HttpRequestChannel.cs :  » 2.6.4-mono-.net-core » System.ServiceModel » System » ServiceModel » Channels » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ServiceModel 
System.ServiceModel » System » ServiceModel » Channels » HttpRequestChannel.cs
//
// HttpRequestChannel.cs
//
// Author:
//  Atsushi Enomoto <atsushi@ximian.com>
//
// Copyright (C) 2006 Novell, Inc.  http://www.novell.com
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Security;
using System.ServiceModel;
using System.ServiceModel.Description;
using System.ServiceModel.Security;
using System.Threading;

namespace System.ServiceModel.Channels{
  internal class HttpRequestChannel : RequestChannelBase
  {
    HttpChannelFactory<IRequestChannel> source;

    WebRequest web_request;

    // Constructor

    public HttpRequestChannel (HttpChannelFactory<IRequestChannel> factory,
      EndpointAddress address, Uri via)
      : base (factory, address, via)
    {
      this.source = factory;
    }

    public MessageEncoder Encoder {
      get { return source.MessageEncoder; }
    }

    // Request

    public override Message Request (Message message, TimeSpan timeout)
    {
      return EndRequest (BeginRequest (message, timeout, null, null));
    }

    void BeginProcessRequest (HttpChannelRequestAsyncResult result)
    {
      Message message = result.Message;
      TimeSpan timeout = result.Timeout;
      // FIXME: is distination really like this?
      Uri destination = message.Headers.To;
      if (destination == null) {
        if (source.Transport.ManualAddressing)
          throw new InvalidOperationException ("When manual addressing is enabled on the transport, every request messages must be set its destination address.");
         else
           destination = Via ?? RemoteAddress.Uri;
      }

      web_request = HttpWebRequest.Create (destination);
      web_request.Method = "POST";
      web_request.ContentType = Encoder.ContentType;

#if NET_2_1
      var cmgr = source.GetProperty<IHttpCookieContainerManager> ();
      if (cmgr != null)
        ((HttpWebRequest) web_request).CookieContainer = cmgr.CookieContainer;
#endif

#if !MOONLIGHT // until we support NetworkCredential like SL4 will do.
      // client authentication (while SL3 has NetworkCredential class, it is not implemented yet. So, it is non-SL only.)
      var httpbe = (HttpTransportBindingElement) source.Transport;
      string authType = null;
      switch (httpbe.AuthenticationScheme) {
      // AuthenticationSchemes.Anonymous is the default, ignored.
      case AuthenticationSchemes.Basic:
        authType = "Basic";
        break;
      case AuthenticationSchemes.Digest:
        authType = "Digest";
        break;
      case AuthenticationSchemes.Ntlm:
        authType = "Ntlm";
        break;
      case AuthenticationSchemes.Negotiate:
        authType = "Negotiate";
        break;
      }
      if (authType != null) {
        var cred = source.ClientCredentials;
        string user = cred != null ? cred.UserName.UserName : null;
        string pwd = cred != null ? cred.UserName.Password : null;
        if (String.IsNullOrEmpty (user))
          throw new InvalidOperationException (String.Format ("Use ClientCredentials to specify a user name for required HTTP {0} authentication.", authType));
        var nc = new NetworkCredential (user, pwd);
        web_request.Credentials = nc;
        // FIXME: it is said required in SL4, but it blocks full WCF.
        //web_request.UseDefaultCredentials = false;
      }
#endif

#if !NET_2_1 // FIXME: implement this to not depend on Timeout property
      web_request.Timeout = (int) timeout.TotalMilliseconds;
#endif

      // There is no SOAP Action/To header when AddressingVersion is None.
      if (message.Version.Envelope.Equals (EnvelopeVersion.Soap11) ||
          message.Version.Addressing.Equals (AddressingVersion.None)) {
        if (message.Headers.Action != null) {
          web_request.Headers ["SOAPAction"] = String.Concat ("\"", message.Headers.Action, "\"");
          message.Headers.RemoveAll ("Action", message.Version.Addressing.Namespace);
        }
      }

