Source Code Cross Referenced for Line.java in  » 6.0-JDK-Modules » j2me » com » sun » perseus » model » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » com.sun.perseus.model 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *
003:         *
004:         * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
006:         * 
007:         * This program is free software; you can redistribute it and/or
008:         * modify it under the terms of the GNU General Public License version
009:         * 2 only, as published by the Free Software Foundation.
010:         * 
011:         * This program is distributed in the hope that it will be useful, but
012:         * WITHOUT ANY WARRANTY; without even the implied warranty of
013:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
014:         * General Public License version 2 for more details (a copy is
015:         * included at /legal/license.txt).
016:         * 
017:         * You should have received a copy of the GNU General Public License
018:         * version 2 along with this work; if not, write to the Free Software
019:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
020:         * 02110-1301 USA
021:         * 
022:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
023:         * Clara, CA 95054 or visit www.sun.com if you need additional
024:         * information or have any questions.
025:         */
026:        package com.sun.perseus.model;
027:
028:        import com.sun.perseus.j2d.GraphicsProperties;
029:        import com.sun.perseus.j2d.RenderGraphics;
030:
031:        import com.sun.perseus.util.SVGConstants;
032:
033:        import org.w3c.dom.DOMException;
034:
035:        import com.sun.perseus.j2d.Box;
036:        import com.sun.perseus.j2d.PathSupport;
037:        import com.sun.perseus.j2d.Transform;
038:
039:        /**
040:         * A <code>Line</code> node models an SVG <code>&lt;line&gt;</code>
041:         * element.
042:         * 
043:         * @version $Id: Line.java,v 1.9 2006/06/29 10:47:32 ln156897 Exp $
044:         */
045:        public class Line extends AbstractShapeNode {
046:            /**
047:             * Starting position along the x-axis
048:             */
049:            protected float x1;
050:
051:            /**
052:             * Starting position along the y-axis
053:             */
054:            protected float y1;
055:
056:            /**
057:             * Ending position along the x-axis
058:             */
059:            protected float x2;
060:
061:            /**
062:             * Ending position along the y-axis
063:             */
064:            protected float y2;
065:
066:            /**
067:             * Constructor.
068:             *
069:             * @param ownerDocument this element's owner <code>DocumentNode</code>
070:             */
071:            public Line(final DocumentNode ownerDocument) {
072:                super (ownerDocument);
073:            }
074:
075:            /**
076:             * @return the SVGConstants.SVG_LINE_TAG value
077:             */
078:            public String getLocalName() {
079:                return SVGConstants.SVG_LINE_TAG;
080:            }
081:
082:            /**
083:             * Used by <code>DocumentNode</code> to create a new instance from
084:             * a prototype <code>Line</code>.
085:             *
086:             * @param doc the <code>DocumentNode</code> for which a new node is
087:             *        should be created.
088:             * @return a new <code>Line</code> for the requested document.
089:             */
090:            public ElementNode newInstance(final DocumentNode doc) {
091:                return new Line(doc);
092:            }
093:
094:            /**
095:             * @return x-axis coordinate of the starting point
096:             */
097:            public float getX1() {
098:                return x1;
099:            }
100:
101:            /**
102:             * @return y-axis coordinate of the starting point
103:             */
104:            public float getY1() {
105:                return y1;
106:            }
107:
108:            /**
109:             * @return x-axis coordinate of the termination point
110:             */
111:            public float getX2() {
112:                return x2;
113:            }
114:
115:            /**
116:             * @return y-axis coordinate of the termination point
117:             */
118:            public float getY2() {
119:                return y2;
120:            }
121:
122:            /**
123:             * @param newX1 new value for the termination point on the x-axis
124:             */
125:            public void setX1(final float newX1) {
126:                if (newX1 == x1) {
127:                    return;
128:                }
129:                modifyingNode();
130:                renderingDirty();
131:                x1 = newX1;
132:                modifiedNode();
133:            }
134:
135:            /**
136:             * @param newX2 new value for the termination point on the x-axis
137:             */
138:            public void setX2(final float newX2) {
139:                if (newX2 == x2) {
140:                    return;
141:                }
142:                modifyingNode();
143:                renderingDirty();
144:                x2 = newX2;
145:                modifiedNode();
146:            }
147:
148:            /**
149:             * @param newY1 new value for the starting point on the y-axis
150:             */
151:            public void setY1(final float newY1) {
152:                if (newY1 == y1) {
153:                    return;
154:                }
155:                modifyingNode();
156:                renderingDirty();
157:                y1 = newY1;
158:                modifiedNode();
159:            }
160:
161:            /**
162:             * @param newY2 new value for the termination point on the y-axis
163:             */
164:            public void setY2(final float newY2) {
165:                if (newY2 == y2) {
166:                    return;
167:                }
168:                modifyingNode();
169:                renderingDirty();
170:                y2 = newY2;
171:                modifiedNode();
172:            }
173:
174:            /**
175:             * @param rg the RenderGraphics on which to fill the shape.
