JsonDeserializer.cs :  » 2.6.4-mono-.net-core » System.Web » System » Web » Script » Serialization » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Web 
System.Web » System » Web » Script » Serialization » JsonDeserializer.cs
//
// JsonDeserializer.cs
//
// Author:
//   Marek Habersack <mhabersack@novell.com>
//
// (C) 2008 Novell, Inc.  http://novell.com/
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Code is based on JSON_checker (http://www.json.org/JSON_checker/) and JSON_parser
// (http://fara.cs.uni-potsdam.de/~jsg/json_parser/) C sources. License for the original code
// follows:

#region Original License
/*
Copyright (c) 2005 JSON.org

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

The Software shall be used for Good, not Evil.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#endregion

using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;

namespace System.Web.Script.Serialization{
  internal sealed class JsonDeserializer
  {
    /* Universal error constant */
    const int __ = -1;
    const int UNIVERSAL_ERROR = __;
    
    /*
      Characters are mapped into these 31 character classes. This allows for
      a significant reduction in the size of the state transition table.
    */
    const int C_SPACE = 0x00;  /* space */
    const int C_WHITE = 0x01;  /* other whitespace */
    const int C_LCURB = 0x02;  /* {  */
    const int C_RCURB = 0x03;  /* } */
    const int C_LSQRB = 0x04;  /* [ */
    const int C_RSQRB = 0x05;  /* ] */
    const int C_COLON = 0x06;  /* : */
    const int C_COMMA = 0x07;  /* , */
    const int C_QUOTE = 0x08;  /* " */
    const int C_BACKS = 0x09;  /* \ */
    const int C_SLASH = 0x0A;  /* / */
    const int C_PLUS  = 0x0B;  /* + */
    const int C_MINUS = 0x0C;  /* - */
    const int C_POINT = 0x0D;  /* . */
    const int C_ZERO  = 0x0E;  /* 0 */
    const int C_DIGIT = 0x0F;  /* 123456789 */
    const int C_LOW_A = 0x10;  /* a */
    const int C_LOW_B = 0x11;  /* b */
    const int C_LOW_C = 0x12;  /* c */
    const int C_LOW_D = 0x13;  /* d */
    const int C_LOW_E = 0x14;  /* e */
    const int C_LOW_F = 0x15;  /* f */
    const int C_LOW_L = 0x16;  /* l */
    const int C_LOW_N = 0x17;  /* n */
    const int C_LOW_R = 0x18;  /* r */
    const int C_LOW_S = 0x19;  /* s */
    const int C_LOW_T = 0x1A;  /* t */
    const int C_LOW_U = 0x1B;  /* u */
    const int C_ABCDF = 0x1C;  /* ABCDF */
    const int C_E     = 0x1D;  /* E */
    const int C_ETC   = 0x1E;  /* everything else */
    const int C_STAR  = 0x1F;  /* * */
    const int C_I     = 0x20;  /* I */
    const int C_LOW_I = 0x21;  /* i */
    const int C_LOW_Y = 0x22;  /* y */
    const int C_N     = 0x23;  /* N */
    
    /* The state codes. */
    const int GO = 0x00;  /* start    */
    const int OK = 0x01;  /* ok       */
    const int OB = 0x02;  /* object   */
    const int KE = 0x03;  /* key      */
    const int CO = 0x04;  /* colon    */
    const int VA = 0x05;  /* value    */
    const int AR = 0x06;  /* array    */
    const int ST = 0x07;  /* string   */
    const int ES = 0x08;  /* escape   */
    const int U1 = 0x09;  /* u1       */
    const int U2 = 0x0A;  /* u2       */
    const int U3 = 0x0B;  /* u3       */
    const int U4 = 0x0C;  /* u4       */
    const int MI = 0x0D;  /* minus    */
    const int ZE = 0x0E;  /* zero     */
    const int IN = 0x0F;  /* integer  */
    const int FR = 0x10;  /* fraction */
    const int E1 = 0x11;  /* e        */
    const int E2 = 0x12;  /* ex       */
    const int E3 = 0x13;  /* exp      */
    const int T1 = 0x14;  /* tr       */
    const int T2 = 0x15;  /* tru      */
    const int T3 = 0x16;  /* true     */
    const int F1 = 0x17;  /* fa       */
    const int F2 = 0x18;  /* fal      */
    const int F3 = 0x19;  /* fals     */
    const int F4 = 0x1A;  /* false    */
    const int N1 = 0x1B;  /* nu       */
    const int N2 = 0x1C;  /* nul      */
    const int N3 = 0x1D;  /* null     */
    const int FX = 0x1E;  /* *.* *eE* */
    const int IV = 0x1F;  /* invalid input */
    const int UK = 0x20;  /* unquoted key name */
    const int UI = 0x21; /* ignore during unquoted key name construction */
    const int I1 = 0x22;  /* In */
    const int I2 = 0x23;  /* Inf */
    const int I3 = 0x24;  /* Infi */
    const int I4 = 0x25;  /* Infin */
    const int I5 = 0x26;  /* Infini */
    const int I6 = 0x27;  /* Infinit */
    const int I7 = 0x28;  /* Infinity */
    const int V1 = 0x29;  /* Na */
    const int V2 = 0x2A;  /* NaN */
    
