Icon.cs :  » 2.6.4-mono-.net-core » System.Drawing » System » Drawing » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Drawing 
System.Drawing » System » Drawing » Icon.cs
//
// System.Drawing.Icon.cs
//
// Authors:
//   Dennis Hayes (dennish@Raytek.com)
//   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//   Sanjay Gupta (gsanjay@novell.com)
//   Peter Dennis Bartok (pbartok@novell.com)
//   Sebastien Pouliot  <sebastien@ximian.com>
//
// Copyright (C) 2002 Ximian, Inc. http://www.ximian.com
// Copyright (C) 2004-2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Collections;
using System.ComponentModel;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.InteropServices;
using System.Security.Permissions;

namespace System.Drawing{
#if !NET_2_0
  [ComVisible (false)] 
#endif 
  [Serializable]  
  [Editor ("System.Drawing.Design.IconEditor, " + Consts.AssemblySystem_Drawing_Design, typeof (System.Drawing.Design.UITypeEditor))]
  [TypeConverter(typeof(IconConverter))]
  public sealed class Icon : MarshalByRefObject, ISerializable, ICloneable, IDisposable
  {
    [StructLayout(LayoutKind.Sequential)]
    internal struct IconDirEntry {
      internal byte  width;    // Width of icon
      internal byte  height;    // Height of icon
      internal byte  colorCount;  // colors in icon 
      internal byte  reserved;  // Reserved
      internal ushort planes;         // Color Planes
      internal ushort  bitCount;       // Bits per pixel
      internal uint  bytesInRes;     // bytes in resource
      internal uint  imageOffset;  // position in file 
    }; 

    [StructLayout(LayoutKind.Sequential)]
    internal struct IconDir {
      internal ushort      idReserved;   // Reserved
      internal ushort      idType;       // resource type (1 for icons)
      internal ushort      idCount;      // how many images?
      internal IconDirEntry []  idEntries;    // the entries for each image
    };
    
    [StructLayout(LayoutKind.Sequential)]
    internal struct BitmapInfoHeader {
                internal uint  biSize; 
      internal int  biWidth; 
      internal int  biHeight; 
      internal ushort  biPlanes; 
      internal ushort  biBitCount; 
      internal uint  biCompression; 
      internal uint  biSizeImage; 
      internal int  biXPelsPerMeter; 
      internal int  biYPelsPerMeter; 
      internal uint  biClrUsed; 
      internal uint  biClrImportant; 
    };

    [StructLayout(LayoutKind.Sequential)]
    internal struct IconImage {
      internal BitmapInfoHeader  iconHeader;  //image header
      internal uint []    iconColors;  //colors table
      internal byte []    iconXOR;  // bits for XOR mask
      internal byte []    iconAND;  //bits for AND mask
    };  

    private Size iconSize;
    private IntPtr handle = IntPtr.Zero;
    private IconDir  iconDir;
    private ushort id;
    private IconImage [] imageData;
    private bool undisposable;
    private bool disposed;
    private Bitmap bitmap;

    private Icon ()
    {
    }

    private Icon (IntPtr handle)
    {
      this.handle = handle;
      if (GDIPlus.RunningOnUnix ()) {
        bitmap = Bitmap.FromHicon (handle);
        iconSize = new Size (bitmap.Width, bitmap.Height);
        // FIXME: we need to convert the bitmap into an icon
      } else {
        IconInfo ii;
        GDIPlus.GetIconInfo (handle, out ii);
        if (!ii.IsIcon)
          throw new NotImplementedException (Locale.GetText ("Handle doesn't represent an ICON."));

        // If this structure defines an icon, the hot spot is always in the center of the icon
        iconSize = new Size (ii.xHotspot * 2, ii.yHotspot * 2);
        bitmap = (Bitmap) Image.FromHbitmap (ii.hbmColor);
      }
      undisposable = true;
    }

    public Icon (Icon original, int width, int height)
      : this (original, new Size (width, height))
    {
    }

    public Icon (Icon original, Size size)
    {
      if (original == null)
        throw new ArgumentException ("original");

      iconSize = size;
      iconDir = original.iconDir;
      
      int count = iconDir.idCount;
      if (count > 0) {
        imageData = original.imageData;
        id = UInt16.MaxValue;

        for (ushort i=0; i < count; i++) {
          IconDirEntry ide = iconDir.idEntries [i];
          if ((ide.height == size.Height) || (ide.width == size.Width)) {
            id = i;
            break;
          }
        }

