| java.lang.Object com.sun.midp.lcdui.GameMap
GameMap | public class GameMap (Code) | | A class that maps between DisplayAccess objects and Displayable, GameCanvas.
In future versions of the MIDP spec, GameCanvas may have been
moved to lcdui package, in which case this class isn't needed.
|
getDisplayAccess | public static DisplayAccess getDisplayAccess(Displayable c)(Code) | | Gets the DisplayAccess object for this Displayable.
Parameters: c - The Displayable to get the DisplayAccess for DisplayAccess The DisplayAccess associated with the MIDlet |
getGameCanvasImpl | public static GameCanvasLFImpl getGameCanvasImpl(GameCanvas c)(Code) | | Gets the GameCanvasLFImpl object for this GameCanvas.
Parameters: c - The GameCanvas to get the GameCanvasLFImpl for GameCanvasLFImpl, or null if there is no accessor to game package |
getGraphicsAccess | public static GraphicsAccess getGraphicsAccess()(Code) | | Gets GraphicsAccess instance needed to access extended
Image and Graphics APIs
GraphicsAccess tunnel instance |
registerDisplayAccess | public static void registerDisplayAccess(Displayable c, DisplayAccess d)(Code) | | Associates the given Displayable and DisplayAccess. This is a
one-way association.
Parameters: c - The GameCanvas to store Parameters: d - The DisplayAccess associated with the GameCanvas |
registerGameAccess | public static void registerGameAccess(GameAccess gameAccess)(Code) | | Register given game package accessor instance
Parameters: gameAccess - implementation of the GameAccess interface |
registerGraphicsAccess | public static void registerGraphicsAccess(GraphicsAccess graphicsAccess)(Code) | | Sets graphics accessor instance from javax.microedition.lcdui package
to use extended package-private Image and Graphics APIs
Parameters: graphicsAccess - graphics accessor tunnel |
|
|