    /* Actions */
    const int FA = -10; /* false */
    const int TR = -11; /* false */
    const int NU = -12; /* null */
    const int DE = -13; /* double detected by exponent e E */
    const int DF = -14; /* double detected by fraction . */
    const int SB = -15; /* string begin */
    const int MX = -16; /* integer detected by minus */
    const int ZX = -17; /* integer detected by zero */
    const int IX = -18; /* integer detected by 1-9 */
    const int EX = -19; /* next char is escaped */
    const int UC = -20; /* Unicode character read */
    const int SE =  -4; /* string end */
    const int AB =  -5; /* array begin */
    const int AE =  -7; /* array end */
    const int OS =  -6; /* object start */
    const int OE =  -8; /* object end */
    const int EO =  -9; /* empty object */
    const int CM =  -3; /* comma */
    const int CA =  -2; /* colon action */
    const int PX = -21; /* integer detected by plus */
    const int KB = -22; /* unquoted key name begin */
    const int UE = -23; /* unquoted key name end */
    const int IF = -25; /* Infinity */
    const int NN = -26; /* NaN */
    
    
    enum JsonMode {
      NONE,
      ARRAY,
      DONE,
      KEY,
      OBJECT
    };

    enum JsonType {
      NONE = 0,
      ARRAY_BEGIN,
      ARRAY_END,
      OBJECT_BEGIN,
      OBJECT_END,
      INTEGER,
      FLOAT,
      NULL,
      TRUE,
      FALSE,
      STRING,
      KEY,
      MAX
    };
    
    /*
      This array maps the 128 ASCII characters into character classes.
      The remaining Unicode characters should be mapped to C_ETC.
      Non-whitespace control characters are errors.
    */
    static readonly int[] ascii_class = {
      __,      __,      __,      __,      __,      __,      __,      __,
      __,      C_WHITE, C_WHITE, __,      __,      C_WHITE, __,      __,
      __,      __,      __,      __,      __,      __,      __,      __,
      __,      __,      __,      __,      __,      __,      __,      __,

      C_SPACE, C_ETC,   C_QUOTE, C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_QUOTE,
      C_ETC,   C_ETC,   C_STAR,   C_PLUS,  C_COMMA, C_MINUS, C_POINT, C_SLASH,
      C_ZERO,  C_DIGIT, C_DIGIT, C_DIGIT, C_DIGIT, C_DIGIT, C_DIGIT, C_DIGIT,
      C_DIGIT, C_DIGIT, C_COLON, C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_ETC,

      C_ETC,   C_ABCDF, C_ABCDF, C_ABCDF, C_ABCDF, C_E,     C_ABCDF, C_ETC,
      C_ETC,   C_I,   C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_N,   C_ETC,
      C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_ETC,   C_ETC,
      C_ETC,   C_ETC,   C_ETC,   C_LSQRB, C_BACKS, C_RSQRB, C_ETC,   C_ETC,

