StreamReader.cs :  » 2.6.4-mono-.net-core » System.IO » System » IO » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.IO 
System.IO » System » IO » StreamReader.cs
//
// System.IO.StreamReader.cs
//
// Author:
//   Dietmar Maurer (dietmar@ximian.com)
//   Miguel de Icaza (miguel@ximian.com) 
//   Marek Safar (marek.safar@gmail.com)
//
// (C) Ximian, Inc.  http://www.ximian.com
// Copyright (C) 2004 Novell (http://www.novell.com)
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Text;
using System.Runtime.InteropServices;

namespace System.IO{
  [Serializable]
  [ComVisible (true)]
  public class StreamReader : TextReader {

    const int DefaultBufferSize = 1024;
    const int DefaultFileBufferSize = 4096;
    const int MinimumBufferSize = 128;

    //
    // The input buffer
    //
    byte [] input_buffer;
    
    // Input buffer ready for recycling
    static byte [] input_buffer_recycle;
    static object input_buffer_recycle_lock = new object ();

    //
    // The decoded buffer from the above input buffer
    //
    char [] decoded_buffer;
    static char[] decoded_buffer_recycle;

    //
    // Decoded bytes in decoded_buffer.
    //
    int decoded_count;

    //
    // Current position in the decoded_buffer
    //
    int pos;

    //
    // The buffer size that we are using
    //
    int buffer_size;

    int do_checks;
    
    Encoding encoding;
    Decoder decoder;

    Stream base_stream;
    bool mayBlock;
    StringBuilder line_builder;

    private class NullStreamReader : StreamReader {
      public override int Peek ()
      {
        return -1;
      }

      public override int Read ()
      {
        return -1;
      }

      public override int Read ([In, Out] char[] buffer, int index, int count)
      {
        return 0;
      }

      public override string ReadLine ()
      {
        return null;
      }

      public override string ReadToEnd ()
      {
        return String.Empty;
      }

      public override Stream BaseStream
      {
        get { return Stream.Null; }
      }

      public override Encoding CurrentEncoding
      {
        get { return Encoding.Unicode; }
      }
    }

    public new static readonly StreamReader Null =  new NullStreamReader ();
    
    internal StreamReader() {}

    public StreamReader(Stream stream)
      : this (stream, Encoding.UTF8Unmarked, true, DefaultBufferSize) { }

    public StreamReader(Stream stream, bool detectEncodingFromByteOrderMarks)
      : this (stream, Encoding.UTF8Unmarked, detectEncodingFromByteOrderMarks, DefaultBufferSize) { }

    public StreamReader(Stream stream, Encoding encoding)
      : this (stream, encoding, true, DefaultBufferSize) { }

    public StreamReader(Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks)
      : this (stream, encoding, detectEncodingFromByteOrderMarks, DefaultBufferSize) { }
    
    public StreamReader(Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
    {
      Initialize (stream, encoding, detectEncodingFromByteOrderMarks, bufferSize);
    }

    public StreamReader(string path)
      : this (path, Encoding.UTF8Unmarked, true, DefaultFileBufferSize) { }

    public StreamReader(string path, bool detectEncodingFromByteOrderMarks)
      : this (path, Encoding.UTF8Unmarked, detectEncodingFromByteOrderMarks, DefaultFileBufferSize) { }

    public StreamReader(string path, Encoding encoding)
      : this (path, encoding, true, DefaultFileBufferSize) { }

    public StreamReader(string path, Encoding encoding, bool detectEncodingFromByteOrderMarks)
      : this (path, encoding, detectEncodingFromByteOrderMarks, DefaultFileBufferSize) { }
    
    public StreamReader(string path, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
    {
      if (null == path)
        throw new ArgumentNullException("path");
      if (String.Empty == path)
        throw new ArgumentException("Empty path not allowed");
      if (path.IndexOfAny (Path.InvalidPathChars) != -1)
        throw new ArgumentException("path contains invalid characters");
      if (null == encoding)
        throw new ArgumentNullException ("encoding");
      if (bufferSize <= 0)
        throw new ArgumentOutOfRangeException ("bufferSize", "The minimum size of the buffer must be positive");

      Stream stream = (Stream) File.OpenRead (path);
      Initialize (stream, encoding, detectEncodingFromByteOrderMarks, bufferSize);
    }

    internal void Initialize (Stream stream, Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)
    {
      if (null == stream)
        throw new ArgumentNullException ("stream");
      if (null == encoding)
        throw new ArgumentNullException ("encoding");
      if (!stream.CanRead)
        throw new ArgumentException ("Cannot read stream");
      if (bufferSize <= 0)
        throw new ArgumentOutOfRangeException ("bufferSize", "The minimum size of the buffer must be positive");

      if (bufferSize < MinimumBufferSize)
        bufferSize = MinimumBufferSize;
      
      // since GetChars() might add flushed character, it 
      // should have additional char buffer for extra 1 
      // (probably 1 is ok, but might be insufficient. I'm not sure)
      var decoded_buffer_size = encoding.GetMaxCharCount (bufferSize) + 1;

