Source Code Cross Referenced for GeometryDecompressorRetained.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: GeometryDecompressorRetained.java,v $
003:         *
004:         * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.8 $
028:         * $Date: 2008/02/28 20:17:22 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import javax.vecmath.*;
035:        import java.util.*;
036:
037:        /**
038:         * This class implements a retained geometry backend for the abstract
039:         * GeometryDecompressor.
040:         */
041:        class GeometryDecompressorRetained extends GeometryDecompressor {
042:            private static final boolean debug = false;
043:            private static final boolean benchmark = false;
044:            private static final boolean statistics = false;
045:            private static final boolean printInfo = debug || benchmark
046:                    || statistics;
047:
048:            // Type of connections in the compressed data:
049:            // TYPE_POINT (1), TYPE_LINE (2), or TYPE_TRIANGLE (4).
050:            private int bufferDataType;
051:
052:            // Data bundled with each vertex: bitwise combination of
053:            // NORMAL_IN_BUFFER (1), COLOR_IN_BUFFER (2), ALPHA_IN_BUFFER (4).
054:            private int dataPresent;
055:
056:            // Size of the compressed geometry in bytes.
057:            private int size;
058:
059:            // Decompressor output state variables.
060:            private Color4f curColor;
061:            private Vector3f curNormal;
062:
063:            // List for accumulating the output of the decompressor and converting to
064:            // GeometryArray representations.
065:            private GeneralizedVertexList vlist;
066:
067:            // Geometric bounds.
068:            private Point3d lbounds = new Point3d();
069:            private Point3d ubounds = new Point3d();
070:
071:            // Decompression output constraints.  The decompressor will still process
072:            // all data contained in the compressed buffer, but will only retain data
073:            // for output subject to these booleans.
074:            private boolean boundsOnly = false;
075:            private boolean positionsOnly = false;
076:
077:            // A very rough gauge used to initialize the size of vlist, based on
078:            // normal-per-vertex data collected from the HelloUniverse.cg file
079:            // (seagull, '57 Chevy, dinosaur).
080:            //
081:            // XXXX: get fudge values for other vertex combinations
082:            private static final float bytesPerVertexFudge = 5.3f;
083:
084:            // Used for benchmarking if so configured.
085:            private long startTime;
086:            private long endTime;
087:
088:            // Private convenience copies of various constants.
089:            private static final int TYPE_POINT = CompressedGeometryRetained.TYPE_POINT;
090:            private static final int TYPE_LINE = CompressedGeometryRetained.TYPE_LINE;
091:            private static final int TYPE_TRIANGLE = CompressedGeometryRetained.TYPE_TRIANGLE;
092:            private static final int FRONTFACE_CCW = GeneralizedStripFlags.FRONTFACE_CCW;
093:
094:            /**
095:             * If the given argument is true, sets the decompressor to output only the
096:             * bounding box of the decompressed geometry.
097:             * @param boundsOnly set to true if the decompressor should output only the
098:             * geometric bounding box.
099:             */
100:            void setDecompressBoundsOnly(boolean boundsOnly) {
101:                this .boundsOnly = boundsOnly;
102:                if (boundsOnly)
103:                    this .positionsOnly = false;
104:            }
105:
106:            /**
107:             * If the given argument is true, sets the decompressor to output only the 
108:             * decompressed positions, their connections, and the bounding box.
109:             * @param positionsOnly set to true if the decompressor should output only
110:             * position, connection, and bounding box data.
111:             */
112:            void setDecompressPositionsOnly(boolean positionsOnly) {
113:                this .positionsOnly = positionsOnly;
114:                if (positionsOnly)
115:                    this .boundsOnly = false;
116:            }
117:
118:            /**
119:             * Decompress the geometry data in a CompressedGeometryRetained.  The
120:             * GeometryArray output is intended to be cached as retained data for
121:             * efficient rendering.  Global color and normal changes output by the
122:             * decompressor are stored as redundant per-vertex data so that a single
123:             * GeometryArray can be used.
124:             * 
125:             * Since only one GeometryArray is created, if the bundling attributes
126:             * change while building the vertex list then the decompression is
127:             * aborted.  There should be only one SetState bundling attribute command
128:             * per CompressedGeometry.
129:             * 
130:             * @param cgr CompressedGeometryRetained containing compressed geometry
131:             * @return GeometryArrayRetained containing the results of the
132:             * decompression, or null if only the bounds are computed.
133:             */
134:            GeometryRetained decompress(CompressedGeometryRetained cgr) {
135:
136:                if (!checkVersion(cgr.majorVersionNumber,
137:                        cgr.minorVersionNumber)) {
138:                    return null;
139:                }
140:
141:                vlist = null;
142:                curColor = null;
143:                curNormal = null;
144:                lbounds.set(1.0, 1.0, 1.0);
145:                ubounds.set(-1.0, -1.0, -1.0);
146:
147:                // Get the descriptors for the compressed data.
148:                bufferDataType = cgr.bufferType;
149:                dataPresent = cgr.bufferContents;
150:                if (printInfo)
151:                    beginPrint();
152:
153:                // Call the superclass decompress() method which calls the output
154:                // methods of this subclass.  The results are stored in vlist.
