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C# / CSharp Open Source » Development » SerialPort 
SerialPort » OpenNETCF » IO » Serial » Port.cs
//==========================================================================================
//
//    OpenNETCF.IO.Serial.Port
//    Copyright (c) 2003, OpenNETCF.org
//
//    This library is free software; you can redistribute it and/or modify it under
//    the terms of the OpenNETCF.org Shared Source License.
//
//    This library is distributed in the hope that it will be useful, but
//    WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//    FITNESS FOR A PARTICULAR PURPOSE. See the OpenNETCF.org Shared Source License
//    for more details.
//
//    You should have received a copy of the OpenNETCF.org Shared Source License
//    along with this library; if not, email licensing@opennetcf.org to request a copy.
//
//    If you wish to contact the OpenNETCF Advisory Board to discuss licensing, please
//    email licensing@opennetcf.org.
//
//    For general enquiries, email enquiries@opennetcf.org or visit our website at:
//    http://www.opennetcf.org
//
//==========================================================================================

//
// Dec 04:  Yuri Astrakhan (YuriAstrakhan at gmail dot com)
//      Changed access modificers from private to internal on 
//      hPort, rxBufferSize, rxFIFO, txBufferSize, ptxBuffer, rxBufferBusy, and m_CommAPI.
//

using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Text;
using System.Collections;

namespace OpenNETCF.IO.Serial{
  /// <summary>
  /// Exceptions throw by the OpenNETCF.IO.Serial class
  /// </summary>
  public class CommPortException : Exception
  {
    /// <summary>
    /// Default CommPortException
    /// </summary>
    /// <param name="desc"></param>
    public CommPortException(string desc) : base(desc) {}
  }

  /// <summary>
  /// A class wrapper for serial port communications
  /// </summary>
  public class Port : IDisposable
  {
    [DllImport("kernel32", EntryPoint="LocalAlloc", SetLastError=true)]
    internal static extern IntPtr LocalAlloc(int uFlags, int uBytes);

    [DllImport("kernel32", EntryPoint="LocalFree", SetLastError=true)]
    internal static extern IntPtr LocalFree(IntPtr hMem);

    #region delegates and events
    /// <summary>
    /// Raised on all enabled communication events
    /// </summary>
    public delegate void CommEvent();
    /// <summary>
    /// Raised when the communication state changes
    /// </summary>
    public delegate void CommChangeEvent(bool NewState);
    /// <summary>
    /// Raised during any communication error
    /// </summary>
    public delegate void CommErrorEvent(string Description);
    /// <summary>
    ///  A communication error has occurred
    /// </summary>
    public event CommErrorEvent OnError;
    /// <summary>
    /// Serial data has been received
    /// </summary>
    public event CommEvent DataReceived;
//    /// <summary>
//    /// Overrun of the transmit buffer
//    /// </summary>
//    public event CommEvent RxOverrun;
    /// <summary>
    /// Transmit complete
    /// </summary>
    public event CommEvent TxDone;
    /// <summary>
    /// Set flag character was in the receive stream
    /// </summary>
    public event CommEvent FlagCharReceived;
    /// <summary>
    /// Power change event has occurred
    /// </summary>
    public event CommEvent PowerEvent;
    /// <summary>
    /// Serial buffer's high-water level has been exceeded
    /// </summary>
    public event CommEvent HighWater;
    /// <summary>
    /// DSR state has changed
    /// </summary>
    public event CommChangeEvent DSRChange;
    /// <summary>
    /// Ring signal has been detected
    /// </summary>
    public event CommChangeEvent RingChange;
    /// <summary>
    /// CTS state has changed
    /// </summary>
    public event CommChangeEvent CTSChange;
    /// <summary>
    /// RLSD state has changed
    /// </summary>
    public event CommChangeEvent RLSDChange;
    #endregion

    #region ##### variable declarations #####
    private string portName;
    internal IntPtr hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;

    // default Rx buffer is 1024 bytes
    internal int rxBufferSize = 1024;
    internal Queue rxFIFO;
    private int rthreshold = 1;

