Source Code Cross Referenced for FourByFour.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3d » examples » four_by_four » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.examples.four_by_four 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: FourByFour.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.4 $
041:         * $Date: 2007/02/09 17:21:37 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.examples.four_by_four;
046:
047:        import java.applet.Applet;
048:        import java.awt.*;
049:        import java.awt.event.*;
050:        import java.io.*;
051:        import java.net.*;
052:        import javax.media.j3d.*;
053:        import javax.vecmath.*;
054:        import com.sun.j3d.utils.universe.SimpleUniverse;
055:        import com.sun.j3d.utils.applet.MainFrame;
056:        import org.jdesktop.j3d.examples.Resources;
057:
058:        /**
059:         * Class        FourByFour
060:         *
061:         * Description: High level class for the game FourByFour
062:         *
063:         * Version:     1.2
064:         *
065:         */
066:        public class FourByFour extends Applet implements  ActionListener {
067:
068:            // To write scores to scores file
069:            private static final boolean writeScoresFile = false;
070:
071:            String host; // Host from which this applet came from
072:            int port; // Port number for writing high scores
073:            Image backbuffer2D; // Backbuffer image used for 2D double buffering
074:            int width, height; // Size of the graphics window in pixels
075:            int score; // Final game score
076:            int level_weight; // Weighting factor for skill level 
077:            int move_weight; // Weighting factor for number of moves to win
078:            int time_weight; // Weighting factor for amount of time it took to win
079:            int skill_level; // Skill level, 0 - 4
080:            Canvas2D canvas2D; // 2D rendering canvas
081:            Canvas3D canvas3D; // 3D rendering canvas
082:            Board board; // Game board object
083:            Panel b_container; // Container to hold the buttons
084:            Panel c_container; // Container to hold the canvas
085:            Panel l_container; // Container to hold the labels
086:            Panel skill_panel; // Panel to hold skill levels
087:            Panel instruct_panel; // Panel to hold instructions
088:            Panel winner_panel; // Panel to hold winner announcement
089:            Panel high_panel; // Panel to hold high scores
090:            Button instruct_button; // Instructions button
091:            Button new_button; // New Game button
092:            Button skill_button; // Skill Level button
093:            Button high_button; // High Scores button
094:            Button undo_button; // Undo Move button
095:            Label skill_label; // Label on skill panel
096:            Label winner_label; // Label on winner panel
097:            Label winner_score_label; // Score label on winner panel
098:            Label winner_name_label; // Name label on winner panel
099:            Label winner_top_label; // Top 20 label on winner panel
100:            Label high_label; // High score label
101:            Label high_places[]; // Labels to hold places
102:            Label high_names[]; // Labels to hold names
103:            Label high_scores[]; // Labels to hold scores 
104:            TextArea instruct_text; // TextArea object that holds instructions
105:            TextArea high_text; // TextArea object that holds top 20 scores 
106:            TextField winner_name; // TextField object that holds winner's name
107:            Button instruct_return_button; // Return button for instruction panel
108:            Button skill_return_button; // Return button for skill level panel
109:            Button winner_return_button; // Return button for winner panel
110:            Button high_return_button; // Return button for high scores panel 
111:            CheckboxGroup group; // CheckboxGroup object for skill level panel
112:            InputStream inStream; // Input stream for reading instructions and high scores 
113:            static boolean appletFlag = true; // Applet flag
114:            boolean winner_flag = false; // Winner flag
115:            byte text[]; // Temporary storage area for reading instructions file
116:            byte outText[]; // Temporary storage area for writing high scores file
117:            String textString; // Storage area for instructions
118:            String scoresString; // String used for writing high scores file
119:            int places[]; // Storage area for high score places 
120:            int scores[]; // Storage area for high score scores
121:            String names[]; // Storage area for high score names
122:            Positions positions; // Positions object, used to render player positions
123:
124:            private SimpleUniverse universe = null;
125:
126:            /**
127:             * Initialization
128:             */
129:            public void init() {
130:
131:                // Set the port number.
