ZlibBaseStream.cs :  » Development » DotNetZip » Ionic » Zlib » C# / CSharp Open Source

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C# / CSharp Open Source » Development » DotNetZip 
DotNetZip » Ionic » Zlib » ZlibBaseStream.cs
// ZlibBaseStream.cs
// ------------------------------------------------------------------
//
// Copyright (c) 2009 Dino Chiesa and Microsoft Corporation.  
// All rights reserved.
//
// This code module is part of DotNetZip, a zipfile class library.
//
// ------------------------------------------------------------------
//
// This code is licensed under the Microsoft Public License. 
// See the file License.txt for the license details.
// More info on: http://dotnetzip.codeplex.com
//
// ------------------------------------------------------------------
//
// last saved (in emacs): 
// Time-stamp: <2009-October-28 15:45:15>
//
// ------------------------------------------------------------------
//
// This module defines the ZlibBaseStream class, which is an intnernal
// base class for DeflateStream, ZlibStream and GZipStream.
//
// ------------------------------------------------------------------

using System;
using System.IO;

namespace Ionic.Zlib{

    internal enum ZlibStreamFlavor { ZLIB = 1950, DEFLATE = 1951, GZIP = 1952 }

    internal class ZlibBaseStream : System.IO.Stream
    {
        protected internal ZlibCodec _z = null; // deferred init... new ZlibCodec();

        protected internal StreamMode _streamMode = StreamMode.Undefined;
        protected internal FlushType _flushMode;
        protected internal ZlibStreamFlavor _flavor;
        protected internal CompressionMode _compressionMode;
        protected internal CompressionLevel _level;
        protected internal bool _leaveOpen;
        protected internal byte[] _workingBuffer;
        protected internal int _bufferSize = ZlibConstants.WorkingBufferSizeDefault;
        protected internal byte[] _buf1 = new byte[1];

        protected internal System.IO.Stream _stream;
        protected internal CompressionStrategy Strategy = CompressionStrategy.Default;

        // workitem 7159
        Ionic.Zlib.CRC32 crc;
        protected internal string _GzipFileName;
        protected internal string _GzipComment;
        protected internal DateTime _GzipMtime;
        protected internal int _gzipHeaderByteCount;

        internal int Crc32 { get { if (crc == null) return 0; return crc.Crc32Result; } }

        public ZlibBaseStream(System.IO.Stream stream,
                              CompressionMode compressionMode,
                              CompressionLevel level,
                              ZlibStreamFlavor flavor,
                              bool leaveOpen)
            : base()
        {
            this._flushMode = FlushType.None;
            //this._workingBuffer = new byte[WORKING_BUFFER_SIZE_DEFAULT];
            this._stream = stream;
            this._leaveOpen = leaveOpen;
            this._compressionMode = compressionMode;
            this._flavor = flavor;
            this._level = level;
            // workitem 7159
            if (flavor == ZlibStreamFlavor.GZIP)
            {
                crc = new CRC32();
            }
        }


        protected internal bool _wantCompress
        {
            get
            {
                return (this._compressionMode == CompressionMode.Compress);
            }
        }

        private ZlibCodec z
        {
            get
            {
                if (_z == null)
                {
                    bool wantRfc1950Header = (this._flavor == ZlibStreamFlavor.ZLIB);
                    _z = new ZlibCodec();
                    if (this._compressionMode == CompressionMode.Decompress)
                    {
                        _z.InitializeInflate(wantRfc1950Header);
                    }
                    else
                    {
                        _z.Strategy = Strategy;
                        _z.InitializeDeflate(this._level, wantRfc1950Header);
                    }
                }
                return _z;
            }
        }



        private byte[] workingBuffer
        {
            get
            {
                if (_workingBuffer == null)
                    _workingBuffer = new byte[_bufferSize];
                return _workingBuffer;
            }
        }



        public override void Write(System.Byte[] buffer, int offset, int count)
        {
            // workitem 7159
            // calculate the CRC on the unccompressed data  (before writing)
            if (crc != null)
                crc.SlurpBlock(buffer, offset, count);

            if (_streamMode == StreamMode.Undefined)
                _streamMode = StreamMode.Writer;
            else if (_streamMode != StreamMode.Writer)
                throw new ZlibException("Cannot Write after Reading.");

            if (count == 0)
                return;

            // first reference of z property will initialize the private var _z
            z.InputBuffer = buffer;
            _z.NextIn = offset;
            _z.AvailableBytesIn = count;
            bool done = false;
            do
            {
                _z.OutputBuffer = workingBuffer;
                _z.NextOut = 0;
                _z.AvailableBytesOut = _workingBuffer.Length;
                int rc = (_wantCompress)
                    ? _z.Deflate(_flushMode)
                    : _z.Inflate(_flushMode);
                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message);

