A 2D array of depth (Z) values stored in the most efficient format for a
particular device. Values are not accessible by the user and may only be
used to read the Z values and subsequently write them back.
Constructs a new native depth (z-buffer) component object with the
specified width and height.
Parameters: width - the width of the array of depth values Parameters: height - the height of the array of depth values
retrieveDepth
final void retrieveDepth(int[] buf, int wRead, int hRead)(Code)
retrieve depth data from input buffer
Fields inherited from javax.media.j3d.DepthComponentRetained