        // if a perfect match isn't found we look for the biggest icon *smaller* than specified
        if (id == UInt16.MaxValue) {
          int requested = Math.Min (size.Height, size.Width);
          IconDirEntry best = iconDir.idEntries [0];
          for (ushort i=1; i < count; i++) {
            IconDirEntry ide = iconDir.idEntries [i];
            if ((ide.height < requested) || (ide.width < requested)) {
              if ((ide.height > best.height) || (ide.width > best.width))
                id = i;
            }
          }
        }

        // last one, if nothing better can be found
        if (id == UInt16.MaxValue)
          id = (ushort) (count - 1);

        iconSize.Height = iconDir.idEntries [id].height;
        iconSize.Width = iconDir.idEntries [id].width;
      } else {
        iconSize.Height = size.Height;
        iconSize.Width = size.Width;
      }

      if (original.bitmap != null)
        bitmap = (Bitmap) original.bitmap.Clone ();
    }

    public Icon (Stream stream) : this (stream, 32, 32) 
    {
    }

    public Icon (Stream stream, int width, int height)
    {
      InitFromStreamWithSize (stream, width, height);
    }

    public Icon (string fileName)
    {
      using (FileStream fs = File.OpenRead (fileName)) {
        InitFromStreamWithSize (fs, 32, 32);
      }
    }

    public Icon (Type type, string resource)
    {
      if (resource == null)
        throw new ArgumentException ("resource");

      using (Stream s = type.Assembly.GetManifestResourceStream (type, resource)) {
        if (s == null) {
          string msg = Locale.GetText ("Resource '{0}' was not found.", resource);
          throw new FileNotFoundException (msg);
        }
        InitFromStreamWithSize (s, 32, 32);    // 32x32 is default
      }
    }

    private Icon (SerializationInfo info, StreamingContext context)
    {
      MemoryStream dataStream = null;
      int width=0;
      int height=0;
      foreach (SerializationEntry serEnum in info) {
        if (String.Compare(serEnum.Name, "IconData", true) == 0) {
          dataStream = new MemoryStream ((byte []) serEnum.Value);
        }
        if (String.Compare(serEnum.Name, "IconSize", true) == 0) {
          Size iconSize = (Size) serEnum.Value;
          width = iconSize.Width;
          height = iconSize.Height;
        }
      }
      if ((dataStream != null) && (width == height)) {
        dataStream.Seek (0, SeekOrigin.Begin);
        InitFromStreamWithSize (dataStream, width, height);
      }
                }

    internal Icon (string resourceName, bool undisposable)
    {
      using (Stream s = typeof (Icon).Assembly.GetManifestResourceStream (resourceName)) {
        if (s == null) {
          string msg = Locale.GetText ("Resource '{0}' was not found.", resourceName);
          throw new FileNotFoundException (msg);
        }
        InitFromStreamWithSize (s, 32, 32);    // 32x32 is default
      }
      this.undisposable = true;
    }

    void ISerializable.GetObjectData(SerializationInfo si, StreamingContext context)
    {
      MemoryStream ms = new MemoryStream ();
      Save (ms);
      si.AddValue ("IconSize", this.Size, typeof (Size));
      si.AddValue ("IconData", ms.ToArray ());
    }

#if NET_2_0
    public Icon (Stream stream, Size size) : 
      this (stream, size.Width, size.Height)
    {
    }
    
    public Icon (string fileName, int width, int height)
    {
      using (FileStream fs = File.OpenRead (fileName)) {
        InitFromStreamWithSize (fs, width, height);
      }
    }
  
    public Icon (string fileName, Size size)
    {
      using (FileStream fs = File.OpenRead (fileName)) {
        InitFromStreamWithSize (fs, size.Width, size.Height);
      }
    }