132:                port = 4111;
133:
134:                // Set the graphics window size.
135:                width = 350;
136:                height = 350;
137:
138:                // Set the weighting factors used for scoring.
139:                level_weight = 1311;
140:                move_weight = 111;
141:                time_weight = 1000;
142:
143:                // Create the "base" color for the AWT components.
144:                setBackground(new Color(200, 200, 200));
145:
146:                // Read the instructions file.
147:                if (appletFlag) {
148:
149:                    // Get the host from which this applet came.
150:                    host = getCodeBase().getHost();
151:
152:                    try {
153:                        URL instrURL = Resources
154:                                .getResource("four_by_four/instructions.txt");
155:                        inStream = new BufferedInputStream((instrURL)
156:                                .openStream(), 8192);
157:                        text = new byte[5000];
158:                        int character = inStream.read();
159:                        int count = 0;
160:                        while (character != -1) {
161:                            text[count++] = (byte) character;
162:                            character = inStream.read();
163:                        }
164:                        textString = new String(text);
165:                        inStream.close();
166:                    } catch (Exception e) {
167:                        System.out.println("Error: " + e.toString());
168:                    }
169:                } else {
170:
171:                    try {
172:                        URL instrURL = Resources
173:                                .getResource("four_by_four/instructions.txt");
174:                        inStream = new BufferedInputStream((instrURL)
175:                                .openStream(), 8192);
176:                        text = new byte[5000];
177:                        int character = inStream.read();
178:                        int count = 0;
179:                        while (character != -1) {
180:                            text[count++] = (byte) character;
181:                            character = inStream.read();
182:                        }
183:                        textString = new String(text);
184:                        inStream.close();
185:                    } catch (Exception e) {
186:                        System.out.println("Error: " + e.toString());
187:                    }
188:                }
189:
190:                // Read the high-scores file.
191:                places = new int[20];
192:                scores = new int[20];
193:                names = new String[20];
194:                if (appletFlag) {
195:                    try {
196:                        URL scoreURL = Resources
197:                                .getResource("four_by_four/scores.txt");
198:                        inStream = new BufferedInputStream((scoreURL)
199:                                .openStream(), 8192);
200:                        Reader read = new BufferedReader(new InputStreamReader(
201:                                inStream));
202:                        StreamTokenizer st = new StreamTokenizer(read);
203:                        st.whitespaceChars(32, 44);
204:                        st.eolIsSignificant(false);
205:
206:                        int count = 0;
207:                        int token = st.nextToken();
208:                        boolean scoreFlag = true;
209:                        String string;
210:                        while (count < 20) {
211:                            places[count] = (int) st.nval;
212:                            string = new String("");
213:                            token = st.nextToken();
214:                            while (token == StreamTokenizer.TT_WORD) {
215:                                string += st.sval;
216:                                string += " ";
217:                                token = st.nextToken();
218:                            }
219:                            names[count] = string;
220:                            scores[count] = (int) st.nval;
221:                            token = st.nextToken();
222:                            count++;
223:                        }
224:                        inStream.close();
225:                    } catch (Exception e) {
226:                        System.out.println("Error: " + e.toString());
227:                    }
228:                } else {
229:                    try {
230:                        URL scoreURL = Resources
231:                                .getResource("four_by_four/scores.txt");
232:                        inStream = new BufferedInputStream((scoreURL)
233:                                .openStream(), 8192);
234:                        Reader read = new BufferedReader(new InputStreamReader(
235:                                inStream));
236:                        StreamTokenizer st = new StreamTokenizer(read);
237:                        st.whitespaceChars(32, 44);
238:                        st.eolIsSignificant(false);
239:
240:                        int count = 0;
241:                        int token = st.nextToken();
242:                        boolean scoreFlag = true;
243:                        String string;
244:                        while (count < 20) {
245:                            places[count] = (int) st.nval;
246:                            string = new String("");
247:                            token = st.nextToken();
248:                            while (token == StreamTokenizer.TT_WORD) {
249:                                string += st.sval;
250:                                string += " ";
251:                                token = st.nextToken();
252:                            }
253:                            names[count] = string;
254:                            scores[count] = (int) st.nval;
255:                            token = st.nextToken();
256:                            count++;
257:                        }
258:                        inStream.close();
259:                    } catch (Exception e) {
260:                        System.out.println("Error: " + e.toString());
261:                    }
262:                }
263:
264:                // The positions object sets up the switch nodes which
265:                // control the rendering of the player's positions.