      C_ETC,   C_LOW_A, C_LOW_B, C_LOW_C, C_LOW_D, C_LOW_E, C_LOW_F, C_ETC,
      C_ETC,   C_LOW_I, C_ETC,   C_ETC,   C_LOW_L, C_ETC,   C_LOW_N, C_ETC,
      C_ETC,   C_ETC,   C_LOW_R, C_LOW_S, C_LOW_T, C_LOW_U, C_ETC,   C_ETC,
      C_ETC,   C_LOW_Y,   C_ETC,   C_LCURB, C_ETC,   C_RCURB, C_ETC,   C_ETC
    };

    static readonly int[,] state_transition_table = {
    /*
      The state transition table takes the current state and the current symbol,
      and returns either a new state or an action. An action is represented as a
      negative number. A JSON text is accepted if at the end of the text the
      state is OK and if the mode is MODE_DONE.

                               white                  '                   1-9                                   ABCDF  etc
                           space |  {  }  [  ]  :  ,  "  \  /  +  -  .  0  |  a  b  c  d  e  f  l  n  r  s  t  u  |  E  |  *  I  i  y  N */
      /*start    GO*/ {GO,GO,OS,__,AB,__,__,__,SB,__,__,PX,MX,__,ZX,IX,__,__,__,__,__,FA,__,__,__,__,TR,__,__,__,__,__,I1,__,__,V1},
      /*ok       OK*/ {OK,OK,__,OE,__,AE,__,CM,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*object   OB*/ {OB,OB,__,EO,__,__,__,__,SB,__,__,__,KB,__,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,__,KB,KB,KB,KB},
      /*key      KE*/ {KE,KE,__,__,__,__,__,__,SB,__,__,__,KB,__,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,KB,__,KB,KB,KB,KB},
      /*colon    CO*/ {CO,CO,__,__,__,__,CA,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*value    VA*/ {VA,VA,OS,__,AB,__,__,__,SB,__,__,PX,MX,__,ZX,IX,__,__,__,__,__,FA,__,NU,__,__,TR,__,__,__,__,__,I1,__,__,V1},
      /*array    AR*/ {AR,AR,OS,__,AB,AE,__,__,SB,__,__,PX,MX,__,ZX,IX,__,__,__,__,__,FA,__,NU,__,__,TR,__,__,__,__,__,I1,__,__,V1},
      /*string   ST*/ {ST,__,ST,ST,ST,ST,ST,ST,SE,EX,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST,ST},
      /*escape   ES*/ {__,__,__,__,__,__,__,__,ST,ST,ST,__,__,__,__,__,__,ST,__,__,__,ST,__,ST,ST,__,ST,U1,__,__,__,__,__,__,__,__},
      /*u1       U1*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,U2,U2,U2,U2,U2,U2,U2,U2,__,__,__,__,__,__,U2,U2,__,__,__,__,__,__},
      /*u2       U2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,U3,U3,U3,U3,U3,U3,U3,U3,__,__,__,__,__,__,U3,U3,__,__,__,__,__,__},
      /*u3       U3*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,U4,U4,U4,U4,U4,U4,U4,U4,__,__,__,__,__,__,U4,U4,__,__,__,__,__,__},
      /*u4       U4*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,UC,UC,UC,UC,UC,UC,UC,UC,__,__,__,__,__,__,UC,UC,__,__,__,__,__,__},
      /*minus    MI*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,ZE,IN,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I1,__,__,__},
      /*zero     ZE*/ {OK,OK,__,OE,__,AE,__,CM,__,__,__,__,__,DF,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*int      IN*/ {OK,OK,__,OE,__,AE,__,CM,__,__,__,__,__,DF,IN,IN,__,__,__,__,DE,__,__,__,__,__,__,__,__,DE,__,__,__,__,__,__},
      /*frac     FR*/ {OK,OK,__,OE,__,AE,__,CM,__,__,__,__,__,__,FR,FR,__,__,__,__,E1,__,__,__,__,__,__,__,__,E1,__,__,__,__,__,__},
      /*e        E1*/ {__,__,__,__,__,__,__,__,__,__,__,E2,E2,__,E3,E3,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*ex       E2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,E3,E3,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*exp      E3*/ {OK,OK,__,OE,__,AE,__,CM,__,__,__,__,__,__,E3,E3,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*tr       T1*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,T2,__,__,__,__,__,__,__,__,__,__,__},
      /*tru      T2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,T3,__,__,__,__,__,__,__,__},
      /*true     T3*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,OK,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*fa       F1*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,F2,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*fal      F2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,F3,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*fals     F3*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,F4,__,__,__,__,__,__,__,__,__,__},
      /*false    F4*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,OK,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*nu       N1*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,N2,__,__,__,__,__,__,__,__},
      /*nul      N2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,N3,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*null     N3*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,OK,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*_.       FX*/ {OK,OK,__,OE,__,AE,__,CM,__,__,__,__,__,__,FR,FR,__,__,__,__,E1,__,__,__,__,__,__,__,__,E1,__,__,__,__,__,__},
      /*inval.   IV*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*unq.key  UK*/ {UI,UI,__,__,__,__,UE,__,__,__,__,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,UK,__,UK,UK,UK,UK},
      /*unq.ign. UI*/ {UI,UI,__,__,__,__,UE,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*i1       I1*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I2,__,__,__,__,__,__,__,__,__,__,__,__},
      /*i2       I2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I3,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*i3       I3*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I4,__,__},
      /*i4       I4*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I5,__,__,__,__,__,__,__,__,__,__,__,__},
      /*i5       I5*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I6,__,__},
      /*i6       I6*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,I7,__,__,__,__,__,__,__,__,__},
      /*i7       I7*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,IF,__},
      /*v1       V1*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,V2,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__},
      /*v2       V2*/ {__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,NN},
    };