    [MonoLimitation ("The same icon, SystemIcons.WinLogo, is returned for all file types.")]
    public static Icon ExtractAssociatedIcon (string filePath)
    {
      if (String.IsNullOrEmpty (filePath))
        throw new ArgumentException (Locale.GetText ("Null or empty path."), "filePath");
      if (!File.Exists (filePath))
        throw new FileNotFoundException (Locale.GetText ("Couldn't find specified file."), filePath);

      return SystemIcons.WinLogo;
    }  
#endif

    public void Dispose ()
    {
      // SystemIcons requires this
      if (undisposable)
        return;

      if (!disposed) {
        if (GDIPlus.RunningOnWindows () && (handle != IntPtr.Zero)) {
          GDIPlus.DestroyIcon (handle);
          handle = IntPtr.Zero;
        }
        if (bitmap != null) {
          bitmap.Dispose ();
          bitmap = null;
        }
        GC.SuppressFinalize (this);
      }
      disposed = true;
    }

    public object Clone ()
    {
      return new Icon (this, Size);
    }

    [SecurityPermission (SecurityAction.LinkDemand, UnmanagedCode = true)]
    public static Icon FromHandle (IntPtr handle)
    {
      if (handle == IntPtr.Zero)
        throw new ArgumentException ("handle");

      return new Icon (handle);
    }

    private void SaveIconImage (BinaryWriter writer, IconImage ii)
    {
      BitmapInfoHeader bih = ii.iconHeader;
      writer.Write (bih.biSize);
      writer.Write (bih.biWidth);
      writer.Write (bih.biHeight);
      writer.Write (bih.biPlanes);
      writer.Write (bih.biBitCount);
      writer.Write (bih.biCompression);
      writer.Write (bih.biSizeImage);
      writer.Write (bih.biXPelsPerMeter);
      writer.Write (bih.biYPelsPerMeter);
      writer.Write (bih.biClrUsed);
      writer.Write (bih.biClrImportant);

      //now write color table
      int colCount = ii.iconColors.Length;
      for (int j=0; j < colCount; j++)
        writer.Write (ii.iconColors [j]);

      //now write XOR Mask
      writer.Write (ii.iconXOR);

      //now write AND Mask
      writer.Write (ii.iconAND);
    }

    private void SaveIconDirEntry (BinaryWriter writer, IconDirEntry ide, uint offset)
    {
      writer.Write (ide.width);
      writer.Write (ide.height);
      writer.Write (ide.colorCount);
      writer.Write (ide.reserved);
      writer.Write (ide.planes);
      writer.Write (ide.bitCount);
      writer.Write (ide.bytesInRes);
      writer.Write ((offset == UInt32.MaxValue) ? ide.imageOffset : offset);
    }

    private void SaveAll (BinaryWriter writer)
    {
      writer.Write (iconDir.idReserved);
      writer.Write (iconDir.idType);
      ushort count = iconDir.idCount;
      writer.Write (count);

      for (int i=0; i < (int)count; i++) {
        SaveIconDirEntry (writer, iconDir.idEntries [i], UInt32.MaxValue);
      }

      for (int i=0; i < (int)count; i++) {
        SaveIconImage (writer, imageData [i]);
      }
    }

    private void SaveBestSingleIcon (BinaryWriter writer, int width, int height)
    {
      writer.Write (iconDir.idReserved);
      writer.Write (iconDir.idType);
      writer.Write ((ushort)1);

      // find best entry and save it
      int best = 0;
      int bitCount = 0;
      for (int i=0; i < iconDir.idCount; i++) {
        IconDirEntry ide = iconDir.idEntries [i];
        if ((width == ide.width) && (height == ide.height)) {
          if (ide.bitCount >= bitCount) {
            bitCount = ide.bitCount;
            best = i;
          }
        }
      }

      SaveIconDirEntry (writer, iconDir.idEntries [best], 22);
      SaveIconImage (writer, imageData [best]);
    }

    private void SaveBitmapAsIcon (BinaryWriter writer)
    {
      writer.Write ((ushort)0);  // idReserved must be 0
      writer.Write ((ushort)1);  // idType must be 1
      writer.Write ((ushort)1);  // only one icon