176:             */
177:            public void fillShape(final RenderGraphics rg) {
178:            }
179:
180:            /**
181:             * @param rg the RenderGraphics on which to draw the shape.
182:             */
183:            public void drawShape(final RenderGraphics rg) {
184:                rg.drawLine(x1, y1, x2, y2);
185:            }
186:
187:            /**
188:             * @param x the hit point coordinate along the x-axis, in user space.
189:             * @param y the hit point coordinate along the y-axis, in user space.
190:             * @param fillRule the fillRule to apply when testing for containment.
191:             * @return true if the hit point is contained within the shape.
192:             */
193:            public boolean contains(final float x, final float y,
194:                    final int fillRule) {
195:                return false;
196:            }
197:
198:            /**
199:             * Returns the stroked shape, using the given stroke properties.
200:             *
201:             * @param gp the <code>GraphicsProperties</code> defining the rendering
202:             *        context.
203:             * @return the shape's stroked path.
204:             */
205:            Object getStrokedPath(final GraphicsProperties gp) {
206:                return PathSupport.getStrokedLine(x1, y1, x2, y2, gp);
207:            }
208:
209:            /**
210:             * Supported traits: x1, x2, y1, y2
211:             *
212:             * @param traitName the name of the trait which the element may support.
213:             * @return true if this element supports the given trait in one of the
214:             *         trait accessor methods.
215:             */
216:            boolean supportsTrait(final String traitName) {
217:                if (SVGConstants.SVG_X1_ATTRIBUTE.equals(traitName)
218:                        || SVGConstants.SVG_X2_ATTRIBUTE.equals(traitName)
219:                        || SVGConstants.SVG_Y1_ATTRIBUTE.equals(traitName)
220:                        || SVGConstants.SVG_Y2_ATTRIBUTE.equals(traitName)) {
221:                    return true;
222:                } else {
223:                    return super .supportsTrait(traitName);
224:                }
225:            }
226:
227:            /**
228:             * Supported traits: x1, x2, y1, y2
229:             *
230:             * @param name the requested trait's name.
231:             * @return the trait's string value.
232:             *
233:             * @throws DOMException with error code NOT_SUPPORTED_ERROR if the requested
234:             * trait is not supported on this element or null.
235:             * @throws DOMException with error code TYPE_MISMATCH_ERR if requested
236:             * trait's computed value cannot be converted to a String (SVG Tiny only).
237:             */
238:            public String getTraitImpl(final String name) throws DOMException {
239:                if (SVGConstants.SVG_X1_ATTRIBUTE == name) {
240:                    return Float.toString(x1);
241:                } else if (SVGConstants.SVG_X2_ATTRIBUTE == name) {
242:                    return Float.toString(x2);
243:                } else if (SVGConstants.SVG_Y1_ATTRIBUTE == name) {
244:                    return Float.toString(y1);
245:                } else if (SVGConstants.SVG_Y2_ATTRIBUTE == name) {
246:                    return Float.toString(y2);
247:                } else {
248:                    return super .getTraitImpl(name);
249:                }
250:            }
251:
252:            /**
253:             * Supported traits: x1, x2, y1, y2
254:             *
255:             * @param name the requested trait's name.
256:             * @return the requested trait's float value.
257:             *
258:             * @throws DOMException with error code NOT_SUPPORTED_ERROR if the requested
259:             * trait is not supported on this element or null.
260:             * @throws DOMException with error code TYPE_MISMATCH_ERR if requested
261:             * trait's computed value cannot be converted to a float
262:             * @throws SecurityException if the application does not have the necessary
263:             * privilege rights to access this (SVG) content.