    JavaScriptSerializer serializer;
    JavaScriptTypeResolver typeResolver;
    int maxJsonLength;
    int currentPosition;
    int recursionLimit;
    int recursionDepth;
    
    Stack <JsonMode> modes;
    Stack <object> returnValue;
    JsonType jsonType;
    
    bool escaped;
    bool negated;
    int state;
    Stack <string> currentKey;
    StringBuilder buffer;
    char quoteChar;
    
    public JsonDeserializer (JavaScriptSerializer serializer)
    {
      this.serializer = serializer;
      this.maxJsonLength = serializer.MaxJsonLength;
      this.recursionLimit = serializer.RecursionLimit;
      this.typeResolver = serializer.TypeResolver;
      this.modes = new Stack <JsonMode> ();
      this.currentKey = new Stack <string> ();
      this.returnValue = new Stack <object> ();
      this.state = GO;
      this.currentPosition = 0;
      this.recursionDepth = 0;
    }

    public object Deserialize (string input)
    {
      if (input == null)
        throw new ArgumentNullException ("input");

      return Deserialize (new StringReader (input));
    }
    
    public object Deserialize (TextReader input)
    {
      if (input == null)
        throw new ArgumentNullException ("input");
      
      int value;
      buffer = new StringBuilder ();
      
      while (true) {
        value = input.Read ();
        if (value < 0)
          break;

        currentPosition++;
        if (currentPosition > maxJsonLength)
          throw new ArgumentException ("Maximum JSON input length has been exceeded.");

        if (!ProcessCharacter ((char) value))
          throw new InvalidOperationException ("JSON syntax error.");
      }

      object topObject = PeekObject ();
      if (buffer.Length > 0) {
        object result;

        if (ParseBuffer (out result)) {
          if (topObject != null)
            StoreValue (result);
          else
            PushObject (result);
        }
      }

      if (returnValue.Count > 1)
        throw new InvalidOperationException ("JSON syntax error.");

      object ret = PopObject ();
      return ret;
    }

#if DEBUG
    void DumpObject (string indent, object obj)
    {
      if (obj is Dictionary <string, object>) {
        Console.WriteLine (indent + "{");
        foreach (KeyValuePair <string, object> kvp in (Dictionary <string, object>)obj) {
          Console.WriteLine (indent + "\t\"{0}\": ", kvp.Key);
          DumpObject (indent + "\t\t", kvp.Value);
        }
        Console.WriteLine (indent + "}");
      } else if (obj is object[]) {
        Console.WriteLine (indent + "[");
        foreach (object o in (object[])obj)
          DumpObject (indent + "\t", o);
        Console.WriteLine (indent + "]");
      } else if (obj != null)
        Console.WriteLine (indent + obj.ToString ());
      else
        Console.WriteLine ("null");
    }
#endif
    
