| java.lang.Object javax.media.j3d.NativeConfigTemplate3D javax.media.j3d.Win32NativeConfigTemplate3D
Win32NativeConfigTemplate3D | class Win32NativeConfigTemplate3D extends NativeConfigTemplate3D (Code) | | Native config template class. A singleton instance of this class is
created by a factory method in the base class using reflection.
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Method Summary | |
native int | choosePixelFormat(long ctx, int screen, int[] attrList, long[] pFormatInfo) | native static void | freePixelFormatInfo(long pFormatInfo) | GraphicsConfiguration | getBestConfiguration(GraphicsConfigTemplate3D template, GraphicsConfiguration[] gc) Chooses the best PixelFormat for Java 3D apps. | native int | getStencilSize(long pFormatInfo, boolean offScreen) | int | getStencilSize(Canvas3D c3d) | boolean | hasDoubleBuffer(Canvas3D c3d) | boolean | hasSceneAntialiasingAccum(Canvas3D c3d) | boolean | hasSceneAntialiasingMultisample(Canvas3D c3d) | boolean | hasStereo(Canvas3D c3d) | native boolean | isDoubleBufferAvailable(long pFormatInfo, boolean offScreen) | boolean | isGraphicsConfigSupported(GraphicsConfigTemplate3D template, GraphicsConfiguration gc) Determine if a given GraphicsConfiguration object can be used
by Java 3D. | native boolean | isSceneAntialiasingAccumAvailable(long pFormatInfo, boolean offScreen) | native boolean | isSceneAntialiasingMultisampleAvailable(long pFormatInfo, boolean offScreen, int screen) | native boolean | isStereoAvailable(long pFormatInfo, boolean offScreen) |
Win32NativeConfigTemplate3D | Win32NativeConfigTemplate3D()(Code) | | |
choosePixelFormat | native int choosePixelFormat(long ctx, int screen, int[] attrList, long[] pFormatInfo)(Code) | | selects the proper visual
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freePixelFormatInfo | native static void freePixelFormatInfo(long pFormatInfo)(Code) | | |
getStencilSize | native int getStencilSize(long pFormatInfo, boolean offScreen)(Code) | | |
hasSceneAntialiasingAccum | boolean hasSceneAntialiasingAccum(Canvas3D c3d)(Code) | | |
hasSceneAntialiasingMultisample | boolean hasSceneAntialiasingMultisample(Canvas3D c3d)(Code) | | |
isDoubleBufferAvailable | native boolean isDoubleBufferAvailable(long pFormatInfo, boolean offScreen)(Code) | | |
isSceneAntialiasingAccumAvailable | native boolean isSceneAntialiasingAccumAvailable(long pFormatInfo, boolean offScreen)(Code) | | |
isSceneAntialiasingMultisampleAvailable | native boolean isSceneAntialiasingMultisampleAvailable(long pFormatInfo, boolean offScreen, int screen)(Code) | | |
isStereoAvailable | native boolean isStereoAvailable(long pFormatInfo, boolean offScreen)(Code) | | |
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