      // when transformed into a bitmap only a single image exists
      IconDirEntry ide = new IconDirEntry ();
      ide.width = (byte) bitmap.Width;
      ide.height = (byte) bitmap.Height;
      ide.colorCount = 0;  // 32 bbp == 0, for palette size
      ide.reserved = 0;  // always 0
      ide.planes = 0;
      ide.bitCount = 32;
      ide.imageOffset = 22;  // 22 is the first icon position (for single icon files)

      BitmapInfoHeader bih = new BitmapInfoHeader ();
      bih.biSize = (uint) Marshal.SizeOf (typeof (BitmapInfoHeader));
      bih.biWidth = bitmap.Width;
      bih.biHeight = 2 * bitmap.Height; // include both XOR and AND images
      bih.biPlanes = 1;
      bih.biBitCount = 32;
      bih.biCompression = 0;
      bih.biSizeImage = 0;
      bih.biXPelsPerMeter = 0;
      bih.biYPelsPerMeter = 0;
      bih.biClrUsed = 0;
      bih.biClrImportant = 0;

      IconImage ii = new IconImage ();
      ii.iconHeader = bih;
      ii.iconColors = new uint [0];  // no palette
      int xor_size = (((bih.biBitCount * bitmap.Width + 31) & ~31) >> 3) * bitmap.Height;
      ii.iconXOR = new byte [xor_size];
      int p = 0;
      for (int y = bitmap.Height - 1; y >=0; y--) {
        for (int x = 0; x < bitmap.Width; x++) {
          Color c = bitmap.GetPixel (x, y);
          ii.iconXOR [p++] = c.B;
          ii.iconXOR [p++] = c.G;
          ii.iconXOR [p++] = c.R;
          ii.iconXOR [p++] = c.A;
        }
      }
      int and_line_size = (((Width + 31) & ~31) >> 3);  // must be a multiple of 4 bytes
      int and_size = and_line_size * bitmap.Height;
      ii.iconAND = new byte [and_size];

      ide.bytesInRes = (uint) (bih.biSize + xor_size + and_size);

      SaveIconDirEntry (writer, ide, UInt32.MaxValue);
      SaveIconImage (writer, ii);
    }

    private void Save (Stream outputStream, int width, int height)
    {
      BinaryWriter writer = new BinaryWriter (outputStream);
      // if we have the icon information then save from this
      if (iconDir.idEntries != null) {
        if ((width == -1) && (height == -1))
          SaveAll (writer);
        else
          SaveBestSingleIcon (writer, width, height);
      } else if (bitmap != null) {
        // if the icon was created from a bitmap then convert it
        SaveBitmapAsIcon (writer);
      }
      writer.Flush ();
    }

    public void Save (Stream outputStream)
    {
      if (outputStream == null)
        throw new NullReferenceException ("outputStream");

      // save every icons available
      Save (outputStream, -1, -1);
    }

    internal Bitmap BuildBitmapOnWin32 ()
    {
      Bitmap bmp;

      if (imageData == null)
        return new Bitmap (32, 32);

      IconImage ii = imageData [id];
      BitmapInfoHeader bih = ii.iconHeader;
      int biHeight = bih.biHeight / 2;

      int ncolors = (int)bih.biClrUsed;
      if ((ncolors == 0) && (bih.biBitCount < 24))
        ncolors = (int)(1 << bih.biBitCount);

      switch (bih.biBitCount) {
      case 1:
        bmp = new Bitmap (bih.biWidth, biHeight, PixelFormat.Format1bppIndexed);
        break;
      case 4:
        bmp = new Bitmap (bih.biWidth, biHeight, PixelFormat.Format4bppIndexed);
        break;
      case 8:
        bmp = new Bitmap (bih.biWidth, biHeight, PixelFormat.Format8bppIndexed);
        break;
      case 24:
        bmp = new Bitmap (bih.biWidth, biHeight, PixelFormat.Format24bppRgb);
        break;
      case 32:
        bmp = new Bitmap (bih.biWidth, biHeight, PixelFormat.Format32bppArgb);
        break;
      default:
        string msg = Locale.GetText ("Unexpected number of bits: {0}", bih.biBitCount);
        throw new Exception (msg);
      }

