Rect.cs :  » 2.6.4-mono-.net-core » System.Windows » System » Windows » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Windows 
System.Windows » System » Windows » Rect.cs
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
//  Chris Toshok <toshok@novell.com>
//  Sebastien Pouliot  <sebastien@ximian.com>
//

using System;
//using System.ComponentModel;
using System.Globalization;
//using System.Windows.Converters;
//using System.Windows.Markup;
using System.Windows.Media;

namespace System.Windows{

  [Serializable]
  //[ValueSerializer (typeof (RectValueSerializer))]
  //[TypeConverter (typeof (RectConverter))]
  public struct Rect : IFormattable
  {
    public Rect (Size size)
    {
      x = y = 0.0;
      width = size.Width;
      height = size.Height;
    }

    public Rect (Point point, Vector vector) : this (point, Point.Add (point, vector))
    { }

    public Rect (Point point1, Point point2)
    {
      if (point1.X < point2.X) {
        x = point1.X;
        width = point2.X - point1.X;
      }
      else {
        x = point2.X;
        width = point1.X - point2.X;
      }

      if (point1.Y < point2.Y) {
        y = point1.Y;
        height = point2.Y - point1.Y;
      }
      else {
        y = point2.Y;
        height = point1.Y - point2.Y;
      }
    }

    public Rect (double x, double y, double width, double height)
    {
      if (width < 0 || height < 0)
        throw new ArgumentException ("width and height must be non-negative.");
      this.x = x;
      this.y = y;
      this.width = width;
      this.height = height;
    }

    public Rect (Point location, Size size)
    {
      x = location.X;
      y = location.Y;
      width = size.Width;
      height = size.Height;
    }

    public bool Equals (Rect rect)
    {
      return (x == rect.X &&
        y == rect.Y &&
        width == rect.Width &&
        height == rect.Height);
    }

    public static bool operator != (Rect rect1, Rect rect2)
    {
      return !(rect1.Location == rect2.Location && rect1.Size == rect2.Size);
    }

    public static bool operator == (Rect rect1, Rect rect2)
    {
      return rect1.Location == rect2.Location && rect1.Size == rect2.Size;
    }

    public override bool Equals (object o)
    {
      if (!(o is Rect))
        return false;

      return Equals ((Rect)o);
    }

    public static bool Equals (Rect rect1, Rect rect2)
    {
      return rect1.Equals (rect2);
    }

    public override int GetHashCode ()
    {
      throw new NotImplementedException ();
    }

    public bool Contains (Rect rect)
    {
      if (rect.Left < this.Left ||
          rect.Right > this.Right)
        return false;

      if (rect.Top < this.Top ||
          rect.Bottom > this.Bottom)
        return false;

      return true;
    }

    public bool Contains (double x, double y)
    {
      if (x < Left || x > Right)
        return false;
      if (y < Top || y > Bottom)
        return false;

      return true;
    }

    public bool Contains (Point p)
    {
      return Contains (p.X, p.Y);
    }

    public static Rect Inflate (Rect rect, double width, double height)
    {
      if (width < rect.Width * -2)
        return Rect.Empty;
      if (height < rect.Height * -2)
        return Rect.Empty;

      Rect result = rect;
      result.Inflate (width, height);
      return result;
    }

    public static Rect Inflate (Rect rect, Size size)
    {
      return Rect.Inflate (rect, size.Width, size.Height);
    }

    public void Inflate (double width, double height)
    {
      // XXX any error checking like in the static case?
      x -= width;
      y -= height;

      this.width += 2*width;
      this.height += 2*height;
    }

    public void Inflate (Size size)
    {
      Inflate (size.Width, size.Height);
    }

    public bool IntersectsWith(Rect rect)
    {
      return !((Left >= rect.Right) || (Right <= rect.Left) ||
          (Top >= rect.Bottom) || (Bottom <= rect.Top));
    }

    public void Intersect(Rect rect)
    {
      double _x = Math.Max (x, rect.x);
      double _y = Math.Max (y, rect.y);
      double _width = Math.Min (Right, rect.Right) - _x;
      double _height = Math.Min (Bottom, rect.Bottom) - _y; 

      if (_width < 0 || _height < 0) {
        x = y = Double.PositiveInfinity;
        width = height = Double.NegativeInfinity;
      }
      else {
        x = _x;
        y = _y;
        width = _width;
        height = _height;
      }
    }

    public static Rect Intersect(Rect rect1, Rect rect2)
    {
      Rect result = rect1;
      result.Intersect (rect2);
      return result;
    }

    public void Offset(double offsetX, double offsetY)
    {
      x += offsetX;
      y += offsetY;
    }