    void DecodeUnicodeChar ()
    {
      int len = buffer.Length;
      if (len < 6)
        throw new ArgumentException ("Invalid escaped unicode character specification (" + currentPosition + ")");

      int code = Int32.Parse (buffer.ToString ().Substring (len - 4), NumberStyles.HexNumber);
      buffer.Length = len - 6;
      buffer.Append ((char)code);
    }

    string GetModeMessage (JsonMode expectedMode)
    {
      switch (expectedMode) {
        case JsonMode.ARRAY:
          return "Invalid array passed in, ',' or ']' expected (" + currentPosition + ")";

        case JsonMode.KEY:
          return "Invalid object passed in, key name or ':' expected (" + currentPosition + ")";

        case JsonMode.OBJECT:
          return "Invalid object passed in, key value expected (" + currentPosition + ")";
          
        default:
          return "Invalid JSON string";
      }
    }
    
    void PopMode (JsonMode expectedMode)
    {
      JsonMode mode = PeekMode ();
      if (mode != expectedMode)
        throw new ArgumentException (GetModeMessage (mode));

      modes.Pop ();
    }

    void PushMode (JsonMode newMode)
    {
      modes.Push (newMode);
    }

    JsonMode PeekMode ()
    {
      if (modes.Count == 0)
        return JsonMode.NONE;

      return modes.Peek ();
    }

    void PushObject (object o)
    {
      returnValue.Push (o);
    }

    object PopObject (bool notIfLast)
    {
      int count = returnValue.Count;
      if (count == 0)
        return null;

      if (notIfLast && count == 1)
        return null;
      
      return returnValue.Pop ();
    }

    object PopObject ()
    {
      return PopObject (false);
    }
    
    object PeekObject ()
    {
      if (returnValue.Count == 0)
        return null;

      return returnValue.Peek ();
    }
    
    void RemoveLastCharFromBuffer ()
    {
      int len = buffer.Length;
      if (len == 0)
        return;
      buffer.Length = len - 1;
    }

    bool ParseBuffer (out object result)
    {
      result = null;
      
      if (jsonType == JsonType.NONE) {
        buffer.Length = 0;
        return false;
      }

      string s = buffer.ToString ();
      bool converted = true;
      int intValue;
      long longValue;
      decimal decimalValue;
      double doubleValue;
      
      switch (jsonType) {
        case JsonType.INTEGER:
          /* MS AJAX.NET JSON parser promotes big integers to double */
          
          if (Int32.TryParse (s, out intValue))
            result = intValue;
          else if (Int64.TryParse (s, out longValue))
            result = longValue;
          else if (Decimal.TryParse (s, out decimalValue))
            result = decimalValue;
          else if (Double.TryParse (s, out doubleValue))
            result = doubleValue;
          else
            converted = false;
          break;

        case JsonType.FLOAT:
          if (Decimal.TryParse (s, out decimalValue))
            result = decimalValue;
          else if (Double.TryParse (s, out doubleValue))
            result = doubleValue;
          else
            converted = false;
          break;

        case JsonType.TRUE:
          if (String.Compare (s, "true", StringComparison.Ordinal) == 0)
            result = true;
          else
            converted = false;
          break;

        case JsonType.FALSE:
          if (String.Compare (s, "false", StringComparison.Ordinal) == 0)
            result = false;
          else
            converted = false;
          break;

        case JsonType.NULL:
          if (String.Compare (s, "null", StringComparison.Ordinal) != 0)
            converted = false;
          break;

        case JsonType.STRING:
          if (s.StartsWith ("/Date(", StringComparison.Ordinal) && s.EndsWith (")/", StringComparison.Ordinal)) {
            long javaScriptTicks = Convert.ToInt64 (s.Substring (6, s.Length - 8));
            result = new DateTime ((javaScriptTicks * 10000) + JsonSerializer.InitialJavaScriptDateTicks, DateTimeKind.Utc);
          } else
            result = s;
          break;

        default:
          throw new InvalidOperationException (String.Format ("Internal error: unexpected JsonType ({0})", jsonType));
          