                //if (_workingBuffer.Length - _z.AvailableBytesOut > 0)
                _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut);

                done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0;

                // If GZIP and de-compress, we're done when 8 bytes remain.
                if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress)
                    done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0);

            }
            while (!done);
        }



        private void finish()
        {
            if (_z == null) return;

            if (_streamMode == StreamMode.Writer)
            {
                bool done = false;
                do
                {
                    _z.OutputBuffer = workingBuffer;
                    _z.NextOut = 0;
                    _z.AvailableBytesOut = _workingBuffer.Length;
                    int rc = (_wantCompress)
                        ? _z.Deflate(FlushType.Finish)
                        : _z.Inflate(FlushType.Finish);

                    if (rc != ZlibConstants.Z_STREAM_END && rc != ZlibConstants.Z_OK)
                    {
                        string verb = (_wantCompress ? "de" : "in") + "flating";
                        if (_z.Message == null)
                            throw new ZlibException(String.Format("{0}: (rc = {1})", verb, rc));
                        else
                            throw new ZlibException(verb + ": " + _z.Message);
                    }

                    if (_workingBuffer.Length - _z.AvailableBytesOut > 0)
                    {
                        _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut);
                    }

                    done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0;
                    // If GZIP and de-compress, we're done when 8 bytes remain.
                    if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress)
                        done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0);

                }
                while (!done);

                Flush();

                // workitem 7159
                if (_flavor == ZlibStreamFlavor.GZIP)
                {
                    if (_wantCompress)
                    {
                        // Emit the GZIP trailer: CRC32 and  size mod 2^32
                        int c1 = crc.Crc32Result;
                        _stream.Write(BitConverter.GetBytes(c1), 0, 4);
                        int c2 = (Int32)(crc.TotalBytesRead & 0x00000000FFFFFFFF);
                        _stream.Write(BitConverter.GetBytes(c2), 0, 4);
                    }
                    else
                    {
                        throw new ZlibException("Writing with decompression is not supported.");
                    }
                }
            }
            // workitem 7159
            else if (_streamMode == StreamMode.Reader)
            {
                if (_flavor == ZlibStreamFlavor.GZIP)
                {
                    if (!_wantCompress)
                    {
                        // workitem 8501: handle edge case (decompress empty stream)
                        if (_z.TotalBytesOut == 0L)
                            return;

                        // Read and potentially verify the GZIP trailer: CRC32 and  size mod 2^32
                        byte[] trailer = new byte[8];

                        // workitem 8679
                        if (_z.AvailableBytesIn != 8)
                        {
                            // Make sure we have read to the end of the stream
                            Array.Copy(_z.InputBuffer, _z.NextIn, trailer, 0, _z.AvailableBytesIn);
                            int bytesNeeded = 8 - _z.AvailableBytesIn;
                            int bytesRead = _stream.Read(trailer,
                                                         _z.AvailableBytesIn,
                                                         bytesNeeded);
                            if (bytesNeeded != bytesRead)
                            {
                                throw new ZlibException(String.Format("Protocol error. AvailableBytesIn={0}, expected 8",
                                                                      _z.AvailableBytesIn + bytesRead));
                            }
                        }
                        else
                        {
                            Array.Copy(_z.InputBuffer, _z.NextIn, trailer, 0, trailer.Length);
                        }


                        Int32 crc32_expected = BitConverter.ToInt32(trailer, 0);
                        Int32 crc32_actual = crc.Crc32Result;
                        Int32 isize_expected = BitConverter.ToInt32(trailer, 4);
                        Int32 isize_actual = (Int32)(_z.TotalBytesOut & 0x00000000FFFFFFFF);

                        if (crc32_actual != crc32_expected)
                            throw new ZlibException(String.Format("Bad CRC32 in GZIP stream. (actual({0:X8})!=expected({1:X8}))", crc32_actual, crc32_expected));

                        if (isize_actual != isize_expected)
                            throw new ZlibException(String.Format("Bad size in GZIP stream. (actual({0})!=expected({1}))", isize_actual, isize_expected));