266:                positions = new Positions();
267:
268:                // Create the game board object which is responsible
269:                // for keeping track of the moves on the game board
270:                // and determining what move the computer should make.
271:                board = new Board(this , positions, width, height);
272:                positions.setBoard(board);
273:
274:                // Create a 2D graphics canvas.
275:                canvas2D = new Canvas2D(board);
276:                canvas2D.setSize(width, height);
277:                canvas2D.setLocation(width + 10, 5);
278:                canvas2D.addMouseListener(canvas2D);
279:                board.setCanvas(canvas2D);
280:
281:                // Create the 2D backbuffer
282:                backbuffer2D = createImage(width, height);
283:                canvas2D.setBuffer(backbuffer2D);
284:
285:                // Create a 3D graphics canvas.
286:                canvas3D = new Canvas3D(SimpleUniverse
287:                        .getPreferredConfiguration());
288:                canvas3D.setSize(width, height);
289:                canvas3D.setLocation(5, 5);
290:
291:                // Create the scene branchgroup.
292:                BranchGroup scene3D = createScene3D();
293:
294:                // Create a universe with the Java3D universe utility.
295:                universe = new SimpleUniverse(canvas3D);
296:                universe.addBranchGraph(scene3D);
297:
298:                // Use parallel projection.
299:                View view = universe.getViewer().getView();
300:                view.setProjectionPolicy(View.PARALLEL_PROJECTION);
301:
302:                // Set the universe Transform3D object.
303:                TransformGroup tg = universe.getViewingPlatform()
304:                        .getViewPlatformTransform();
305:                Transform3D transform = new Transform3D();
306:                transform.set(65.f, new Vector3f(0.0f, 0.0f, 400.0f));
307:                tg.setTransform(transform);
308:
309:                // Create the canvas container.
310:                c_container = new Panel();
311:                c_container.setSize(720, 360);
312:                c_container.setLocation(0, 0);
313:                c_container.setVisible(true);
314:                c_container.setLayout(null);
315:                add(c_container);
316:
317:                // Add the 2D and 3D canvases to the container.
318:                c_container.add(canvas2D);
319:                c_container.add(canvas3D);
320:
321:                // Turn off the layout manager, widgets will be sized 
322:                // and positioned explicitly.
323:                setLayout(null);
324:
325:                // Create the button container.
326:                b_container = new Panel();
327:                b_container.setSize(720, 70);
328:                b_container.setLocation(0, 360);
329:                b_container.setVisible(true);
330:                b_container.setLayout(null);
331:
332:                // Create the buttons.
333:                instruct_button = new Button("Instructions");
334:                instruct_button.setSize(135, 25);
335:                instruct_button.setLocation(10, 10);
336:                instruct_button.setVisible(true);
337:                instruct_button.addActionListener(this );
338:
339:                new_button = new Button("New Game");
340:                new_button.setSize(135, 25);
341:                new_button.setLocation(150, 10);
342:                new_button.setVisible(true);
343:                new_button.addActionListener(this );
344:
345:                undo_button = new Button("Undo Move");
346:                undo_button.setSize(135, 25);
347:                undo_button.setLocation(290, 10);
348:                undo_button.setVisible(true);
349:                undo_button.addActionListener(this );
350:
351:                skill_button = new Button("Skill Level");
352:                skill_button.setSize(135, 25);
353:                skill_button.setLocation(430, 10);
354:                skill_button.setVisible(true);
355:                skill_button.addActionListener(this );
356:
357:                high_button = new Button("High Scores");
358:                high_button.setSize(135, 25);
359:                high_button.setLocation(570, 10);
360:                high_button.setVisible(true);
361:                high_button.addActionListener(this );
362:
363:                b_container.add(new_button);
364:                b_container.add(undo_button);
365:                b_container.add(skill_button);
366:                b_container.add(high_button);
367:                b_container.add(instruct_button);
368:
369:                // Add the button container to the applet.