155:                size = cgr.size;
156:                super .decompress(cgr.offset, size, cgr.compressedGeometry);
157:
158:                if (boundsOnly) {
159:                    if (printInfo)
160:                        endPrint();
161:                    return null;
162:                }
163:
164:                // Convert the output to a GeometryRetained.
165:                GeometryArray ga;
166:                switch (bufferDataType) {
167:                case TYPE_TRIANGLE:
168:                    ga = vlist.toTriangleStripArray();
169:                    break;
170:                case TYPE_LINE:
171:                    ga = vlist.toLineStripArray();
172:                    break;
173:                case TYPE_POINT:
174:                    ga = vlist.toPointArray();
175:                    break;
176:                default:
177:                    throw new IllegalArgumentException(J3dI18N
178:                            .getString("GeometryDecompressorRetained0"));
179:                }
180:
181:                // Release the reference to the non-retained data.
182:                ga.retained.setSource(null);
183:
184:                if (printInfo)
185:                    endPrint();
186:                return (GeometryRetained) ga.retained;
187:            }
188:
189:            /**
190:             * Get the bounds of the decompressed geometry. 
191:             * @param bb BoundingBox to receive bounds
192:             */
193:            void getBoundingBox(BoundingBox bb) {
194:                bb.setLower(lbounds);
195:                bb.setUpper(ubounds);
196:            }
197:
198:            /**
199:             * Initialize the vertex output list based on the vertex format provided
200:             * by the SetState decompression command.
201:             */
202:            void outputVertexFormat(boolean bundlingNorm,
203:                    boolean bundlingColor, boolean doingAlpha) {
204:
205:                if (boundsOnly)
206:                    return;
207:
208:                if (vlist != null)
209:                    throw new IllegalStateException(J3dI18N
210:                            .getString("GeometryDecompressorRetained1"));
211:
212:                int vertexFormat = GeometryArray.COORDINATES;
213:
214:                if (!positionsOnly) {
215:                    if (bundlingNorm)
216:                        vertexFormat |= GeometryArray.NORMALS;
217:                    if (bundlingColor)
218:                        vertexFormat |= GeometryArray.COLOR;
219:                    if (doingAlpha)
220:                        vertexFormat |= GeometryArray.WITH_ALPHA;
221:                }
222:
223:                vlist = new GeneralizedVertexList(vertexFormat, FRONTFACE_CCW,
224:                        (int) (size / bytesPerVertexFudge));
225:            }
226:
227:            /**
228:             * Process a decompressed vertex.
229:             */
230:            void outputVertex(Point3f position, Vector3f normal, Color4f color,
231:                    int vertexReplaceCode) {
232:
233:                if (position.x < lbounds.x)
234:                    lbounds.x = position.x;
235:                if (position.y < lbounds.y)
236:                    lbounds.y = position.y;
237:                if (position.z < lbounds.z)
238:                    lbounds.z = position.z;
239:
240:                if (position.x > ubounds.x)
241:                    ubounds.x = position.x;
242:                if (position.y > ubounds.y)
243:                    ubounds.y = position.y;
244:                if (position.z > ubounds.z)
245:                    ubounds.z = position.z;
246:
247:                if (boundsOnly)
248:                    return;
249:                if (curColor != null)
250:                    color = curColor;
251:                if (curNormal != null)
252:                    normal = curNormal;
253:
254:                vlist.addVertex(position, normal, color, vertexReplaceCode);
255:
256:                if (debug) {
257:                    System.err.println("outputVertex: flag "
258:                            + vertexReplaceCode);
259:                    System.err.println(" position " + position.toString());
260:                    if (normal != null)
261:                        System.err.println(" normal " + normal.toString());
262:                    if (color != null)
263:                        System.err.println(" color " + color.toString());
264:                }
265:            }
266:
267:            /**
268:             * Any global colors output by the decompressor are stored as per-vertex
269:             * color in the retained data used internally by the renderer.  This is
270:             * done for performance and simplicity reasons, at the expense of
271:             * replicating colors.
272:             *
273:             * The next method sets the current color that will be copied to each
274:             * succeeding vertex.  The outputColor() method is never called if
275:             * colors are bundled with each vertex in the compressed buffer.
276:             */
277:            void outputColor(Color4f color) {
278:                if (boundsOnly || positionsOnly)
279:                    return;
280:                if (debug)
281:                    System.err.println("outputColor: " + color.toString());
282:
283:                if ((vlist.vertexFormat & GeometryArray.COLOR) == 0) {
284:                    if (vlist.size() > 0)
285:                        throw new IllegalStateException(J3dI18N
286:                                .getString("GeometryDecompressorRetained2"));
287:
288:                    vlist.setVertexFormat(vlist.vertexFormat
289:                            | GeometryArray.COLOR);
290:                }
291:
292:                if (curColor == null)
293:                    curColor = new Color4f();
294:                curColor.set(color);
295:            }
296:
297:            /**
298:             * Set the current normal that will be copied to each succeeding vertex
299:             * output by the decompressor.  The per-vertex copy is always needed since
300:             * in Java 3D a normal is always associated with a vertex.  This is never
301:             * called if normals are bundled with each vertex in the compressed
302:             * buffer.