264:             */
265:            float getFloatTraitImpl(final String name) throws DOMException {
266:                if (SVGConstants.SVG_X1_ATTRIBUTE == name) {
267:                    return x1;
268:                } else if (SVGConstants.SVG_X2_ATTRIBUTE == name) {
269:                    return x2;
270:                } else if (SVGConstants.SVG_Y1_ATTRIBUTE == name) {
271:                    return y1;
272:                } else if (SVGConstants.SVG_Y2_ATTRIBUTE == name) {
273:                    return y2;
274:                } else {
275:                    return super .getFloatTraitImpl(name);
276:                }
277:            }
278:
279:            /**
280:             * @param traitName the trait name.
281:             */
282:            TraitAnim createTraitAnimImpl(final String traitName) {
283:                if (SVGConstants.SVG_X1_ATTRIBUTE == traitName
284:                        || SVGConstants.SVG_Y1_ATTRIBUTE == traitName
285:                        || SVGConstants.SVG_X2_ATTRIBUTE == traitName
286:                        || SVGConstants.SVG_Y2_ATTRIBUTE == traitName) {
287:                    return new FloatTraitAnim(this , traitName, TRAIT_TYPE_FLOAT);
288:                } else {
289:                    return super .createTraitAnimImpl(traitName);
290:                }
291:            }
292:
293:            /**
294:             * Set the trait value as float.
295:             *
296:             * @param name the trait's name.
297:             * @param value the trait's value.
298:             *
299:             * @throws DOMException with error code NOT_SUPPORTED_ERROR if the requested
300:             * trait is not supported on this element.
301:             * @throws DOMException with error code TYPE_MISMATCH_ERR if the requested
302:             * trait's value cannot be specified as a float
303:             * @throws DOMException with error code INVALID_ACCESS_ERR if the input
304:             * value is an invalid value for the given trait.
305:             */
306:            void setFloatArrayTrait(final String name, final float[][] value)
307:                    throws DOMException {
308:                if (SVGConstants.SVG_X1_ATTRIBUTE == name) {
309:                    setX1(value[0][0]);
310:                } else if (SVGConstants.SVG_Y1_ATTRIBUTE == name) {
311:                    setY1(value[0][0]);
312:                } else if (SVGConstants.SVG_X2_ATTRIBUTE == name) {
313:                    checkPositive(name, value[0][0]);
314:                    setX2(value[0][0]);
315:                } else if (SVGConstants.SVG_Y2_ATTRIBUTE == name) {
316:                    checkPositive(name, value[0][0]);
317:                    setY2(value[0][0]);
318:                } else {
319:                    super .setFloatArrayTrait(name, value);
320:                }
321:            }
322:
323:            /**
324:             * Validates the input trait value.
325:             *
326:             * @param traitName the name of the trait to be validated.
327:             * @param value the value to be validated
328:             * @param reqNamespaceURI the namespace of the element requesting 
329:             *        validation.
330:             * @param reqLocalName the local name of the element requesting validation.
331:             * @param reqTraitNamespace the namespace of the trait which has the values
332:             *        value on the requesting element.
333:             * @param reqTraitName the name of the trait which has the values value on 
334:             *        the requesting element.
335:             * @throws DOMException with error code INVALID_ACCESS_ERR if the input
336:             *         value is incompatible with the given trait.
337:             */
338:            public float[][] validateFloatArrayTrait(final String traitName,
339:                    final String value, final String reqNamespaceURI,
340:                    final String reqLocalName, final String reqTraitNamespace,
341:                    final String reqTraitName) throws DOMException {
342:                if (SVGConstants.SVG_X1_ATTRIBUTE == traitName
343:                        || SVGConstants.SVG_X2_ATTRIBUTE == traitName
344:                        || SVGConstants.SVG_Y1_ATTRIBUTE == traitName
345:                        || SVGConstants.SVG_Y2_ATTRIBUTE == traitName) {
346:                    return new float[][] { { parseFloatTrait(traitName, value) } };
347:                } else {
348:                    return super .validateFloatArrayTrait(traitName, value,
349:                            reqNamespaceURI, reqLocalName, reqTraitNamespace,
350:                            reqTraitName);
351:                }
352:            }
353:
354:            /**
355:             * Supported traits: x1, x2, y1, y2
356:             *
357:             * @param name the trait's name.
358:             * @param value the trait's new string value.
359:             *
360:             * @throws DOMException with error code NOT_SUPPORTED_ERROR if the requested
361:             * trait is not supported on this element or null.
362:             * @throws DOMException with error code TYPE_MISMATCH_ERR if the requested
363:             * trait's value cannot be specified as a String
364:             * @throws DOMException with error code INVALID_ACCESS_ERR if the input
365:             * value is an invalid value for the given trait or null.