370:                add(b_container);
371:
372:                // Create the "Skill Level" dialog box.
373:                skill_panel = new Panel();
374:                skill_panel.setSize(400, 300);
375:                skill_panel.setLocation(200, 20);
376:                skill_panel.setLayout(null);
377:
378:                skill_label = new Label("Pick your skill level:");
379:                skill_label.setSize(200, 25);
380:                skill_label.setLocation(25, 20);
381:                skill_label.setVisible(true);
382:                skill_panel.add(skill_label);
383:
384:                group = new CheckboxGroup();
385:                Checkbox skill_1 = new Checkbox("Babe in the Woods        ",
386:                        group, false);
387:                Checkbox skill_2 = new Checkbox("Walk and Chew Gum        ",
388:                        group, false);
389:                Checkbox skill_3 = new Checkbox("Jeopardy Contestant      ",
390:                        group, false);
391:                Checkbox skill_4 = new Checkbox("Rocket Scientist         ",
392:                        group, false);
393:                Checkbox skill_5 = new Checkbox("Be afraid, be very afraid",
394:                        group, true);
395:                skill_1.setSize(170, 25);
396:                skill_1.setLocation(80, 60);
397:                skill_1.setVisible(true);
398:                skill_2.setSize(170, 25);
399:                skill_2.setLocation(80, 100);
400:                skill_2.setVisible(true);
401:                skill_3.setSize(170, 25);
402:                skill_3.setLocation(80, 140);
403:                skill_3.setVisible(true);
404:                skill_4.setSize(170, 25);
405:                skill_4.setLocation(80, 180);
406:                skill_4.setVisible(true);
407:                skill_5.setSize(170, 25);
408:                skill_5.setLocation(80, 220);
409:                skill_5.setVisible(true);
410:                skill_return_button = new Button("Return");
411:                skill_return_button.setSize(120, 25);
412:                skill_return_button.setLocation(300, 370);
413:                skill_return_button.setVisible(false);
414:                skill_return_button.addActionListener(this );
415:                skill_panel.add(skill_1);
416:                skill_panel.add(skill_2);
417:                skill_panel.add(skill_3);
418:                skill_panel.add(skill_4);
419:                skill_panel.add(skill_5);
420:                skill_panel.setVisible(false);
421:                add(skill_return_button);
422:                add(skill_panel);
423:
424:                // Create the "Instructions" panel.