                    }
                    else
                    {
                        throw new ZlibException("Reading with compression is not supported.");
                    }
                }
            }
        }


        private void end()
        {
            if (z == null)
                return;
            if (_wantCompress)
            {
                _z.EndDeflate();
            }
            else
            {
                _z.EndInflate();
            }
            _z = null;
        }


        public override void Close()
        {
            if (_stream == null) return;
            try
            {
                finish();
            }
            finally
            {
                end();
                if (!_leaveOpen) _stream.Close();
                _stream = null;
            }
        }

        public override void Flush()
        {
            _stream.Flush();
        }

        public override System.Int64 Seek(System.Int64 offset, System.IO.SeekOrigin origin)
        {
            throw new NotImplementedException();
            //_outStream.Seek(offset, origin);
        }
        public override void SetLength(System.Int64 value)
        {
            _stream.SetLength(value);
        }


#if NOT
        public int Read()
        {
            if (Read(_buf1, 0, 1) == 0)
                return 0;
            // calculate CRC after reading
            if (crc!=null)
                crc.SlurpBlock(_buf1,0,1);
            return (_buf1[0] & 0xFF);
        }
#endif

        private bool nomoreinput = false;



        private string ReadZeroTerminatedString()
        {
            var list = new System.Collections.Generic.List<byte>();
            bool done = false;
            do
            {
                // workitem 7740
                int n = _stream.Read(_buf1, 0, 1);
                if (n != 1)
                    throw new ZlibException("Unexpected EOF reading GZIP header.");
                else
                {
                    if (_buf1[0] == 0)
                        done = true;
                    else
                        list.Add(_buf1[0]);
                }
            } while (!done);
            byte[] a = list.ToArray();
            return GZipStream.iso8859dash1.GetString(a, 0, a.Length);
        }


        private int _ReadAndValidateGzipHeader()
        {
            int totalBytesRead = 0;
            // read the header on the first read
            byte[] header = new byte[10];
            int n = _stream.Read(header, 0, header.Length);

            // workitem 8501: handle edge case (decompress empty stream)
            if (n == 0)
                return 0;

            if (n != 10)
                throw new ZlibException("Not a valid GZIP stream.");

            if (header[0] != 0x1F || header[1] != 0x8B || header[2] != 8)
                throw new ZlibException("Bad GZIP header.");

            Int32 timet = BitConverter.ToInt32(header, 4);
            _GzipMtime = GZipStream._unixEpoch.AddSeconds(timet);
            totalBytesRead += n;
            if ((header[3] & 0x04) == 0x04)
            {
                // read and discard extra field
                n = _stream.Read(header, 0, 2); // 2-byte length field
                totalBytesRead += n;

                Int16 extraLength = (Int16)(header[0] + header[1] * 256);
                byte[] extra = new byte[extraLength];
                n = _stream.Read(extra, 0, extra.Length);
                if (n != extraLength)
                    throw new ZlibException("Unexpected end-of-file reading GZIP header.");
                totalBytesRead += n;
            }
            if ((header[3] & 0x08) == 0x08)
                _GzipFileName = ReadZeroTerminatedString();
            if ((header[3] & 0x10) == 0x010)
                _GzipComment = ReadZeroTerminatedString();
            if ((header[3] & 0x02) == 0x02)
                Read(_buf1, 0, 1); // CRC16, ignore

            return totalBytesRead;
        }



        public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
        {
            // According to MS documentation, any implementation of the IO.Stream.Read function must:
            // (a) throw an exception if offset & count reference an invalid part of the buffer,
            //     or if count < 0, or if buffer is null
            // (b) return 0 only upon EOF, or if count = 0
            // (c) if not EOF, then return at least 1 byte, up to <count> bytes

            if (_streamMode == StreamMode.Undefined)
            {
                if (!this._stream.CanRead) throw new ZlibException("The stream is not readable.");
                // for the first read, set up some controls.
                _streamMode = StreamMode.Reader;
                // (The first reference to _z goes through the private accessor which
                // may initialize it.)
                z.AvailableBytesIn = 0;
                if (_flavor == ZlibStreamFlavor.GZIP)
                {
                    _gzipHeaderByteCount = _ReadAndValidateGzipHeader();
                    // workitem 8501: handle edge case (decompress empty stream)
                    if (_gzipHeaderByteCount == 0)
                        return 0;
                }
            }

            if (_streamMode != StreamMode.Reader)
                throw new ZlibException("Cannot Read after Writing.");

            if (count == 0) return 0;
            if (nomoreinput && _wantCompress) return 0;  // workitem 8557
            if (buffer == null) throw new ArgumentNullException("buffer");
            if (count < 0) throw new ArgumentOutOfRangeException("count");
            if (offset < buffer.GetLowerBound(0)) throw new ArgumentOutOfRangeException("offset");
            if ((offset + count) > buffer.GetLength(0)) throw new ArgumentOutOfRangeException("count");

            int rc = 0;

