defines channel rendering interface. The process of channel rendering can be implemented in different ways including in serial form, in parallel form, or a mixture of the two. This interface allows different implementation to use different implementation policies.

The channel renderer interaction model is as follows, in order of invocation:

  • first startRendering
  • then completeRendering
  • and optionally outputRendering

  • author:
       Jan Nielsen
    version:
       $Revision: 35253 $


    Field Summary
    final public static  StringRCS_ID
        
    public static  intRENDERING_FAILED
        
    public static  intRENDERING_SUCCESSFUL
        
    public static  intRENDERING_TIMED_OUT
        


    Method Summary
     voidcancelRendering()
        

    Cancels the rendering job.

     intcompleteRendering()
        
     SAX2BufferImplgetBuffer()
        
     StringgetCharacters()
        
     intoutputRendering(ContentHandler out)
        
     voidsetCacheTables(Map cacheTables)
        
     voidsetCharacterCache(String chars)
        
     voidsetCharacterCacheable(boolean setting)
        
     voidsetTimeout(long value)
        
     voidstartRendering()
        
     voidstartRendering(SetCheckInSemaphore groupSemaphore, Object groupRenderingKey)
        

    Field Detail
    RCS_ID
    final public static String RCS_ID(Code)

    Class version identifier.




    RENDERING_FAILED
    public static int RENDERING_FAILED(Code)

    Channel rendering failed.




    RENDERING_SUCCESSFUL
    public static int RENDERING_SUCCESSFUL(Code)

    Channel rendering was successful.




    RENDERING_TIMED_OUT
    public static int RENDERING_TIMED_OUT(Code)

    Channel rendering timed-out.






    Method Detail
    cancelRendering
    void cancelRendering()(Code)

    Cancels the rendering job.




    completeRendering
    int completeRendering() throws Throwable(Code)

    Complete the channel rendering.

    status code of the channel rendering process
    throws:
      Throwable -



    getBuffer
    SAX2BufferImpl getBuffer()(Code)

    Returns the channel rendering buffer.

    channel rendering buffer



    getCharacters
    String getCharacters()(Code)

    Returns the channel rendering character set.

    string representation of the channel rendering characters



    outputRendering
    int outputRendering(ContentHandler out) throws Throwable(Code)

    Places the channel rendering output in the specified content handler.


    Parameters:
      out - content handler for the channel rendering information status code
    throws:
      Throwable - if an error occurs



    setCacheTables
    void setCacheTables(Map cacheTables)(Code)

    Sets the cache tables for the channel renderer.


    Parameters:
      cacheTables - cache table for the channel renderer



    setCharacterCache
    void setCharacterCache(String chars)(Code)

    Sets the character cache for the channel renderer.


    Parameters:
      chars - character cache for the channel renderer



    setCharacterCacheable
    void setCharacterCacheable(boolean setting)(Code)

    Enables or disables character caching for the channel renderer.


    Parameters:
      setting - character caching setting



    setTimeout
    void setTimeout(long value)(Code)

    Sets the timeout value for the channel renderer.


    Parameters:
      value - milliseconds of timeout for the channel renderer



    startRendering
    void startRendering()(Code)

    Starts the channel rendering process.




    startRendering
    void startRendering(SetCheckInSemaphore groupSemaphore, Object groupRenderingKey)(Code)

    Starts the channel rendering process.


    Parameters:
      groupSemaphore - semaphore to use for a group of channels
    Parameters:
      groupRenderingKey - group rendering key



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