      //
      // Instead of allocating a new default buffer use the
      // last one if there is any available
      //
      if (bufferSize <= DefaultBufferSize && input_buffer_recycle != null) {
        lock (input_buffer_recycle_lock) {
          if (input_buffer_recycle != null) {
            input_buffer = input_buffer_recycle;
            input_buffer_recycle = null;
          }
          
          if (decoded_buffer_recycle != null && decoded_buffer_size <= decoded_buffer_recycle.Length) {
            decoded_buffer = decoded_buffer_recycle;
            decoded_buffer_recycle = null;
          }
        }
      }
      
      if (input_buffer == null)
        input_buffer = new byte [bufferSize];
      else
        Array.Clear (input_buffer, 0, bufferSize);
      
      if (decoded_buffer == null)
        decoded_buffer = new char [decoded_buffer_size];
      else
        Array.Clear (decoded_buffer, 0, decoded_buffer_size);

      base_stream = stream;    
      this.buffer_size = bufferSize;
      this.encoding = encoding;
      decoder = encoding.GetDecoder ();

      byte [] preamble = encoding.GetPreamble ();
      do_checks = detectEncodingFromByteOrderMarks ? 1 : 0;
      do_checks += (preamble.Length == 0) ? 0 : 2;
      
      decoded_count = 0;
      pos = 0;
    }

    public virtual Stream BaseStream
    {
      get {
        return base_stream;
      }
    }

    public virtual Encoding CurrentEncoding
    {
      get {
        if (encoding == null)
          throw new Exception ();
        return encoding;
      }
    }

    public bool EndOfStream {
      get { return Peek () < 0; }
    }

    public override void Close ()
    {
      Dispose (true);
    }

    protected override void Dispose (bool disposing)
    {
      if (disposing && base_stream != null)
        base_stream.Close ();
      
      if (input_buffer != null && input_buffer.Length == DefaultBufferSize && input_buffer_recycle == null) {
        lock (input_buffer_recycle_lock) {
          if (input_buffer_recycle == null) {
            input_buffer_recycle = input_buffer;
          }
          
          if (decoded_buffer_recycle == null) {
            decoded_buffer_recycle = decoded_buffer;
          }
        }
      }
      
      input_buffer = null;
      decoded_buffer = null;
      encoding = null;
      decoder = null;
      base_stream = null;
      base.Dispose (disposing);
    }

    //
    // Provides auto-detection of the encoding, as well as skipping over
    // byte marks at the beginning of a stream.
    //
    int DoChecks (int count)
    {
      if ((do_checks & 2) == 2){
        byte [] preamble = encoding.GetPreamble ();
        int c = preamble.Length;
        if (count >= c){
          int i;
          
          for (i = 0; i < c; i++)
            if (input_buffer [i] != preamble [i])
              break;

          if (i == c)
            return i;
        }
      }

      if ((do_checks & 1) == 1){
        if (count < 2)
          return 0;

        if (input_buffer [0] == 0xfe && input_buffer [1] == 0xff){
          this.encoding = Encoding.BigEndianUnicode;
          return 2;
        }
        if (input_buffer [0] == 0xff && input_buffer [1] == 0xfe && count < 4) {
          // If we don't have enough bytes we can't check for UTF32, so use Unicode
          this.encoding = Encoding.Unicode;
          return 2;
        }

        if (count < 3)
          return 0;

        if (input_buffer [0] == 0xef && input_buffer [1] == 0xbb && input_buffer [2] == 0xbf){
          this.encoding = Encoding.UTF8Unmarked;
          return 3;
        }

        if (count < 4) {
          if (input_buffer [0] == 0xff && input_buffer [1] == 0xfe && input_buffer [2] != 0) {
            this.encoding = Encoding.Unicode;
            return 2;
          }
          return 0;
        }

        if (input_buffer [0] == 0 && input_buffer [1] == 0
          && input_buffer [2] == 0xfe && input_buffer [3] == 0xff)
        {
          this.encoding = Encoding.BigEndianUTF32;
          return 4;
        }

        if (input_buffer [0] == 0xff && input_buffer [1] == 0xfe) {
          if (input_buffer [2] == 0 && input_buffer[3] == 0) {
            this.encoding = Encoding.UTF32;
            return 4;
          }

          this.encoding = Encoding.Unicode;
          return 2;
        }
      }

      return 0;
    }

    public void DiscardBufferedData ()
    {
      pos = decoded_count = 0;
      mayBlock = false;
      // Discard internal state of the decoder too.
      decoder = encoding.GetDecoder ();
    }
    
    // the buffer is empty, fill it again
    private int ReadBuffer ()
    {
      pos = 0;
      int cbEncoded = 0;