425:                instruct_return_button = new Button("Return");
426:                instruct_return_button.setLocation(300, 370);
427:                instruct_return_button.setSize(120, 25);
428:                instruct_return_button.setVisible(false);
429:                instruct_return_button.addActionListener(this );
430:                instruct_text = new TextArea(textString, 100, 200,
431:                        TextArea.SCROLLBARS_VERTICAL_ONLY);
432:                instruct_text.setSize(715, 350);
433:                instruct_text.setLocation(0, 0);
434:                instruct_text.setVisible(false);
435:                add(instruct_text);
436:
437:                add(instruct_return_button);
438:
439:                high_panel = new Panel();
440:                high_panel.setSize(715, 350);
441:                high_panel.setLocation(0, 0);
442:                high_panel.setVisible(false);
443:                high_panel.setLayout(null);
444:
445:                high_label = new Label("High Scores");
446:                high_label.setLocation(330, 5);
447:                high_label.setSize(200, 30);
448:                high_label.setVisible(true);
449:                high_panel.add(high_label);
450:
451:                high_places = new Label[20];
452:                high_names = new Label[20];
453:                high_scores = new Label[20];
454:                for (int i = 0; i < 20; i++) {
455:                    high_places[i] = new Label(Integer.toString(i + 1));
456:                    high_places[i].setSize(20, 30);
457:                    high_places[i].setVisible(true);
458:                    high_names[i] = new Label(names[i]);
459:                    high_names[i].setSize(150, 30);
460:                    high_names[i].setVisible(true);
461:                    high_scores[i] = new Label(Integer.toString(scores[i]));
462:                    high_scores[i].setSize(150, 30);
463:                    high_scores[i].setVisible(true);
464:                    if (i < 10) {
465:                        high_places[i].setLocation(70, i * 30 + 40);
466:                        high_names[i].setLocation(100, i * 30 + 40);
467:                        high_scores[i].setLocation(260, i * 30 + 40);
468:                    } else {
469:                        high_places[i].setLocation(425, (i - 10) * 30 + 40);
470:                        high_names[i].setLocation(455, (i - 10) * 30 + 40);
471:                        high_scores[i].setLocation(615, (i - 10) * 30 + 40);
472:                    }
473:                    high_panel.add(high_places[i]);
474:                    high_panel.add(high_names[i]);
475:                    high_panel.add(high_scores[i]);
476:                }
477:                high_return_button = new Button("Return");
478:                high_return_button.setSize(120, 25);
479:                high_return_button.setLocation(300, 370);
480:                high_return_button.setVisible(false);
481:                high_return_button.addActionListener(this );
482:                add(high_return_button);
483:                add(high_panel);
484:
485:                // Create the "Winner" dialog box
486:                winner_panel = new Panel();
487:                winner_panel.setLayout(null);
488:                winner_panel.setSize(600, 500);
489:                winner_panel.setLocation(0, 0);
490:                winner_return_button = new Button("Return");
491:                winner_return_button.setSize(120, 25);
492:                winner_return_button.setLocation(300, 360);
493:                winner_return_button.addActionListener(this );
494:                winner_panel.add(winner_return_button);
495:                winner_label = new Label("");
496:                winner_label.setSize(200, 30);
497:                winner_label.setLocation(270, 110);
498:                winner_score_label = new Label("");
499:                winner_score_label.setSize(200, 30);
500:                winner_top_label = new Label("You have a score in the top 20.");
501:                winner_top_label.setSize(200, 25);
502:                winner_top_label.setLocation(260, 185);
503:                winner_top_label.setVisible(false);
504:                winner_name_label = new Label("Enter your name here:");
505:                winner_name_label.setSize(150, 25);
506:                winner_name_label.setLocation(260, 210);
507:                winner_name_label.setVisible(false);
508:                winner_name = new TextField("");
509:                winner_name.setSize(200, 30);
510:                winner_name.setLocation(260, 240);
511:                winner_name.setVisible(false);
512:                winner_panel.add(winner_label);
513:                winner_panel.add(winner_score_label);
514:                winner_panel.add(winner_top_label);
515:                winner_panel.add(winner_name_label);
516:                winner_panel.add(winner_name);
517:                winner_panel.setVisible(false);
518:                add(winner_panel);
519:            }
520:
521:            public void destroy() {
522:                universe.cleanup();
523:            }
524:
525:            /**
526:             *  Create the scenegraph for the 3D view.