      }

      if (!converted)
        throw new ArgumentException ("Invalid JSON primitive: " + s);

      buffer.Length = 0;
      return true;
    }
    
    bool ProcessCharacter (char ch)
    {
      int next_class, next_state;

      if (ch >= 128)
        next_class = C_ETC;
      else {
        next_class = ascii_class [ch];
        if (next_class <= UNIVERSAL_ERROR)
          return false;
      }

      if (escaped) {
        escaped = false;
        RemoveLastCharFromBuffer ();
        
        switch (ch) {
          case 'b':
            buffer.Append ('\b');
            break;
          case 'f':
            buffer.Append ('\f');
            break;
          case 'n':
            buffer.Append ('\n');
            break;
          case 'r':
            buffer.Append ('\r');
            break;
          case 't':
            buffer.Append ('\t');
            break;
          case '"':
          case '\\':
          case '/':
            buffer.Append (ch);
            break;
          case 'u':
            buffer.Append ("\\u");
            break;
          default:
            return false;
        }
      } else if (jsonType != JsonType.NONE || !(next_class == C_SPACE || next_class == C_WHITE))
        buffer.Append (ch);

      next_state = state_transition_table [state, next_class];
      if (next_state >= 0) {
        state = next_state;
        return true;
      }

      object result;
      /* An action to perform */
      switch (next_state) {
        case UC: /* Unicode character */
          DecodeUnicodeChar ();
          state = ST;
          break;
          
        case EX: /* Escaped character */
          escaped = true;
          state = ES;
          break;

        case MX: /* integer detected by minus */
          jsonType = JsonType.INTEGER;
          state = MI;
          break;

        case PX: /* integer detected by plus */
          jsonType = JsonType.INTEGER;
          state = MI;
          break;
          
        case ZX: /* integer detected by zero */
          jsonType = JsonType.INTEGER;
          state = ZE;
          break;

        case IX: /* integer detected by 1-9 */
          jsonType = JsonType.INTEGER;
          state = IN;
          break;

        case DE: /* floating point number detected by exponent*/
          jsonType = JsonType.FLOAT;
          state = E1;
          break;

        case DF: /* floating point number detected by fraction */
          jsonType = JsonType.FLOAT;
          state = FX;
          break;

        case SB: /* string begin " or ' */
          buffer.Length = 0;
          quoteChar = ch;
          jsonType = JsonType.STRING;
          state = ST;
          break;

        case KB: /* unquoted key name begin */
          jsonType = JsonType.STRING;
          state = UK;
          break;

        case UE: /* unquoted key name end ':' */
          RemoveLastCharFromBuffer ();
          if (ParseBuffer (out result))
            StoreKey (result);
          jsonType = JsonType.NONE;
          
          PopMode (JsonMode.KEY);
          PushMode (JsonMode.OBJECT);
          state = VA;
          buffer.Length = 0;
          break;
          
        case NU: /* n */
          jsonType = JsonType.NULL;
          state = N1;
          break;

        case FA: /* f */
          jsonType = JsonType.FALSE;
          state = F1;
          break;

        case TR: /* t */
          jsonType = JsonType.TRUE;
          state = T1;
          break;

        case EO: /* empty } */
          result = PopObject (true);
          if (result != null)
            StoreValue (result);
          PopMode (JsonMode.KEY);
          state = OK;
          break;

        case OE: /* } */
          RemoveLastCharFromBuffer ();

          if (ParseBuffer (out result))
            StoreValue (result);

          result = PopObject (true);
          if (result != null)
            StoreValue (result);

          PopMode (JsonMode.OBJECT);

          jsonType = JsonType.NONE;
          state = OK;
          break;

        case AE: /* ] */
          RemoveLastCharFromBuffer ();
          if (ParseBuffer (out result))
            StoreValue (result);
          PopMode (JsonMode.ARRAY);
          result = PopObject (true);
          if (result != null)
            StoreValue (result);
          
          jsonType = JsonType.NONE;
          state = OK;
          break;

        case OS: /* { */
          RemoveLastCharFromBuffer ();
          CreateObject ();
          PushMode (JsonMode.KEY);
          
          state = OB;
          break;

        case AB: /* [ */
          RemoveLastCharFromBuffer ();
          CreateArray ();
          PushMode (JsonMode.ARRAY);

          state = AR;
          break;

        case SE: /* string end " or ' */
          if (ch == quoteChar) {
            RemoveLastCharFromBuffer ();