    // default Tx buffer is 1024 bytes
    internal int txBufferSize = 1024;
    private byte[] txBuffer;
    internal int ptxBuffer  = 0;
    private int sthreshold = 1;

    internal Mutex rxBufferBusy = new Mutex();
    private int inputLength;

    private DCB dcb = new DCB();
    private DetailedPortSettings portSettings;

    private Thread eventThread;
    private ManualResetEvent threadStarted = new ManualResetEvent(false);

    private IntPtr closeEvent;
    private string closeEventName = "CloseEvent";

    private int    rts      = 0;
    private bool  rtsavail  = false;
    private int    dtr      = 0;
    private bool  dtravail  = false;
    private int    brk      = 0;
    private int    setir    = 0;
    private bool  isOpen    = false;

    private IntPtr txOverlapped = IntPtr.Zero;
    private IntPtr rxOverlapped = IntPtr.Zero;

    internal CommAPI m_CommAPI;
    /// <summary>
    /// stores port's capabilities - capabilities can only be retreived not set
    /// </summary>
    public readonly CommCapabilities Capabilities = new CommCapabilities();

    #endregion

    private void Init()
    {
      // create the API class based on the target
      if (System.Environment.OSVersion.Platform != PlatformID.WinCE)
        m_CommAPI=new IO.Serial.WinCommAPI();
      else
        m_CommAPI=new IO.Serial.CECommAPI();

      // create a system event for synchronizing Closing
      closeEvent = m_CommAPI.CreateEvent(true, false, closeEventName);

      rxFIFO = new Queue(rxBufferSize);
      txBuffer = new byte[txBufferSize];
      portSettings = new DetailedPortSettings();
    }

    #region constructors
    /// <summary>
    /// Create a serial port class.  The port will be created with defualt settings.
    /// </summary>
    /// <param name="PortName">The port to open (i.e. "COM1:")</param>
    public Port(string PortName)
    {
      this.PortName = PortName;
      Init();
    }

    /// <summary>
    /// Create a serial port class.
    /// </summary>
    /// <param name="PortName">The port to open (i.e. "COM1:")</param>
    /// <param name="InitialSettings">BasicPortSettings to apply to the new Port</param>
    public Port(string PortName, BasicPortSettings InitialSettings)
    {
      this.PortName = PortName;
      Init();

      //override default ettings
      portSettings.BasicSettings = InitialSettings;
    }

    /// <summary>
    /// Create a serial port class.
    /// </summary>
    /// <param name="PortName">The port to open (i.e. "COM1:")</param>
    /// <param name="InitialSettings">DetailedPortSettings to apply to the new Port</param>
    public Port(string PortName, DetailedPortSettings InitialSettings)
    {
      this.PortName = PortName;
      Init();

      //override default ettings
      portSettings = InitialSettings;
    }

    /// <summary>
    /// Create a serial port class.
    /// </summary>
    /// <param name="PortName">The port to open (i.e. "COM1:")</param>
    /// <param name="RxBufferSize">Receive buffer size, in bytes</param>
    /// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
    public Port(string PortName, int RxBufferSize, int TxBufferSize)
    {
      rxBufferSize = RxBufferSize;
      txBufferSize = TxBufferSize;
      this.PortName = PortName;
      Init();
    }

    /// <summary>
    /// Create a serial port class.
    /// </summary>
    /// <param name="PortName">The port to open (i.e. "COM1:")</param>
    /// <param name="InitialSettings">BasicPortSettings to apply to the new Port</param>
    /// <param name="RxBufferSize">Receive buffer size, in bytes</param>
    /// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
    public Port(string PortName, BasicPortSettings InitialSettings, int RxBufferSize, int TxBufferSize)
    {
      rxBufferSize = RxBufferSize;
      txBufferSize = TxBufferSize;
      this.PortName = PortName;
      Init();

      //override default ettings
      portSettings.BasicSettings = InitialSettings;
    }