303:             */
304:            void outputNormal(Vector3f normal) {
305:                if (boundsOnly || positionsOnly)
306:                    return;
307:                if (debug)
308:                    System.err.println("outputNormal: " + normal.toString());
309:
310:                if ((vlist.vertexFormat & GeometryArray.NORMALS) == 0) {
311:                    if (vlist.size() > 0)
312:                        throw new IllegalStateException(J3dI18N
313:                                .getString("GeometryDecompressorRetained3"));
314:
315:                    vlist.setVertexFormat(vlist.vertexFormat
316:                            | GeometryArray.NORMALS);
317:                }
318:
319:                if (curNormal == null)
320:                    curNormal = new Vector3f();
321:                curNormal.set(normal);
322:            }
323:
324:            private void beginPrint() {
325:                System.err.println("\nGeometryDecompressorRetained");
326:
327:                switch (bufferDataType) {
328:                case TYPE_TRIANGLE:
329:                    System.err.println(" buffer TYPE_TRIANGLE");
330:                    break;
331:                case TYPE_LINE:
332:                    System.err.println(" buffer TYPE_LINE");
333:                    break;
334:                case TYPE_POINT:
335:                    System.err.println(" buffer TYPE_POINT");
336:                    break;
337:                default:
338:                    throw new IllegalArgumentException(J3dI18N
339:                            .getString("GeometryDecompressorRetained4"));
340:                }
341:
342:                System.err.print(" buffer data present: coords");
343:
344:                if ((dataPresent & CompressedGeometryHeader.NORMAL_IN_BUFFER) != 0)
345:                    System.err.print(" normals");
346:                if ((dataPresent & CompressedGeometryHeader.COLOR_IN_BUFFER) != 0)
347:                    System.err.print(" colors");
348:                if ((dataPresent & CompressedGeometryHeader.ALPHA_IN_BUFFER) != 0)
349:                    System.err.print(" alpha");
350:
351:                System.err.println();
352:                if (boundsOnly)
353:                    System.err.println(" computing bounds only");
354:                if (positionsOnly)
355:                    System.err.println(" computing positions only");
356:
357:                startTime = J3dClock.currentTimeMillis();
358:            }
359:
360:            private void endPrint() {
361:                endTime = J3dClock.currentTimeMillis();
362:
363:                if (benchmark || statistics)
364:                    printBench();
365:
366:                if (statistics)
367:                    printStats();
368:            }
369:
370:            private void printBench() {
371:                float t = (endTime - startTime) / 1000.0f;
372:
373:                if (boundsOnly) {
374:                    System.err.println(" decompression took " + t + " sec.\n");
375:                    return;
376:                }
377:
378:                System.err.println(" decompression + strip conversion took "
379:                        + t + " sec.");
380:
381:                switch (bufferDataType) {
382:                case TYPE_POINT:
383:                    System.err.println(" decompressed " + (vlist.size())
384:                            + " points at " + (vlist.size() / t)
385:                            + " points/sec.\n");
386:                    break;
387:                case TYPE_LINE:
388:                    System.err.println(" decompressed "
389:                            + (vlist.vertexCount - vlist.stripCount)
390:                            + " lines at "
391:                            + ((vlist.vertexCount - vlist.stripCount) / t)
392:                            + " lines/sec.\n");
393:                    break;
394:                case TYPE_TRIANGLE:
395:                    System.err.println(" decompressed "
396:                            + (vlist.vertexCount - 2 * vlist.stripCount)
397:                            + " triangles at "
398:                            + ((vlist.vertexCount - 2 * vlist.stripCount) / t)
399:                            + " triangles/sec.\n");
400:                    break;
401:                }
402:            }
403:
404:            private void printStats() {
405:                System.err.println(" bounding box:\n  lower "
406:                        + lbounds.toString() + "\n  upper "
407:                        + ubounds.toString());
408:
409:                if (boundsOnly)
410:                    return;
411:
412:                System.err
413:                        .print(" number of vertices in GeometryArray output: "
414:                                + vlist.vertexCount + "\n"
415:                                + " GeometryArray vertex data present: coords");
416:
417:                if ((vlist.vertexFormat & GeometryArray.NORMALS) != 0)
418:                    System.err.print(" normals");
419:
420:                if ((vlist.vertexFormat & GeometryArray.COLOR) != 0)
421:                    System.err.print(" colors");
422:
423:                if ((vlist.vertexFormat & GeometryArray.WITH_ALPHA) != 0)
424:                    System.err.print(" alpha");
425:
426:                System.err.println("\n number of strips: " + vlist.stripCount);
427:                if (vlist.stripCount > 0)
428:                    System.err
429:                            .println(" vertices/strip: "
430:                                    + ((float) vlist.vertexCount / (float) vlist.stripCount));
431:            }
432:        }
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.