XmlDsigBase64Transform.cs :  » 2.6.4-mono-.net-core » System.Security » System » Security » Cryptography » Xml » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Security 
System.Security » System » Security » Cryptography » Xml » XmlDsigBase64Transform.cs
//
// XmlDsigBase64Transform.cs - Base64 Transform implementation for XML Signature
//
// Author:
//  Sebastien Pouliot <sebastien@ximian.com>
//
// (C) 2002, 2003 Motus Technologies Inc. (http://www.motus.com)
// (C) 2004 Novell (http://www.novell.com)
//

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.IO;
using System.Security.Cryptography;
using System.Text;
using System.Xml;

namespace System.Security.Cryptography.Xml{ 

  // http://www.w3.org/2000/09/xmldsig#base64
  public class XmlDsigBase64Transform : Transform {

    private CryptoStream cs;
    private Type[] input;
    private Type[] output;

    public XmlDsigBase64Transform () 
    {
      Algorithm = XmlSignature.AlgorithmNamespaces.XmlDsigBase64Transform;
    }

    public override Type[] InputTypes {
      get {
        if (input == null) {
          input = new Type [3];
          input[0] = typeof (System.IO.Stream);
          input[1] = typeof (System.Xml.XmlDocument);
          input[2] = typeof (System.Xml.XmlNodeList);
        }
        return input;
      }
    }

    public override Type[] OutputTypes {
      get {
        if (output == null) {
          output = new Type [1];
          output[0] = typeof (System.IO.Stream);
        }
        return output;
      }
    }

    protected override XmlNodeList GetInnerXml () 
    {
      return null; // THIS IS DOCUMENTED AS SUCH
    }

    public override object GetOutput () 
    {
      return (object) cs;
    }

    public override object GetOutput (Type type) 
    {
      if (type != typeof (System.IO.Stream))
        throw new ArgumentException ("type");
      return GetOutput ();
    }

    public override void LoadInnerXml (XmlNodeList nodeList) 
    {
      // documented as not changing the state of the transform
    }

    public override void LoadInput (object obj) 
    {
      XmlNodeList xnl = null;
      Stream stream = null;

      if (obj is Stream) 
        stream = (obj as Stream);
      else if (obj is XmlDocument)
        xnl = (obj as XmlDocument).SelectNodes ("//.");
      else if (obj is XmlNodeList)
        xnl = (XmlNodeList) obj;

      if (xnl != null) {
        stream = new MemoryStream ();
        StreamWriter sw = new StreamWriter (stream);
        foreach (XmlNode xn in xnl) {
          switch (xn.NodeType) {
          case XmlNodeType.Attribute:
          case XmlNodeType.Text:
          case XmlNodeType.CDATA:
          case XmlNodeType.SignificantWhitespace:
          case XmlNodeType.Whitespace:
            sw.Write (xn.Value);
            break;
          }
        }
        sw.Flush ();
        // ready to be re-used
        stream.Position = 0;
      }

      if (stream != null)
        cs = new CryptoStream (stream, new FromBase64Transform (), CryptoStreamMode.Read);
      // note: there is no default are other types won't throw an exception
    }
  }
}
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