366:             * @throws DOMException with error code NO_MODIFICATION_ALLOWED_ERR: if
367:             * attempt is made to change readonly trait.
368:             */
369:            public void setTraitImpl(final String name, final String value)
370:                    throws DOMException {
371:                if (SVGConstants.SVG_X1_ATTRIBUTE == name) {
372:                    setX1(parseFloatTrait(name, value));
373:                } else if (SVGConstants.SVG_X2_ATTRIBUTE == name) {
374:                    setX2(parseFloatTrait(name, value));
375:                } else if (SVGConstants.SVG_Y1_ATTRIBUTE == name) {
376:                    setY1(parseFloatTrait(name, value));
377:                } else if (SVGConstants.SVG_Y2_ATTRIBUTE == name) {
378:                    setY2(parseFloatTrait(name, value));
379:                } else {
380:                    super .setTraitImpl(name, value);
381:                }
382:            }
383:
384:            /**
385:             * Supported traits: x1, x2, y1, y2
386:             *
387:             * @param name the trait's name.
388:             * @param value the new trait float value.
389:             *
390:             * @throws DOMException with error code NOT_SUPPORTED_ERROR if the requested
391:             * trait is not supported on this element.
392:             * @throws DOMException with error code TYPE_MISMATCH_ERR if the requested
393:             * trait's value cannot be specified as a float
394:             * @throws DOMException with error code INVALID_ACCESS_ERR if the input
395:             * value is an invalid value for the given trait.
396:             * @throws SecurityException if the application does not have the necessary
397:             * privilege rights to access this (SVG) content.
398:             */
399:            public void setFloatTraitImpl(final String name, final float value)
400:                    throws DOMException {
401:                if (SVGConstants.SVG_X1_ATTRIBUTE == name) {
402:                    setX1(value);
403:                } else if (SVGConstants.SVG_X2_ATTRIBUTE == name) {
404:                    setX2(value);
405:                } else if (SVGConstants.SVG_Y1_ATTRIBUTE == name) {
406:                    setY1(value);
407:                } else if (SVGConstants.SVG_Y2_ATTRIBUTE == name) {
408:                    setY2(value);
409:                } else {
410:                    super .setFloatTraitImpl(name, value);
411:                }
412:            }
413:
414:            /**
415:             * @param name the name of the trait to convert.
416:             * @param value the float trait value to convert.
417:             */
418:            String toStringTrait(final String name, final float[][] value) {
419:                if (SVGConstants.SVG_X1_ATTRIBUTE == name
420:                        || SVGConstants.SVG_X2_ATTRIBUTE == name
421:                        || SVGConstants.SVG_Y1_ATTRIBUTE == name
422:                        || SVGConstants.SVG_Y2_ATTRIBUTE == name) {
423:                    return Float.toString(value[0][0]);
424:                } else {
425:                    return super .toStringTrait(name, value);
426:                }
427:            }
428:
429:            /**
430:             * @param bbox the bounding box to which this node's bounding box should be
431:             *        appended. That bounding box is in the target coordinate space. It 
432:             *        may be null, in which case this node should create a new one.
433:             * @param t the transform from the node coordinate system to the coordinate
434:             *        system into which the bounds should be computed.
435:             * @return the bounding box of this node, in the target coordinate space, 
436:             */
437:            Box addNodeBBox(Box bbox, final Transform t) {
438:                float x1 = this .x1;
439:                float x2 = this .x2;
440:                float y1 = this .y1;
441:                float y2 = this .y2;
442:
443:                if (t != null) {
444:                    x1 = t.getComponent(0) * this .x1 + t.getComponent(2)
445:                            * this .y1 + t.getComponent(4);
446:                    y1 = t.getComponent(1) * this .x1 + t.getComponent(3)
447:                            * this .y1 + t.getComponent(5);
448:                    x2 = t.getComponent(0) * this .x2 + t.getComponent(2)
449:                            * this .y2 + t.getComponent(4);
450:                    y2 = t.getComponent(1) * this .x2 + t.getComponent(3)
451:                            * this .y2 + t.getComponent(5);
452:                }
453:
454:                if (x1 > x2) {
455:                    float x = x2;
456:                    x2 = x1;
457:                    x1 = x;
458:                }
459:
460:                if (y1 > y2) {
461:                    float y = y2;
462:                    y2 = y1;
463:                    y1 = y;
464:                }
465:
466:                return addBBox(bbox, x1, y1, x2 - x1, y2 - y1);
467:            }
468:        }
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