      // apply HttpRequestMessageProperty if exists.
      bool suppressEntityBody = false;
#if !NET_2_1
      string pname = HttpRequestMessageProperty.Name;
      if (message.Properties.ContainsKey (pname)) {
        HttpRequestMessageProperty hp = (HttpRequestMessageProperty) message.Properties [pname];
        web_request.Headers.Clear ();
        web_request.Headers.Add (hp.Headers);
        web_request.Method = hp.Method;
        // FIXME: do we have to handle hp.QueryString ?
        if (hp.SuppressEntityBody)
          suppressEntityBody = true;
      }
#endif

/*
// FIXME: this causes invalid message security.
var mb = message.CreateBufferedCopy (0x10000);
message = mb.CreateMessage ();
Console.WriteLine (mb.CreateMessage ());
*/

      if (!suppressEntityBody && String.Compare (web_request.Method, "GET", StringComparison.OrdinalIgnoreCase) != 0) {
        MemoryStream buffer = new MemoryStream ();
        Encoder.WriteMessage (message, buffer);

        if (buffer.Length > int.MaxValue)
          throw new InvalidOperationException ("The argument message is too large.");

#if !NET_2_1
        web_request.ContentLength = (int) buffer.Length;
#endif

        web_request.BeginGetRequestStream (delegate (IAsyncResult r) {
          try {
            result.CompletedSynchronously &= r.CompletedSynchronously;
            using (Stream s = web_request.EndGetRequestStream (r))
              s.Write (buffer.GetBuffer (), 0, (int) buffer.Length);
            web_request.BeginGetResponse (GotResponse, result);
          } catch (Exception ex) {
            result.Complete (ex);
          }
        }, null);
      } else {
        web_request.BeginGetResponse (GotResponse, result);
      }
    }
    
    void GotResponse (IAsyncResult result)
    {
      HttpChannelRequestAsyncResult channelResult = (HttpChannelRequestAsyncResult) result.AsyncState;
      channelResult.CompletedSynchronously &= result.CompletedSynchronously;
      
      WebResponse res;
      Stream resstr;
      try {
        res = web_request.EndGetResponse (result);
        resstr = res.GetResponseStream ();
      } catch (WebException we) {
        res = we.Response;
        if (res == null) {
          channelResult.Complete (we);
          return;
        }
        try {
          // The response might contain SOAP fault. It might not.
          resstr = res.GetResponseStream ();
        } catch (WebException we2) {
          channelResult.Complete (we2);
          return;
        }
      }

      var hrr = (HttpWebResponse) res;
      if ((int) hrr.StatusCode >= 400 && (int) hrr.StatusCode < 500) {
        channelResult.Complete (new WebException (String.Format ("There was an error on processing web request: Status code {0}({1}): {2}", (int) hrr.StatusCode, hrr.StatusCode, hrr.StatusDescription)));
      }

      try {
        Message ret;

        // TODO: unit test to make sure an empty response never throws
        // an exception at this level
        if (hrr.ContentLength == 0) {
          ret = Message.CreateMessage (MessageVersion.Default, String.Empty);
        } else {

          using (var responseStream = resstr) {
            MemoryStream ms = new MemoryStream ();
            byte [] b = new byte [65536];
            int n = 0;

            while (true) {
              n = responseStream.Read (b, 0, 65536);
              if (n == 0)
                break;
              ms.Write (b, 0, n);
            }
            ms.Seek (0, SeekOrigin.Begin);

            ret = Encoder.ReadMessage (
              ms, (int) source.Transport.MaxReceivedMessageSize, res.ContentType);
          }
        }

        var rp = new HttpResponseMessageProperty () { StatusCode = hrr.StatusCode, StatusDescription = hrr.StatusDescription };
        foreach (var key in hrr.Headers.AllKeys)
          rp.Headers [key] = hrr.Headers [key];
        ret.Properties.Add (HttpResponseMessageProperty.Name, rp);