      if (bih.biBitCount < 24) {
        ColorPalette pal = bmp.Palette; // Managed palette

        for (int i = 0; i < ii.iconColors.Length; i++) {
          pal.Entries[i] = Color.FromArgb ((int)ii.iconColors[i] | unchecked((int)0xff000000));
        }
        bmp.Palette = pal;
      }

      int bytesPerLine = (int)((((bih.biWidth * bih.biBitCount) + 31) & ~31) >> 3);
      BitmapData bits = bmp.LockBits (new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.WriteOnly, bmp.PixelFormat);

      for (int y = 0; y < biHeight; y++) {
        Marshal.Copy (ii.iconXOR, bytesPerLine * y, 
          (IntPtr)(bits.Scan0.ToInt64() + bits.Stride * (biHeight - 1 - y)), bytesPerLine);
      }
      
      bmp.UnlockBits (bits);

      bmp = new Bitmap (bmp); // This makes a 32bpp image out of an indexed one

      // Apply the mask to make properly transparent
      bytesPerLine = (int)((((bih.biWidth) + 31) & ~31) >> 3);
      for (int y = 0; y < biHeight; y++) {
        for (int x = 0; x < bih.biWidth / 8; x++) {
          for (int bit = 7; bit >= 0; bit--) {
            if (((ii.iconAND[y * bytesPerLine +x] >> bit) & 1) != 0) {
              bmp.SetPixel (x*8 + 7-bit, biHeight - y - 1, Color.Transparent);
            }
          }
        }
      }

      return bmp;
    }

    internal Bitmap GetInternalBitmap ()
    {
      if (bitmap == null) {
        if (GDIPlus.RunningOnUnix ()) {
          // Mono's libgdiplus doesn't require to keep the stream alive when loading images
          using (MemoryStream ms = new MemoryStream ()) {
            // save the current icon
            Save (ms, Width, Height);
            ms.Position = 0;

            // libgdiplus can now decode icons
            bitmap = (Bitmap) Image.LoadFromStream (ms, false);
          }
        } else {
          // MS GDI+ ICO codec is more limited than the MS Icon class
          // so we can't, reliably, get bitmap using it. We need to do this the "slow" way
          bitmap = BuildBitmapOnWin32 ();
        }
      }

      return bitmap;
    }

    // note: all bitmaps are 32bits ARGB - no matter what the icon format (bitcount) was
    public Bitmap ToBitmap ()
    {
      if (disposed)
        throw new ObjectDisposedException (Locale.GetText ("Icon instance was disposed."));

      // note: we can't return the original image because
      // (a) we have no control over the bitmap instance we return (i.e. it could be disposed)
      // (b) the palette, flags won't match MS results. See MonoTests.System.Drawing.Imaging.IconCodecTest.
      //     Image16 for the differences
      return new Bitmap (GetInternalBitmap ());
    }

    public override string ToString ()
    {
      //is this correct, this is what returned by .Net
      return "<Icon>";      
    }

    [Browsable (false)]
    public IntPtr Handle {
      get {
        // note: this handle doesn't survive the lifespan of the icon instance
        if (!disposed && (handle == IntPtr.Zero)) {
          if (GDIPlus.RunningOnUnix ()) {
            handle = GetInternalBitmap ().NativeObject;
          } else {
            // remember that this block executes only with MS GDI+
            IconInfo ii = new IconInfo ();
            ii.IsIcon = true;
            ii.hbmColor = ToBitmap ().GetHbitmap ();
            ii.hbmMask = ii.hbmColor;
            handle = GDIPlus.CreateIconIndirect (ref ii);
          }
        }
        return handle;
      }
    }

    [Browsable (false)]
    public int Height {
      get {
        return iconSize.Height;
      }
    }

    public Size Size {
      get {
        return iconSize;
      }
    }

    [Browsable (false)]
    public int Width {
      get {
        return iconSize.Width;
      }
    }