            // set up the output of the deflate/inflate codec:
            _z.OutputBuffer = buffer;
            _z.NextOut = offset;
            _z.AvailableBytesOut = count;

            // This is necessary in case _workingBuffer has been resized. (new byte[])
            // (The first reference to _workingBuffer goes through the private accessor which
            // may initialize it.)
            _z.InputBuffer = workingBuffer;

            do
            {
                // need data in _workingBuffer in order to deflate/inflate.  Here, we check if we have any.
                if ((_z.AvailableBytesIn == 0) && (!nomoreinput))
                {
                    // No data available, so try to Read data from the captive stream.
                    _z.NextIn = 0;
                    _z.AvailableBytesIn = _stream.Read(_workingBuffer, 0, _workingBuffer.Length);
                    if (_z.AvailableBytesIn == 0)
                        nomoreinput = true;

                }
                // we have data in InputBuffer; now compress or decompress as appropriate
                rc = (_wantCompress)
                    ? _z.Deflate(_flushMode)
                    : _z.Inflate(_flushMode);

                if (nomoreinput && (rc == ZlibConstants.Z_BUF_ERROR))
                    return 0;

                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException(String.Format("{0}flating:  rc={1}  msg={2}", (_wantCompress ? "de" : "in"), rc, _z.Message));

                if ((nomoreinput || rc == ZlibConstants.Z_STREAM_END) && (_z.AvailableBytesOut == count))
                    break; // nothing more to read
            }
            //while (_z.AvailableBytesOut == count && rc == ZlibConstants.Z_OK);
            while (_z.AvailableBytesOut > 0 && !nomoreinput && rc == ZlibConstants.Z_OK);


            // workitem 8557
            // is there more room in output? 
            if (_z.AvailableBytesOut > 0)
            {
                if (rc == ZlibConstants.Z_OK && _z.AvailableBytesIn == 0)
                {
                    // deferred
                }

                // are we completely done reading?
                if (nomoreinput)
                {
                    // and in compression?
                    if (_wantCompress)
                    {
                        // no more input data available; therefore we flush to
                        // try to complete the read
                        rc = _z.Deflate(FlushType.Finish);

                        if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                            throw new ZlibException(String.Format("Deflating:  rc={0}  msg={1}", rc, _z.Message));
                    }
                }
            }


            rc = (count - _z.AvailableBytesOut);

            // calculate CRC after reading
            if (crc != null)
                crc.SlurpBlock(buffer, offset, rc);

            return rc;
        }



        public override System.Boolean CanRead
        {
            get { return this._stream.CanRead; }
        }

        public override System.Boolean CanSeek
        {
            get { return this._stream.CanSeek; }
        }

        public override System.Boolean CanWrite
        {
            get { return this._stream.CanWrite; }
        }

        public override System.Int64 Length
        {
            get { return _stream.Length; }
        }

        public override long Position
        {
            get { throw new NotImplementedException(); }
            set { throw new NotImplementedException(); }
        }

        internal enum StreamMode
        {
            Writer,
            Reader,
            Undefined,
        }


        public static void CompressString(String s, Stream compressor)
        {
            byte[] uncompressed = System.Text.Encoding.UTF8.GetBytes(s);
            using (compressor)
            {
                compressor.Write(uncompressed, 0, uncompressed.Length);
            }
        }        

        public static void CompressBuffer(byte[] b, Stream compressor)
        {
            // workitem 8460
            using (compressor)
            {
                compressor.Write(b, 0, b.Length);
            }
        }

        public static String UncompressString(byte[] compressed, Stream decompressor)
        {
            // workitem 8460
            byte[] working = new byte[1024];
            var encoding = System.Text.Encoding.UTF8;
            using (var output = new MemoryStream())
            {
                using (decompressor)
                {
                    int n;
                    while ((n = decompressor.Read(working, 0, working.Length)) != 0)
                    {
                        output.Write(working, 0, n);
                    }
                }

                // reset to allow read from start
                output.Seek(0, SeekOrigin.Begin);
                var sr = new StreamReader(output, encoding);
                return sr.ReadToEnd();
            }
        }

        public static byte[] UncompressBuffer(byte[] compressed, Stream decompressor)
        {
            // workitem 8460
            byte[] working = new byte[1024];
            using (var output = new MemoryStream())
            {
                using (decompressor)
                {
                    int n;
                    while ((n = decompressor.Read(working, 0, working.Length)) != 0)
                    {
                        output.Write(working, 0, n);
                    }
                }
                return output.ToArray();
            }
        }        

    }


}
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