            switch (PeekMode ()) {
              case JsonMode.KEY:
                if (ParseBuffer (out result))
                  StoreKey (result);

                jsonType = JsonType.NONE;
                state = CO;
                buffer.Length = 0;
                break;

              case JsonMode.ARRAY:
              case JsonMode.OBJECT:
                if (ParseBuffer (out result))
                  StoreValue (result);
              
                jsonType = JsonType.NONE;
                state = OK;
                break;

              case JsonMode.NONE: /* A stand-alone string */
                jsonType = JsonType.STRING;
                state = IV; /* the rest of input is invalid */
                if (ParseBuffer (out result))
                  PushObject (result);
                break;
              
              default:
                throw new ArgumentException ("Syntax error: string in unexpected place.");
            }
          }
          break;

        case CM: /* , */
          RemoveLastCharFromBuffer ();

          // With MS.AJAX, a comma resets the recursion depth
          recursionDepth = 0;

          bool doStore = ParseBuffer (out result);
          switch (PeekMode ()) {
            case JsonMode.OBJECT:
              if (doStore)
                StoreValue (result);
              PopMode (JsonMode.OBJECT);
              PushMode (JsonMode.KEY);
              jsonType = JsonType.NONE;
              state = KE;
              break;

            case JsonMode.ARRAY:
              jsonType = JsonType.NONE;
              state = VA;
              if (doStore)
                StoreValue (result);
              break;

            default:
              throw new ArgumentException ("Syntax error: unexpected comma.");
          }
          
          break;

        case CA: /* : */
          RemoveLastCharFromBuffer ();

          // With MS.AJAX a colon increases recursion depth
          if (++recursionDepth >= recursionLimit)
            throw new ArgumentException ("Recursion limit has been reached on parsing input.");
          
          PopMode (JsonMode.KEY);
          PushMode (JsonMode.OBJECT);
          state = VA;
          break;

        case IF: /* Infinity */
        case NN: /* NaN */
          jsonType = JsonType.FLOAT;
          switch (PeekMode ()) {
            case JsonMode.ARRAY:
            case JsonMode.OBJECT:
               if (ParseBuffer (out result))
                 StoreValue (result);
              
              jsonType = JsonType.NONE;
              state = OK;
              break;

            case JsonMode.NONE: /* A stand-alone NaN/Infinity */
              jsonType = JsonType.FLOAT;
              state = IV; /* the rest of input is invalid */
               if (ParseBuffer (out result))
                 PushObject (result);
              break;
              
            default:
              throw new ArgumentException ("Syntax error: misplaced NaN/Infinity.");
          }
          buffer.Length = 0;
          break;
          
        default:
          throw new ArgumentException (GetModeMessage (PeekMode ()));
      }
      
      return true;
    }

    void CreateArray ()
    {
      var arr = new ArrayList ();
      PushObject (arr);
    }
    
    void CreateObject ()
    {
      var dict = new Dictionary <string, object> ();
      PushObject (dict);
    }

    void StoreKey (object o)
    {
      string key = o as string;
      if (key != null)
        key = key.Trim ();
      
      if (String.IsNullOrEmpty (key))
        throw new InvalidOperationException ("Internal error: key is null, empty or not a string.");
      
      currentKey.Push (key);
      Dictionary <string, object> dict = PeekObject () as Dictionary <string, object>;
      if (dict == null)
        throw new InvalidOperationException ("Internal error: current object is not a dictionary.");

      /* MS AJAX.NET silently overwrites existing currentKey value */
      dict [key] = null;
    }

    void StoreValue (object o)
    {
      Dictionary <string, object> dict = PeekObject () as Dictionary <string, object>;
      if (dict == null) {
        ArrayList arr = PeekObject () as ArrayList;
        if (arr == null)
          throw new InvalidOperationException ("Internal error: current object is not a dictionary or an array.");
        arr.Add (o);
        return;
      }

      string key;
      if (currentKey.Count == 0)
        key = null;
      else
        key = currentKey.Pop ();

      if (String.IsNullOrEmpty (key))
        throw new InvalidOperationException ("Internal error: object is a dictionary, but no key present.");
      
      dict [key] = o;
    }
  }
}
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