    ~Icon ()
    {
      Dispose ();
    }
      
    private void InitFromStreamWithSize (Stream stream, int width, int height)
    {
      //read the icon header
      if (stream == null || stream.Length == 0)
        throw new System.ArgumentException ("The argument 'stream' must be a picture that can be used as a Icon", "stream");
      
      BinaryReader reader = new BinaryReader (stream);

      //iconDir = new IconDir ();
      iconDir.idReserved = reader.ReadUInt16();
      if (iconDir.idReserved != 0) //must be 0
        throw new System.ArgumentException ("Invalid Argument", "stream");
      
      iconDir.idType = reader.ReadUInt16();
      if (iconDir.idType != 1) //must be 1
        throw new System.ArgumentException ("Invalid Argument", "stream");

      ushort dirEntryCount = reader.ReadUInt16();
      ArrayList entries = new ArrayList (dirEntryCount);
      bool sizeObtained = false;
      // now read in the IconDirEntry structures
      for (int i = 0; i < dirEntryCount; i++) {
        IconDirEntry ide;
        ide.width = reader.ReadByte ();
        ide.height = reader.ReadByte ();
        ide.colorCount = reader.ReadByte ();
        ide.reserved = reader.ReadByte ();
        ide.planes = reader.ReadUInt16 ();
        ide.bitCount = reader.ReadUInt16 ();
        ide.bytesInRes = reader.ReadUInt32 ();
        ide.imageOffset = reader.ReadUInt32 ();
#if false
Console.WriteLine ("Entry: {0}", i);
Console.WriteLine ("\tide.width: {0}", ide.width);
Console.WriteLine ("\tide.height: {0}", ide.height);
Console.WriteLine ("\tide.colorCount: {0}", ide.colorCount);
Console.WriteLine ("\tide.reserved: {0}", ide.reserved);
Console.WriteLine ("\tide.planes: {0}", ide.planes);
Console.WriteLine ("\tide.bitCount: {0}", ide.bitCount);
Console.WriteLine ("\tide.bytesInRes: {0}", ide.bytesInRes);
Console.WriteLine ("\tide.imageOffset: {0}", ide.imageOffset);
#endif

        // 256x256 icons are decoded as 0x0 (width and height are encoded as BYTE)
        // and we ignore them just like MS does (at least up to fx 2.0)
        if ((ide.width == 0) && (ide.height == 0))
          continue;

        int index = entries.Add (ide);

        //is this is the best fit??
        if (!sizeObtained) {
          if ((ide.height == height) || (ide.width == width)) {
            this.id = (ushort) index;
            sizeObtained = true;
            this.iconSize.Height = ide.height;
            this.iconSize.Width = ide.width;
          }
        }
      }

      // Vista 256x256 icons points directly to a PNG bitmap
      dirEntryCount = (ushort) entries.Count;
      if (dirEntryCount == 0)
        throw new Win32Exception (0, "No valid icon entry were found.");

      iconDir.idCount = dirEntryCount;
      imageData = new IconImage [dirEntryCount];
      iconDir.idEntries = new IconDirEntry [dirEntryCount];
      entries.CopyTo (iconDir.idEntries);

      //if we havent found the best match, return the one with the
      //largest size. Is this approach correct??
      if (!sizeObtained){
        uint largestSize = 0;
        for (int j=0; j<dirEntryCount; j++){
          if (iconDir.idEntries [j].bytesInRes >= largestSize)  {
            largestSize = iconDir.idEntries [j].bytesInRes;
            this.id = (ushort) j;
            this.iconSize.Height = iconDir.idEntries [j].height;
            this.iconSize.Width = iconDir.idEntries [j].width;
          }
        }
      }
      