/*
MessageBuffer buf = ret.CreateBufferedCopy (0x10000);
ret = buf.CreateMessage ();
System.Xml.XmlTextWriter w = new System.Xml.XmlTextWriter (Console.Out);
w.Formatting = System.Xml.Formatting.Indented;
buf.CreateMessage ().WriteMessage (w);
w.Close ();
*/
        channelResult.Response = ret;
        channelResult.Complete ();
      } catch (Exception ex) {
        channelResult.Complete (ex);
      } finally {
        res.Close ();  
      }
    }

    public override IAsyncResult BeginRequest (Message message, TimeSpan timeout, AsyncCallback callback, object state)
    {
      ThrowIfDisposedOrNotOpen ();

      HttpChannelRequestAsyncResult result = new HttpChannelRequestAsyncResult (message, timeout, callback, state);
      BeginProcessRequest (result);
      return result;
    }

    public override Message EndRequest (IAsyncResult result)
    {
      if (result == null)
        throw new ArgumentNullException ("result");
      HttpChannelRequestAsyncResult r = result as HttpChannelRequestAsyncResult;
      if (r == null)
        throw new InvalidOperationException ("Wrong IAsyncResult");
      r.WaitEnd ();
      return r.Response;
    }

    // Abort

    protected override void OnAbort ()
    {
      if (web_request != null)
        web_request.Abort ();
      web_request = null;
    }

    // Close

    protected override void OnClose (TimeSpan timeout)
    {
      if (web_request != null)
        web_request.Abort ();
      web_request = null;
    }

    protected override IAsyncResult OnBeginClose (TimeSpan timeout, AsyncCallback callback, object state)
    {
      if (web_request != null)
        web_request.Abort ();
      web_request = null;
      return base.OnBeginClose (timeout, callback, state);
    }

    protected override void OnEndClose (IAsyncResult result)
    {
      base.OnEndClose (result);
    }

    // Open

    protected override void OnOpen (TimeSpan timeout)
    {
    }

    [MonoTODO ("find out what to do here")]
    protected override IAsyncResult OnBeginOpen (TimeSpan timeout, AsyncCallback callback, object state)
    {
      return base.OnBeginOpen (timeout, callback, state);
    }

    [MonoTODO ("find out what to do here")]
    protected override void OnEndOpen (IAsyncResult result)
    {
      base.OnEndOpen (result);
    }

    class HttpChannelRequestAsyncResult : IAsyncResult
    {
      public Message Message {
        get; private set;
      }
      
      public TimeSpan Timeout {
        get; private set;
      }

      AsyncCallback callback;
      ManualResetEvent wait;
      Exception error;
      object locker = new object ();
      bool is_completed;

      public HttpChannelRequestAsyncResult (Message message, TimeSpan timeout, AsyncCallback callback, object state)
      {
        Message = message;
        Timeout = timeout;
        this.callback = callback;
        AsyncState = state;
      }

      public Message Response {
        get; set;
      }

      public WaitHandle AsyncWaitHandle {
        get {
          lock (locker) {
            if (wait == null)
              wait = new ManualResetEvent (is_completed);
          }
          return wait;
        }
      }

      public object AsyncState {
        get; private set;
      }

      public void Complete ()
      {
        Complete (null);
      }
      
      public void Complete (Exception ex)
      {
        if (IsCompleted) {
          return;
        }
        // If we've already stored an error, don't replace it
        error = error ?? ex;

        IsCompleted = true;
        if (callback != null)
          callback (this);
      }
      
      public bool CompletedSynchronously {
        get; set;
      }

      public bool IsCompleted {
        get { return is_completed; }
        set {
          is_completed = value;
          lock (locker) {
            if (is_completed && wait != null)
              wait.Set ();
          }
        }
      }

      public void WaitEnd ()
      {
        if (!IsCompleted) {
          // FIXME: Do we need to use the timeout? If so, what happens when the timeout is reached.
          // Is the current request cancelled and an exception thrown? If so we need to pass the
          // exception to the Complete () method and allow the result to complete 'normally'.
#if NET_2_1
          // neither Moonlight nor MonoTouch supports contexts (WaitOne default to false)
          bool result = AsyncWaitHandle.WaitOne (Timeout);
#else
          bool result = AsyncWaitHandle.WaitOne (Timeout, true);
#endif
          if (!result)
            throw new TimeoutException ();
        }
        if (error != null)
          throw error;
      }
    }
  }
}
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