527:             */
528:            public BranchGroup createScene3D() {
529:
530:                // Define colors
531:                Color3f white = new Color3f(1.0f, 1.0f, 1.0f);
532:                Color3f black = new Color3f(0.0f, 0.0f, 0.0f);
533:                Color3f red = new Color3f(0.80f, 0.20f, 0.2f);
534:                Color3f ambient = new Color3f(0.25f, 0.25f, 0.25f);
535:                Color3f diffuse = new Color3f(0.7f, 0.7f, 0.7f);
536:                Color3f specular = new Color3f(0.9f, 0.9f, 0.9f);
537:                Color3f ambientRed = new Color3f(0.2f, 0.05f, 0.0f);
538:                Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f);
539:
540:                // Create the branch group
541:                BranchGroup branchGroup = new BranchGroup();
542:
543:                // Create the bounding leaf node
544:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
545:                        0.0, 0.0), 1000.0);
546:                BoundingLeaf boundingLeaf = new BoundingLeaf(bounds);
547:                branchGroup.addChild(boundingLeaf);
548:
549:                // Create the background
550:                Background bg = new Background(bgColor);
551:                bg.setApplicationBounds(bounds);
552:                branchGroup.addChild(bg);
553:
554:                // Create the ambient light
555:                AmbientLight ambLight = new AmbientLight(white);
556:                ambLight.setInfluencingBounds(bounds);
557:                branchGroup.addChild(ambLight);
558:
559:                // Create the directional light
560:                Vector3f dir = new Vector3f(-1.0f, -1.0f, -1.0f);
561:                DirectionalLight dirLight = new DirectionalLight(white, dir);
562:                dirLight.setInfluencingBounds(bounds);
563:                branchGroup.addChild(dirLight);
564:
565:                // Create the pole appearance
566:                Material poleMaterial = new Material(ambient, black, diffuse,
567:                        specular, 110.f);
568:                poleMaterial.setLightingEnable(true);
569:                Appearance poleAppearance = new Appearance();
570:                poleAppearance.setMaterial(poleMaterial);
571:
572:                // Create the transform group node
573:                TransformGroup transformGroup = new TransformGroup();
574:                transformGroup
575:                        .setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
576:                transformGroup
577:                        .setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
578:                branchGroup.addChild(transformGroup);
579:
580:                // Create the poles
581:                Poles poles = new Poles(poleAppearance);
582:                transformGroup.addChild(poles.getChild());
583:
584:                // Add the position markers to the transform group
585:                transformGroup.addChild(positions.getChild());
586:
587:                // Let the positions object know about the transform group
588:                positions.setTransformGroup(transformGroup);
589:
590:                // Create the mouse pick and drag behavior node
591:                PickDragBehavior behavior = new PickDragBehavior(canvas2D,
592:                        canvas3D, positions, branchGroup, transformGroup);
593:                behavior.setSchedulingBounds(bounds);
594:                transformGroup.addChild(behavior);
595:
596:                return branchGroup;
597:            }
598:
599:            public void actionPerformed(ActionEvent event) {
600:
601:                Object target = event.getSource();
602:
603:                // Process the button events.
604:                if (target == skill_return_button) {
605:                    skill_panel.setVisible(false);
606:                    skill_return_button.setVisible(false);
607:                    c_container.setVisible(true);
608:                    b_container.setVisible(true);
609:                    newGame();
610:                } else if (target == winner_return_button) {
611:                    if (winner_flag) {
612:                        String name = winner_name.getText();
613:                        String tmp_name = new String("");
614:                        int tmp_score = 0;
615:                        boolean insert_flag = false;
616:                        winner_flag = false;
617:                        for (int i = 0; i < 20; i++) {
618:                            if (insert_flag) {
619:                                name = names[i];
620:                                score = scores[i];
621:                                names[i] = tmp_name;
622:                                scores[i] = tmp_score;
623:                                tmp_name = name;
624:                                tmp_score = score;
625:                            }
626:                            if (!insert_flag && score > scores[i]) {
627:                                tmp_name = names[i];
628:                                tmp_score = scores[i];
629:                                scores[i] = score;
630:                                names[i] = name;
631:                                insert_flag = true;
632:                            }
633:                            high_names[i].setText(names[i]);
634:                            high_scores[i].setText(Integer.toString(scores[i]));
635:                        }
636:                        scoresString = new String("");
637:                        int place;
638:                        for (int i = 0; i < 20; i++) {
639:                            place = (int) places[i];
640:                            scoresString += Integer.toString(place);
641:                            scoresString += "\t";