    /// <summary>
    /// Create a serial port class.
    /// </summary>
    /// <param name="PortName">The port to open (i.e. "COM1:")</param>
    /// <param name="InitialSettings">DetailedPortSettings to apply to the new Port</param>
    /// <param name="RxBufferSize">Receive buffer size, in bytes</param>
    /// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
    public Port(string PortName, DetailedPortSettings InitialSettings, int RxBufferSize, int TxBufferSize)
    {
      rxBufferSize = RxBufferSize;
      txBufferSize = TxBufferSize;
      this.PortName = PortName;
      Init();

      //override default ettings
      portSettings = InitialSettings;
    }
    #endregion

    // since the event thread blocks until the port handle is closed
    // implement both a Dispose and destrucor to make sure that we
    // clean up as soon as possible
    /// <summary>
    /// Dispose the object's resources
    /// </summary>
    public void Dispose()
    {
      if(isOpen)
        this.Close();
    }

    /// <summary>
    /// Class destructor
    /// </summary>
    ~Port()
    {
      if(isOpen)
        this.Close();
    }

    /// <summary>
    /// The name of the Port (i.e. "COM1:")
    /// </summary>
    public string PortName
    {
      get
      {
        return portName;
      }
      set
      {
        if(! CommAPI.FullFramework)
        {
          // for CE, ensure the port name is colon terminated "COMx:"
          if(! value.EndsWith(":"))
          {
            portName = value + ":";
            return;
          }
        }

        portName = value;
      }
    }

    /// <summary>
    /// Returns whether or not the port is currently open
    /// </summary>
    public bool IsOpen
    {
      get
      {
        return isOpen;
      }
    }

    /// <summary>
    /// Open the current port
    /// </summary>
    /// <returns>true if successful, false if it fails</returns>
    public bool Open()
    {
      if(isOpen) return false;

      if(CommAPI.FullFramework)
      {
        // set up the overlapped tx IO
        //        AutoResetEvent are = new AutoResetEvent(false);
        OVERLAPPED o = new OVERLAPPED();
        txOverlapped = LocalAlloc(0x40, Marshal.SizeOf(o));
        o.Offset = 0;
        o.OffsetHigh = 0;
        o.hEvent = IntPtr.Zero;
        Marshal.StructureToPtr(o, txOverlapped, true);
      }

      hPort = m_CommAPI.CreateFile(portName);

      if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
      {
        int e = Marshal.GetLastWin32Error();

        if(e == (int)APIErrors.ERROR_ACCESS_DENIED)
        {
          // port is unavailable
          return false;
        }

        // ClearCommError failed!
        string error = String.Format("CreateFile Failed: {0}", e);
        throw new CommPortException(error);
      }


      isOpen = true;

      // set queue sizes
      m_CommAPI.SetupComm(hPort, rxBufferSize, txBufferSize);

      // transfer the port settings to a DCB structure
      dcb.BaudRate = (uint)portSettings.BasicSettings.BaudRate;
      dcb.ByteSize = portSettings.BasicSettings.ByteSize;
      dcb.EofChar = (sbyte)portSettings.EOFChar;
      dcb.ErrorChar = (sbyte)portSettings.ErrorChar;
      dcb.EvtChar = (sbyte)portSettings.EVTChar;
      dcb.fAbortOnError = portSettings.AbortOnError;
      dcb.fBinary = true;
      dcb.fDsrSensitivity = portSettings.DSRSensitive;
      dcb.fDtrControl = (DCB.DtrControlFlags)portSettings.DTRControl;
      dcb.fErrorChar = portSettings.ReplaceErrorChar;
      dcb.fInX = portSettings.InX;
      dcb.fNull = portSettings.DiscardNulls;
      dcb.fOutX = portSettings.OutX;
      dcb.fOutxCtsFlow = portSettings.OutCTS;
      dcb.fOutxDsrFlow = portSettings.OutDSR;
      dcb.fParity = (portSettings.BasicSettings.Parity == Parity.none) ? false : true;
      dcb.fRtsControl = (DCB.RtsControlFlags)portSettings.RTSControl;
      dcb.fTXContinueOnXoff = portSettings.TxContinueOnXOff;
      dcb.Parity = (byte)portSettings.BasicSettings.Parity;

      dcb.StopBits = (byte)portSettings.BasicSettings.StopBits;
      dcb.XoffChar = (sbyte)portSettings.XoffChar;
      dcb.XonChar = (sbyte)portSettings.XonChar;

      dcb.XonLim = dcb.XoffLim = (ushort)(rxBufferSize / 10);

      m_CommAPI.SetCommState(hPort, dcb);