      //now read in the icon data
      for (int j = 0; j<dirEntryCount; j++)
      {
        IconImage iidata = new IconImage();
        BitmapInfoHeader bih = new BitmapInfoHeader();
        stream.Seek (iconDir.idEntries [j].imageOffset, SeekOrigin.Begin);
        byte [] buffer = new byte [iconDir.idEntries [j].bytesInRes];
        stream.Read (buffer, 0, buffer.Length);
        BinaryReader bihReader = new BinaryReader (new MemoryStream(buffer));
        bih.biSize = bihReader.ReadUInt32 ();
        bih.biWidth = bihReader.ReadInt32 ();
        bih.biHeight = bihReader.ReadInt32 ();
        bih.biPlanes = bihReader.ReadUInt16 ();
        bih.biBitCount = bihReader.ReadUInt16 ();
        bih.biCompression = bihReader.ReadUInt32 ();
        bih.biSizeImage = bihReader.ReadUInt32 ();
        bih.biXPelsPerMeter = bihReader.ReadInt32 ();
        bih.biYPelsPerMeter = bihReader.ReadInt32 ();
        bih.biClrUsed = bihReader.ReadUInt32 ();
        bih.biClrImportant = bihReader.ReadUInt32 ();
#if false
Console.WriteLine ("Entry: {0}", j);
Console.WriteLine ("\tbih.biSize: {0}", bih.biSize);
Console.WriteLine ("\tbih.biWidth: {0}", bih.biWidth);
Console.WriteLine ("\tbih.biHeight: {0}", bih.biHeight);
Console.WriteLine ("\tbih.biPlanes: {0}", bih.biPlanes);
Console.WriteLine ("\tbih.biBitCount: {0}", bih.biBitCount);
Console.WriteLine ("\tbih.biCompression: {0}", bih.biCompression);
Console.WriteLine ("\tbih.biSizeImage: {0}", bih.biSizeImage);
Console.WriteLine ("\tbih.biXPelsPerMeter: {0}", bih.biXPelsPerMeter);
Console.WriteLine ("\tbih.biYPelsPerMeter: {0}", bih.biYPelsPerMeter);
Console.WriteLine ("\tbih.biClrUsed: {0}", bih.biClrUsed);
Console.WriteLine ("\tbih.biClrImportant: {0}", bih.biClrImportant);
#endif
        iidata.iconHeader = bih;
        //Read the number of colors used and corresponding memory occupied by
        //color table. Fill this memory chunk into rgbquad[]
        int numColors;
        switch (bih.biBitCount){
          case 1: numColors = 2;
            break;
          case 4: numColors = 16;
            break;
          case 8: numColors = 256;
            break;
          default: numColors = 0;
            break;
        }
        
        iidata.iconColors = new uint [numColors];
        for (int i=0; i<numColors; i++)
          iidata.iconColors [i] = bihReader.ReadUInt32 ();

        //XOR mask is immediately after ColorTable and its size is 
        //icon height* no. of bytes per line
        
        //icon height is half of BITMAPINFOHEADER.biHeight, since it contains
        //both XOR as well as AND mask bytes
        int iconHeight = bih.biHeight/2;
        
        //bytes per line should should be uint aligned
        int numBytesPerLine = ((((bih.biWidth * bih.biPlanes * bih.biBitCount)+ 31)>>5)<<2);
        
        //Determine the XOR array Size
        int xorSize = numBytesPerLine * iconHeight;
        iidata.iconXOR = new byte [xorSize];
        int nread = bihReader.Read (iidata.iconXOR, 0, xorSize);
        if (nread != xorSize) {
          string msg = Locale.GetText ("{0} data length expected {1}, read {2}", "XOR", xorSize, nread);
          throw new ArgumentException (msg, "stream");
        }
        
        //Determine the AND array size
        numBytesPerLine = (int)((((bih.biWidth) + 31) & ~31) >> 3);
        int andSize = numBytesPerLine * iconHeight;
        iidata.iconAND = new byte [andSize];
        nread = bihReader.Read (iidata.iconAND, 0, andSize);
        if (nread != andSize) {
          string msg = Locale.GetText ("{0} data length expected {1}, read {2}", "AND", andSize, nread);
          throw new ArgumentException (msg, "stream");
        }
        
        imageData [j] = iidata;
        bihReader.Close();
      }      

      reader.Close();
    }
  }
}
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