SwitchComponent.cs :  » Development » Sandcastle » Microsoft » Ddue » Tools » C# / CSharp Open Source

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C# / CSharp Open Source » Development » Sandcastle 
Sandcastle » Microsoft » Ddue » Tools » SwitchComponent.cs
// Copyright  Microsoft Corporation.
// This source file is subject to the Microsoft Permissive License.
// See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx.
// All other rights reserved.

using System;
using System.Collections.Generic;
using System.Configuration;
using System.Diagnostics;
using System.Xml;
using System.Xml.XPath;

namespace Microsoft.Ddue.Tools{

  public class SwitchComponent : BuildComponent {

    public SwitchComponent(BuildAssembler assembler, XPathNavigator configuration) : base(assembler, configuration) {

      // get the condition
      XPathNavigator condition_element = configuration.SelectSingleNode("switch");
      if (condition_element == null) {
        throw new ConfigurationErrorsException("You must specifiy a condition using the <switch> statement with a 'value' attribute.");
      }
      string condition_value = condition_element.GetAttribute("value", String.Empty);
      if (String.IsNullOrEmpty(condition_value)) {
        throw new ConfigurationErrorsException("The switch statement must have a 'value' attribute, which is an xpath expression.");
      }
      condition = XPathExpression.Compile(condition_value);

      // load the component stacks for each case
      XPathNodeIterator case_elements = configuration.Select("case");
      foreach (XPathNavigator case_element in case_elements) {
        string case_value = case_element.GetAttribute("value", String.Empty);
        BuildComponent[] components = BuildAssembler.LoadComponents(case_element);
        cases.Add(case_value, components);
      }
    }

    // data held by the component

    private XPathExpression condition;

    private Dictionary<string,IEnumerable<BuildComponent>> cases = new Dictionary<string,IEnumerable<BuildComponent>>();

    // the action of the component

    public override void Apply(XmlDocument document, string key) {

      // evaluate the condition
      string result = document.CreateNavigator().Evaluate(condition).ToString();

      // get the corresponding component stack
      IEnumerable<BuildComponent> components;
      if (cases.TryGetValue(result, out components)) {
        // apply it
        foreach (BuildComponent component in components) {
          component.Apply(document, key);
        }
      } else {
        // no such case exists
      }

    }

        protected override void  Dispose(bool disposing) {
            if (disposing) {
                foreach (IEnumerable<BuildComponent> components in cases.Values) {
                    foreach (BuildComponent component in components) {
                        component.Dispose();
                    }
                }
            }
            base.Dispose(disposing);
        }
  }

}
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