      // store some state values
      brk = 0;
      dtr = dcb.fDtrControl == DCB.DtrControlFlags.Enable ? 1 : 0;
      rts = dcb.fRtsControl == DCB.RtsControlFlags.Enable ? 1 : 0;

      // set the Comm timeouts
      CommTimeouts ct = new CommTimeouts();

      // reading we'll return immediately
      // this doesn't seem to work as documented
      ct.ReadIntervalTimeout = uint.MaxValue; // this = 0xffffffff
      ct.ReadTotalTimeoutConstant = 0;
      ct.ReadTotalTimeoutMultiplier = 0;

      // writing we'll give 5 seconds
      ct.WriteTotalTimeoutConstant = 5000;
      ct.WriteTotalTimeoutMultiplier = 0;

      m_CommAPI.SetCommTimeouts(hPort, ct);

      // read the ports capabilities
      bool status=GetPortProperties();

      // start the receive thread
      eventThread = new Thread(new ThreadStart(CommEventThread));
      eventThread.Priority = ThreadPriority.Highest;
      eventThread.Start();

      // wait for the thread to actually get spun up
      threadStarted.WaitOne();

      return true;
    }

    /// <summary>
    /// Query the current port's capabilities without accessing it. You can only call the Close()
    /// method after reading the capabilities. This method does neither initialize nor Open() the
    /// port.
    /// </summary>
    ///
    /// <example>
    ///
    /// </example>
    public bool Query()
    {
      if(isOpen) return false;

      hPort = m_CommAPI.QueryFile(portName);

      if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
      {
        int e = Marshal.GetLastWin32Error();

        if(e == (int)APIErrors.ERROR_ACCESS_DENIED)
        {
          // port is unavailable
          return false;
        }

        // ClearCommError failed!
        string error = String.Format("CreateFile Failed: {0}", e);
        throw new CommPortException(error);
      }


      // read the port's capabilities
      bool status=GetPortProperties();

      return true;
    }

    // parameters without closing and reopening the port
    /// <summary>
    /// Updates communication settings of the port
    /// </summary>
    /// <returns>true if successful, false if it fails</returns>
    private bool UpdateSettings()
    {
      if(!isOpen) return false;

      // transfer the port settings to a DCB structure
      dcb.BaudRate = (uint)portSettings.BasicSettings.BaudRate;
      dcb.ByteSize = portSettings.BasicSettings.ByteSize;
      dcb.EofChar = (sbyte)portSettings.EOFChar;
      dcb.ErrorChar = (sbyte)portSettings.ErrorChar;
      dcb.EvtChar = (sbyte)portSettings.EVTChar;
      dcb.fAbortOnError = portSettings.AbortOnError;
      dcb.fBinary = true;
      dcb.fDsrSensitivity = portSettings.DSRSensitive;
      dcb.fDtrControl = (DCB.DtrControlFlags)portSettings.DTRControl;
      dcb.fErrorChar = portSettings.ReplaceErrorChar;
      dcb.fInX = portSettings.InX;
      dcb.fNull = portSettings.DiscardNulls;
      dcb.fOutX = portSettings.OutX;
      dcb.fOutxCtsFlow = portSettings.OutCTS;
      dcb.fOutxDsrFlow = portSettings.OutDSR;
      dcb.fParity = (portSettings.BasicSettings.Parity == Parity.none) ? false : true;
      dcb.fRtsControl = (DCB.RtsControlFlags)portSettings.RTSControl;
      dcb.fTXContinueOnXoff = portSettings.TxContinueOnXOff;
      dcb.Parity = (byte)portSettings.BasicSettings.Parity;
      dcb.StopBits = (byte)portSettings.BasicSettings.StopBits;
      dcb.XoffChar = (sbyte)portSettings.XoffChar;
      dcb.XonChar = (sbyte)portSettings.XonChar;

      dcb.XonLim = dcb.XoffLim = (ushort)(rxBufferSize / 10);

      return m_CommAPI.SetCommState(hPort, dcb);