642:                            scoresString += names[i];
643:                            scoresString += "   ";
644:                            scoresString += Integer.toString(scores[i]);
645:                            scoresString += "\n";
646:                        }
647:
648:                        if (writeScoresFile) {
649:                            if (appletFlag) {
650:                                try {
651:                                    OutputStreamWriter outFile = new OutputStreamWriter(
652:                                            new FileOutputStream("scores.txt"));
653:                                    outFile.write(scoresString);
654:                                    outFile.flush();
655:                                    outFile.close();
656:                                    outFile = null;
657:                                } catch (IOException ioe) {
658:                                    System.out.println("Error: "
659:                                            + ioe.toString());
660:                                } catch (Exception e) {
661:                                    System.out
662:                                            .println("Error: " + e.toString());
663:                                }
664:
665:                            } else {
666:
667:                                try {
668:
669:                                    OutputStreamWriter outFile = new OutputStreamWriter(
670:                                            new FileOutputStream("scores.txt"));
671:                                    outFile.write(scoresString);
672:                                    outFile.flush();
673:                                    outFile.close();
674:                                    outFile = null;
675:                                } catch (IOException ioe) {
676:                                    System.out.println("Error: "
677:                                            + ioe.toString());
678:                                }
679:                            }
680:                        }
681:                    }
682:                    winner_panel.setVisible(false);
683:                    winner_return_button.setVisible(false);
684:                    winner_label.setVisible(false);
685:                    winner_score_label.setVisible(false);
686:                    winner_name_label.setVisible(false);
687:                    winner_top_label.setVisible(false);
688:                    winner_name.setVisible(false);
689:                    c_container.setVisible(true);
690:                    b_container.setVisible(true);
691:                } else if (target == high_return_button) {
692:                    high_return_button.setVisible(false);
693:                    high_panel.setVisible(false);
694:                    c_container.setVisible(true);
695:                    b_container.setVisible(true);
696:                } else if (target == instruct_return_button) {
697:                    instruct_text.setVisible(false);
698:                    instruct_return_button.setVisible(false);
699:                    instruct_text.repaint();
700:                    c_container.setVisible(true);
701:                    b_container.setVisible(true);
702:                } else if (target == undo_button) {
703:                    board.undo_move();
704:                    canvas2D.repaint();
705:                } else if (target == instruct_button) {
706:                    c_container.setVisible(false);
707:                    b_container.setVisible(false);
708:                    instruct_text.setVisible(true);
709:                    instruct_return_button.setVisible(true);
710:                } else if (target == new_button) {
711:                    newGame();
712:                } else if (target == skill_button) {
713:                    c_container.setVisible(false);
714:                    b_container.setVisible(false);
715:                    skill_panel.setVisible(true);
716:                    skill_return_button.setVisible(true);
717:                } else if (target == high_button) {
718:                    // Read the high scores file.
719:                    if (appletFlag) {
720:                        try {
721:                            URL scoreURL = Resources
722:                                    .getResource("four_by_four/scores.txt");
723:                            inStream = new BufferedInputStream(scoreURL
724:                                    .openStream(), 8192);
725:                            Reader read = new BufferedReader(
726:                                    new InputStreamReader(inStream));
727:                            StreamTokenizer st = new StreamTokenizer(read);
728:                            st.whitespaceChars(32, 44);
729:                            st.eolIsSignificant(false);
730:
731:                            int count = 0;
732:                            int token = st.nextToken();
733:                            boolean scoreFlag = true;
734:                            String string;
735:                            while (count < 20) {
736:                                places[count] = (int) st.nval;
737:                                string = new String("");
738:                                token = st.nextToken();
739:                                while (token == StreamTokenizer.TT_WORD) {
740:                                    string += st.sval;
741:                                    string += " ";
742:                                    token = st.nextToken();
743:                                }
744:                                names[count] = string;
745:                                scores[count] = (int) st.nval;