      // keep looping until the decoder gives us some chars
      decoded_count = 0;
      int parse_start = 0;
      do  
      {
        cbEncoded = base_stream.Read (input_buffer, 0, buffer_size);
        
        if (cbEncoded <= 0)
          return 0;

        mayBlock = (cbEncoded < buffer_size);
        if (do_checks > 0){
          Encoding old = encoding;
          parse_start = DoChecks (cbEncoded);
          if (old != encoding){
            int old_decoded_size = old.GetMaxCharCount (buffer_size) + 1;
            int new_decoded_size = encoding.GetMaxCharCount (buffer_size) + 1;
            if (old_decoded_size != new_decoded_size)
              decoded_buffer = new char [new_decoded_size];
            decoder = encoding.GetDecoder ();
          }
          do_checks = 0;
          cbEncoded -= parse_start;
        }
        
        decoded_count += decoder.GetChars (input_buffer, parse_start, cbEncoded, decoded_buffer, 0);
        parse_start = 0;
      } while (decoded_count == 0);

      return decoded_count;
    }

    //
    // Peek can block:
    // http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=96484
    //
    public override int Peek ()
    {
      if (base_stream == null)
        throw new ObjectDisposedException ("StreamReader", "Cannot read from a closed StreamReader");
      if (pos >= decoded_count && ReadBuffer () == 0)
        return -1;

      return decoded_buffer [pos];
    }

    //
    // Used internally by our console, as it previously depended on Peek() being a
    // routine that would not block.
    //
    internal bool DataAvailable ()
    {
      return pos < decoded_count;
    }
    
    public override int Read ()
    {
      if (base_stream == null)
        throw new ObjectDisposedException ("StreamReader", "Cannot read from a closed StreamReader");
      if (pos >= decoded_count && ReadBuffer () == 0)
        return -1;

      return decoded_buffer [pos++];
    }

    public override int Read ([In, Out] char[] buffer, int index, int count)
    {
      if (base_stream == null)
        throw new ObjectDisposedException ("StreamReader", "Cannot read from a closed StreamReader");
      if (buffer == null)
        throw new ArgumentNullException ("buffer");
      if (index < 0)
        throw new ArgumentOutOfRangeException ("index", "< 0");
      if (count < 0)
        throw new ArgumentOutOfRangeException ("count", "< 0");
      // re-ordered to avoid possible integer overflow
      if (index > buffer.Length - count)
        throw new ArgumentException ("index + count > buffer.Length");

      int chars_read = 0;
      while (count > 0)
      {
        if (pos >= decoded_count && ReadBuffer () == 0)
          return chars_read > 0 ? chars_read : 0;

        int cch = Math.Min (decoded_count - pos, count);
        Array.Copy (decoded_buffer, pos, buffer, index, cch);
        pos += cch;
        index += cch;
        count -= cch;
        chars_read += cch;
        if (mayBlock)
          break;
      }
      return chars_read;
    }

    bool foundCR;
    int FindNextEOL ()
    {
      char c = '\0';
      for (; pos < decoded_count; pos++) {
        c = decoded_buffer [pos];
        if (c == '\n') {
          pos++;
          int res = (foundCR) ? (pos - 2) : (pos - 1);
          if (res < 0)
            res = 0; // if a new buffer starts with a \n and there was a \r at
              // the end of the previous one, we get here.
          foundCR = false;
          return res;
        } else if (foundCR) {
          foundCR = false;
          if (pos == 0)
            return -2; // Need to flush the current buffered line.
                 // This is a \r at the end of the previous decoded buffer that
                 // is not followed by a \n in the current decoded buffer.
          return pos - 1;
        }

        foundCR = (c == '\r');
      }

      return -1;
    }

    public override string ReadLine()
    {
      if (base_stream == null)
        throw new ObjectDisposedException ("StreamReader", "Cannot read from a closed StreamReader");

      if (pos >= decoded_count && ReadBuffer () == 0)
        return null;

      int begin = pos;
      int end = FindNextEOL ();
      if (end < decoded_count && end >= begin)
        return new string (decoded_buffer, begin, end - begin);
      else if (end == -2)
        return line_builder.ToString (0, line_builder.Length);

      if (line_builder == null)
        line_builder = new StringBuilder ();
      else
        line_builder.Length = 0;

      while (true) {
        if (foundCR) // don't include the trailing CR if present
          decoded_count--;

        line_builder.Append (decoded_buffer, begin, decoded_count - begin);
        if (ReadBuffer () == 0) {
          if (line_builder.Capacity > 32768) {
            StringBuilder sb = line_builder;
            line_builder = null;
            return sb.ToString (0, sb.Length);
          }
          return line_builder.ToString (0, line_builder.Length);
        }

        begin = pos;
        end = FindNextEOL ();
        if (end < decoded_count && end >= begin) {
          line_builder.Append (decoded_buffer, begin, end - begin);
          if (line_builder.Capacity > 32768) {
            StringBuilder sb = line_builder;
            line_builder = null;
            return sb.ToString (0, sb.Length);
          }
          return line_builder.ToString (0, line_builder.Length);
        } else if (end == -2)
          return line_builder.ToString (0, line_builder.Length);
      }
    }

    public override string ReadToEnd()
    {
      if (base_stream == null)
        throw new ObjectDisposedException ("StreamReader", "Cannot read from a closed StreamReader");

      StringBuilder text = new StringBuilder ();

      int size = decoded_buffer.Length;
      char [] buffer = new char [size];
      int len;
      
      while ((len = Read (buffer, 0, size)) > 0)
        text.Append (buffer, 0, len);

      return text.ToString ();
    }
  }
}
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