    }

    /// <summary>
    /// Close the current serial port
    /// </summary>
    /// <returns>true indicates success, false indicated failure</returns>
    public bool Close()
    {

      if(txOverlapped != IntPtr.Zero)
      {
        LocalFree(txOverlapped);
        txOverlapped = IntPtr.Zero;
      }

      if(!isOpen) return false;

      isOpen = false; // to help catch intentional close

      if(m_CommAPI.CloseHandle(hPort))
      {
        m_CommAPI.SetEvent(closeEvent);

        isOpen = false;

        hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;

        m_CommAPI.SetEvent(closeEvent);

        return true;
      }

      return false;
    }

    /// <summary>
    /// The Port's output buffer.  Set this property to send data.
    /// </summary>
    public byte[] Output
    {
      set
      {
        if(!isOpen)
          throw new CommPortException("Port not open");

        int written = 0;

        // more than threshold amount so send without buffering
        if(value.GetLength(0) > sthreshold)
        {
          // first send anything already in the buffer
          if(ptxBuffer > 0)
          {
            m_CommAPI.WriteFile(hPort, txBuffer, ptxBuffer, ref written, txOverlapped);
            ptxBuffer = 0;
          }

          m_CommAPI.WriteFile(hPort, value, (int)value.GetLength(0), ref written, txOverlapped);
        }
        else
        {
          // copy it to the tx buffer
          value.CopyTo(txBuffer, (int)ptxBuffer);
          ptxBuffer += (int)value.Length;

          // now if the buffer is above sthreshold, send it
          if(ptxBuffer >= sthreshold)
          {
            m_CommAPI.WriteFile(hPort, txBuffer, ptxBuffer, ref written, txOverlapped);
            ptxBuffer = 0;
          }
        }
      }
    }

    /// <summary>
    /// The Port's input buffer.  Incoming data is read from here and a read will pull InputLen bytes from the buffer
    /// <seealso cref="InputLen"/>
    /// </summary>
    public byte[] Input
    {
      get
      {
        if(!isOpen) return null;

        int dequeueLength = 0;

        // lock the rx FIFO while reading
        rxBufferBusy.WaitOne();

        // how much data are we *actually* going to return from the call?
        if(inputLength == 0)
          dequeueLength = rxFIFO.Count;  // pull the entire buffer
        else
          dequeueLength = (inputLength < rxFIFO.Count) ? inputLength : rxFIFO.Count;

        byte[] data = new byte[dequeueLength];

        // dequeue the data
        for(int p = 0 ; p < dequeueLength ; p++)
          data[p] = (byte)rxFIFO.Dequeue();

        // release the mutex so the Rx thread can continue
        rxBufferBusy.ReleaseMutex();

        return data;
      }
    }

    /// <summary>
    /// The length of the input buffer
    /// </summary>
    public int InputLen
    {
      get
      {
        return inputLength;
      }
      set
      {
        inputLength = value;
      }
    }

    /// <summary>
    /// The actual amount of data in the input buffer
    /// </summary>
    public int InBufferCount
    {
      get
      {
        if(!isOpen) return 0;

        return rxFIFO.Count;
      }
    }

    /// <summary>
    /// The actual amount of data in the output buffer
    /// </summary>
    public int OutBufferCount
    {
      get
      {
        if(!isOpen) return 0;

        return ptxBuffer;
      }
    }

    /// <summary>
    /// The number of bytes that the receive buffer must exceed to trigger a Receive event
    /// </summary>
    public int RThreshold
    {
      get
      {
        return rthreshold;
      }
      set
      {
        rthreshold = value;
      }
    }