746:                                token = st.nextToken();
747:                                count++;
748:                            }
749:                            inStream.close();
750:                        } catch (Exception ioe) {
751:                            System.out.println("Error: " + ioe.toString());
752:                        }
753:                    } else {
754:                        try {
755:                            URL scoreURL = Resources
756:                                    .getResource("four_by_four/scores.txt");
757:                            inStream = new BufferedInputStream(scoreURL
758:                                    .openStream(), 8192);
759:                            Reader read = new BufferedReader(
760:                                    new InputStreamReader(inStream));
761:                            StreamTokenizer st = new StreamTokenizer(read);
762:                            st.whitespaceChars(32, 44);
763:                            st.eolIsSignificant(false);
764:
765:                            int count = 0;
766:                            int token = st.nextToken();
767:                            boolean scoreFlag = true;
768:                            String string;
769:                            while (count < 20) {
770:                                places[count] = (int) st.nval;
771:                                string = new String("");
772:                                token = st.nextToken();
773:                                while (token == StreamTokenizer.TT_WORD) {
774:                                    string += st.sval;
775:                                    string += " ";
776:                                    token = st.nextToken();
777:                                }
778:                                names[count] = string;
779:                                scores[count] = (int) st.nval;
780:                                token = st.nextToken();
781:                                count++;
782:                            }
783:                            inStream.close();
784:                        } catch (Exception ioe) {
785:                            System.out.println("Error: " + ioe.toString());
786:                        }
787:                    }
788:                    c_container.setVisible(false);
789:                    b_container.setVisible(false);
790:                    high_panel.setVisible(true);
791:                    high_return_button.setVisible(true);
792:                }
793:
794:                Checkbox box = group.getSelectedCheckbox();
795:                String label = box.getLabel();
796:                if (label.equals("Babe in the Woods        ")) {
797:                    board.set_skill_level(0);
798:                } else if (label.equals("Walk and Chew Gum        ")) {
799:                    board.set_skill_level(1);
800:                } else if (label.equals("Jeopardy Contestant      ")) {
801:                    board.set_skill_level(2);
802:                } else if (label.equals("Rocket Scientist         ")) {
803:                    board.set_skill_level(3);
804:                } else if (label.equals("Be afraid, be very afraid")) {
805:                    board.set_skill_level(4);
806:                }
807:            }
808:
809:            public void newGame() {
810:                board.newGame();
811:                canvas2D.repaint();
812:            }
813:
814:            public void start() {
815:                if (appletFlag)
816:                    showStatus("FourByFour");
817:            }
818:
819:            public void winner(int player, int level, int nmoves, long time) {
820:
821:                if (player == 1) {
822:                    score = level * level_weight + (66 - nmoves) * move_weight
823:                            - (int) Math.min(time * time_weight, 5000);
824:                    winner_label.setText("Game over, you win!");
825:                    winner_label.setLocation(290, 90);
826:                    winner_score_label.setText("Score = " + score);
827:                    winner_score_label.setVisible(true);
828:                    winner_score_label.setLocation(315, 120);
829:                    if (score > scores[19]) {
830:                        winner_name_label.setVisible(true);
831:                        winner_top_label.setVisible(true);
832:                        winner_name.setVisible(true);
833:                        winner_flag = true;
834:                    }
835:                } else {
836:                    winner_label.setText("Game over, the computer wins!");
837:                    winner_label.setLocation(250, 150);
838:                }
839:                c_container.setVisible(false);
840:                b_container.setVisible(false);
841:                winner_panel.setVisible(true);
842:                winner_label.setVisible(true);
843:                winner_return_button.setVisible(true);
844:                repaint();
845:            }
846:
847:            /**
848:             *  Inner class used to "kill" the window when running as
849:             *  an application.
850:             */
851:            static class killAdapter extends WindowAdapter {
852:                public void windowClosing(WindowEvent event) {
853:                    System.exit(0);
854:                }
855:            }
856:
857:            /**
858:             *  Main method, only used when running as an application.
859:             */
860:            public static void main(String[] args) {
861:                FourByFour.appletFlag = false;
862:                new MainFrame(new FourByFour(), 730, 450);
863:            }
864:
865:        }
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.