    public static Rect Offset(Rect rect, double offsetX, double offsetY)
    {
      Rect result = rect;
      result.Offset (offsetX, offsetY);
      return result;
    }

    public void Offset (Vector offsetVector)
    {
      x += offsetVector.X;
      y += offsetVector.Y;
    }

    public static Rect Offset (Rect rect, Vector offsetVector)
    {
      Rect result = rect;
      result.Offset (offsetVector);
      return result;
    }

    public void Scale(double scaleX, double scaleY)
    {
      x *= scaleX;
      y *= scaleY;
      width *= scaleX;
      height *= scaleY;
    }

    public void Transform (Matrix matrix)
    {
      throw new NotImplementedException ();
    }

    public static Rect Transform (Rect rect, Matrix matrix)
    {
      Rect result = rect;
      result.Transform (matrix);
      return result;
    }

    public static Rect Union(Rect rect1, Rect rect2)
    {
      Rect result = rect1;
      result.Union (rect2);
      return result;
    }

    public static Rect Union(Rect rect, Point point)
    {
      Rect result = rect;
      result.Union (point);
      return result;
    }
    
    public void Union(Rect rect)
    {
      x = Math.Min (x, rect.x);
      y = Math.Min (y, rect.y);
      width = Math.Max (Right, rect.Right) - x;
      height = Math.Max (Bottom, rect.Bottom) - y;
    }

    public void Union(Point point)
    {
      Union (new Rect (point, point));
    }

    public static Rect Parse (string source)
    {
      throw new NotImplementedException ();
    }

    public override string ToString ()
    {
      return ToString (null);
    }

    public string ToString (IFormatProvider provider)
    {
      return ToString (null, provider);
    }

    string IFormattable.ToString (string format, IFormatProvider provider)
    {
      return ToString (format, provider);
    }

    private string ToString (string format, IFormatProvider provider)
    {
      if (IsEmpty)
        return "Empty";

      if (provider == null)
        provider = CultureInfo.CurrentCulture;

      if (format == null)
        format = string.Empty;

      string separator = ",";
      NumberFormatInfo numberFormat =
        provider.GetFormat (typeof (NumberFormatInfo)) as NumberFormatInfo;
      if (numberFormat != null &&
          numberFormat.NumberDecimalSeparator == separator)
        separator = ";";

      string rectFormat = String.Format (
        "{{0:{0}}}{1}{{1:{0}}}{1}{{2:{0}}}{1}{{3:{0}}}",
        format, separator);
      return String.Format (provider, rectFormat,
        x, y, width, height);
    }

    public static Rect Empty { 
      get {
        Rect r = new Rect ();
        r.x = r.y = Double.PositiveInfinity;
        r.width = r.height = Double.NegativeInfinity;
        return r;
      } 
    }
    
    public bool IsEmpty { 
      get {
        return (x == Double.PositiveInfinity &&
          y == Double.PositiveInfinity &&
          width == Double.NegativeInfinity &&
          height == Double.NegativeInfinity);
      }
    }
    
    public Point Location { 
      get {
        return new Point (x, y);
      }
      set {
        if (IsEmpty)
          throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");

        x = value.X;
        y = value.Y;
      }
    }
    
    public Size Size { 
      get { 
        if (IsEmpty)
          return Size.Empty; 
        return new Size (width, height);
      }
      set {
        if (IsEmpty)
          throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");

        width = value.Width;
        height = value.Height;
      }
    }

    public double X {
      get { return x; }
      set {
        if (IsEmpty)
          throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");

        x = value;
      }
    }

    public double Y {
      get { return y; }
      set {
        if (IsEmpty)
          throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");

        y = value;
      }
    }

    public double Width {
      get { return width; }
      set {
        if (IsEmpty)
          throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");

        if (value < 0)
          throw new ArgumentException ("width must be non-negative.");

        width = value;
      }
    }

    public double Height {
      get { return height; }
      set {
        if (IsEmpty)
          throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");

        if (value < 0)
          throw new ArgumentException ("height must be non-negative.");

        height = value;
      }
    }

    public double Left { 
      get { return x; }
    }

    public double Top { 
      get { return y; }
    }
    
    public double Right { 
      get { return x + width; }
    }
    
    public double Bottom { 
      get { return y + height; }
    }
    
    public Point TopLeft { 
      get { return new Point (Left, Top); }
    }
    
    public Point TopRight { 
      get { return new Point (Right, Top); }
    }
    
    public Point BottomLeft { 
      get { return new Point (Left, Bottom); }
    }

    public Point BottomRight { 
      get { return new Point (Right, Bottom); }
    }
    
    double x;
    double y;
    double width;
    double height;
  }
}
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