    /// <summary>
    /// The number of bytes that the transmit buffer must exceed to trigger a Transmit event
    /// </summary>
    public int SThreshold
    {
      get
      {
        return sthreshold;
      }
      set
      {
        sthreshold = value;
      }
    }

    /// <summary>
    /// Send or check for a communications BREAK event
    /// </summary>
    public bool Break
    {
      get
      {
        if(!isOpen) return false;

        return (brk == 1);
      }
      set
      {
        if(!isOpen) return;
        if(brk < 0) return;
        if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE) return;

        if (value)
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.SETBREAK))
            brk = 1;
          else
            throw new CommPortException("Failed to set break!");
        }
        else
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.CLRBREAK))
            brk = 0;
          else
            throw new CommPortException("Failed to clear break!");
        }
      }
    }

    /// <summary>
    /// Returns whether or not the current port support a DTR signal
    /// </summary>
    public bool DTRAvailable
    {
      get
      {
        return dtravail;
      }
    }

    /// <summary>
    /// Gets or sets the current DTR line state (true = 1, false = 0)
    /// </summary>
    public bool DTREnable
    {
      get
      {
        return (dtr == 1);
      }
      set
      {
        if(dtr < 0) return;
        if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE) return;

        if (value)
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.SETDTR))
            dtr = 1;
          else
            throw new CommPortException("Failed to set DTR!");
        }
        else
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.CLRDTR))
            dtr = 0;
          else
            throw new CommPortException("Failed to clear DTR!");
        }
      }
    }

    /// <summary>
    /// Returns whether or not the current port support an RTS signal
    /// </summary>
    public bool RTSAvailable
    {
      get
      {
        return rtsavail;
      }
    }

    /// <summary>
    /// Gets or sets the current RTS line state (true = 1, false = 0)
    /// </summary>
    public bool RTSEnable
    {
      get
      {
        return (rts == 1);
      }
      set
      {
        if(rts < 0) return;
        if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE) return;

        if (value)
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.SETRTS))
            rts = 1;
          else
            throw new CommPortException("Failed to set RTS!");
        }
        else
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.CLRRTS))
            rts = 0;
          else
            throw new CommPortException("Failed to clear RTS!");
        }
      }
    }
    /// <summary>
    /// Gets or sets the com port for IR use (true = 1, false = 0)
    /// </summary>

    public bool IREnable
    {
      get
      {
        return (setir == 1);
      }
      set
      {
        if(setir < 0) return;
        if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE) return;

        if (value)
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.SETIR))
            setir = 1;
          else
            throw new CommPortException("Failed to set IR!");
        }
        else
        {
          if (m_CommAPI.EscapeCommFunction(hPort, CommEscapes.CLRIR))
            setir = 0;
          else
            throw new CommPortException("Failed to clear IR!");
        }
      }
    }

    /// <summary>
    /// Get or Set the Port's DetailedPortSettings
    /// </summary>
    public DetailedPortSettings DetailedSettings
    {
      get
      {
        return portSettings;
      }
      set
      {
        portSettings = value;
        UpdateSettings();
      }
    }

    /// <summary>
    /// Get or Set the Port's BasicPortSettings
    /// </summary>
    public BasicPortSettings Settings
    {
      get
      {
        return portSettings.BasicSettings;
      }
      set
      {
        portSettings.BasicSettings = value;
        UpdateSettings();
      }
    }

    /// <summary>
    /// <code>GetPortProperties initializes the commprop member of the port object</code>
    /// </summary>
    /// <returns></returns>
    private bool GetPortProperties()
    {
      bool success;

      success=m_CommAPI.GetCommProperties(hPort,Capabilities);

      return (success);
    }

    private void CommEventThread()
    {
      CommEventFlags  eventFlags  = new CommEventFlags();
      byte[]      readbuffer  = new Byte[rxBufferSize];
      int        bytesread  = 0;
      AutoResetEvent  rxevent    = new AutoResetEvent(false);

      // specify the set of events to be monitored for the port.
      if(CommAPI.FullFramework)
      {
        m_CommAPI.SetCommMask(hPort, CommEventFlags.ALLPC);

        // set up the overlapped IO
        OVERLAPPED o = new OVERLAPPED();
        rxOverlapped = LocalAlloc(0x40, Marshal.SizeOf(o));
        o.Offset = 0;
        o.OffsetHigh = 0;
        o.hEvent = rxevent.Handle;
        Marshal.StructureToPtr(o, rxOverlapped, true);
      }
      else
      {
        m_CommAPI.SetCommMask(hPort, CommEventFlags.ALLCE);
      }

      try
      {
        // let Open() know we're started
        threadStarted.Set();

        #region >>>> thread loop <<<<
        while(hPort != (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
        {
          // wait for a Comm event
          if(!m_CommAPI.WaitCommEvent(hPort, ref eventFlags))
          {
            int e = Marshal.GetLastWin32Error();

            if(e == (int)APIErrors.ERROR_IO_PENDING)
            {
              // IO pending so just wait and try again
              rxevent.WaitOne();
              Thread.Sleep(0);
              continue;
            }

            if(e == (int)APIErrors.ERROR_INVALID_HANDLE)
            {
              // Calling Port.Close() causes hPort to become invalid
              // Since Thread.Abort() is unsupported in the CF, we must
              // accept that calling Close will throw an error here.

              // Close signals the closeEvent, so wait on it
              // We wait 1 second, though Close should happen much sooner
              int eventResult = m_CommAPI.WaitForSingleObject(closeEvent, 1000);

              if(eventResult == (int)APIConstants.WAIT_OBJECT_0)
              {
                // the event was set so close was called
                hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;

                // reset our ResetEvent for the next call to Open
                threadStarted.Reset();

                if(isOpen) // this should not be the case...if so, throw an exception for the owner
                {
                  string error = String.Format("Wait Failed: {0}", e);
                  throw new CommPortException(error);
                }

                return;
              }
            }

            // WaitCommEvent failed
            // 995 means an exit was requested (thread killed)
            if(e == 995)
            {
              return;
            }
            else
            {
              string error = String.Format("Wait Failed: {0}", e);
              throw new CommPortException(error);
            }
          }

          // Re-specify the set of events to be monitored for the port.
          if(CommAPI.FullFramework)
          {
            m_CommAPI.SetCommMask(hPort, CommEventFlags.ALLPC);
          }
          else
          {
            m_CommAPI.SetCommMask(hPort, CommEventFlags.ALLCE);
          }

          // check the event for errors
          #region >>>> error checking <<<<
          if(((uint)eventFlags & (uint)CommEventFlags.ERR) != 0)
          {
            CommErrorFlags errorFlags = new CommErrorFlags();
            CommStat commStat = new CommStat();

            // get the error status
            if(!m_CommAPI.ClearCommError(hPort, ref errorFlags, commStat))
            {
              // ClearCommError failed!
              string error = String.Format("ClearCommError Failed: {0}", Marshal.GetLastWin32Error());
              throw new CommPortException(error);
            }

            if(((uint)errorFlags & (uint)CommErrorFlags.BREAK) != 0)
            {
              // BREAK can set an error, so make sure the BREAK bit is set an continue
              eventFlags |= CommEventFlags.BREAK;
            }
            else
            {
              // we have an error.  Build a meaningful string and throw an exception
              StringBuilder s = new StringBuilder("UART Error: ", 80);
              if ((errorFlags & CommErrorFlags.FRAME) != 0)
              { s = s.Append("Framing,");  }
              if ((errorFlags & CommErrorFlags.IOE) != 0)
              { s = s.Append("IO,"); }
              if ((errorFlags & CommErrorFlags.OVERRUN) != 0)
              { s = s.Append("Overrun,"); }
              if ((errorFlags & CommErrorFlags.RXOVER) != 0)
              { s = s.Append("Receive Overflow,"); }
              if ((errorFlags & CommErrorFlags.RXPARITY) != 0)
              { s = s.Append("Parity,"); }
              if ((errorFlags & CommErrorFlags.TXFULL) != 0)
              { s = s.Append("Transmit Overflow,"); }

              // no known bits are set
              if(s.Length == 12)
              { s = s.Append("Unknown"); }

              // raise an error event
              if(OnError != null)
                OnError(s.ToString());

              continue;
            }
          } // if(((uint)eventFlags & (uint)CommEventFlags.ERR) != 0)
          #endregion

          #region >>>> Receive data subsection <<<<
          // check for RXCHAR
          if((eventFlags & CommEventFlags.RXCHAR) != 0)
          {
            do
            {
              // make sure the port handle is valid
              if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
              {
                bytesread = 0;
                break;
              }

              // data came in, put it in the buffer and set the event
              if (!m_CommAPI.ReadFile(hPort, readbuffer, rxBufferSize, ref bytesread, rxOverlapped))
              {
                string errString = String.Format("ReadFile Failed: {0}", Marshal.GetLastWin32Error());
                if(OnError != null)
                  OnError(errString);

                return;
              }
              if (bytesread >= 1)
              {
                // take the mutex
                rxBufferBusy.WaitOne();

                // put the data into the fifo
                // this *may*  be a perf problem and needs testing
                for(int b = 0 ; b < bytesread ; b++)
                  rxFIFO.Enqueue(readbuffer[b]);

                // get the FIFO length
                int fifoLength = rxFIFO.Count;

                // release the mutex
                rxBufferBusy.ReleaseMutex();

                // fire the DataReceived event every RThreshold bytes
                if((DataReceived != null) && (rthreshold != 0) && (fifoLength >= rthreshold))
                {
                  DataReceived();
                }
              }
            } while (bytesread > 0);
          } // if((eventFlags & CommEventFlags.RXCHAR) != 0)
          #endregion

          #region >>>> line status checking <<<<
          // check for status changes
          uint status = 0;
          m_CommAPI.GetCommModemStatus(hPort, ref status);

          // check the CTS
          if(((uint)eventFlags & (uint)CommEventFlags.CTS) != 0)
          {
            if(CTSChange != null)
              CTSChange((status & (uint)CommModemStatusFlags.MS_CTS_ON) != 0);
          }

          // check the DSR
          if(((uint)eventFlags & (uint)CommEventFlags.DSR) != 0)
          {
            if(DSRChange != null)
              DSRChange((status & (uint)CommModemStatusFlags.MS_DSR_ON) != 0);
          }

          // check for a RING
          if(((uint)eventFlags & (uint)CommEventFlags.RING) != 0)
          {
            if(RingChange != null)
              RingChange((status & (uint)CommModemStatusFlags.MS_RING_ON) != 0);
          }

          // check for a RLSD
          if(((uint)eventFlags & (uint)CommEventFlags.RLSD) != 0)
          {
            if(RLSDChange != null)
              RLSDChange((status & (uint)CommModemStatusFlags.MS_RLSD_ON) != 0);
          }

          // check for TXEMPTY
          if(((uint)eventFlags & (uint)CommEventFlags.TXEMPTY) != 0)
            if(TxDone != null) { TxDone(); }

          // check for RXFLAG
          if(((uint)eventFlags & (uint)CommEventFlags.RXFLAG) != 0)
            if(FlagCharReceived != null) { FlagCharReceived(); }

          // check for POWER
          if(((uint)eventFlags & (uint)CommEventFlags.POWER) != 0)
            if(PowerEvent != null) { PowerEvent(); }

          // check for high-water state
          if((eventFlags & CommEventFlags.RX80FULL) != 0)
            if(HighWater != null) { HighWater(); }
          #endregion
        } // while(true)
        #endregion
      } // try
      catch(Exception e)
      {
        if(rxOverlapped != IntPtr.Zero)
          LocalFree(rxOverlapped);

        if(OnError != null)
          OnError(e.Message);

        return;
      }
    }
  }
}
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