| java.lang.Object javax.media.j3d.IndexedObject javax.media.j3d.SceneGraphObjectRetained javax.media.j3d.NodeComponentRetained
All known Subclasses: javax.media.j3d.ShaderProgramRetained, javax.media.j3d.PolygonAttributesRetained, javax.media.j3d.ShaderAttributeSetRetained, javax.media.j3d.ColoringAttributesRetained, javax.media.j3d.AuralAttributesRetained, javax.media.j3d.TextureRetained, javax.media.j3d.MaterialRetained, javax.media.j3d.AppearanceRetained, javax.media.j3d.DepthComponentRetained, javax.media.j3d.LineAttributesRetained, javax.media.j3d.RenderingAttributesRetained, javax.media.j3d.TextureUnitStateRetained, javax.media.j3d.TexCoordGenerationRetained, javax.media.j3d.GeometryRetained, javax.media.j3d.ShaderAttributeRetained, javax.media.j3d.ShaderRetained, javax.media.j3d.PointAttributesRetained, javax.media.j3d.TransparencyAttributesRetained, javax.media.j3d.TextureAttributesRetained, javax.media.j3d.MediaContainerRetained, javax.media.j3d.ImageComponentRetained,
changedFrequent | int changedFrequent(Code) | | |
compChanged | int compChanged(Code) | | |
duplicateOnCloneTree | boolean duplicateOnCloneTree(Code) | | |
clearLive | void clearLive(int refCount)(Code) | | |
createMirrorObject | void createMirrorObject()(Code) | | |
decRefCnt | synchronized void decRefCnt()(Code) | | |
doSetLive | void doSetLive(boolean inBackgroundGroup, int refCount)(Code) | | |
getDuplicateOnCloneTree | boolean getDuplicateOnCloneTree()(Code) | | Returns this node's duplicateOnCloneTree value. The
duplicateOnCloneTree value is used to determine if NodeComponent
objects are to be duplicated or referenced during a
cloneTree operation. A value of true means
that this NodeComponent object should be duplicated, while a value
of false indicates that this NodeComponent object's
reference will be copied into the newly cloned object. This value
can be overriden via the forceDuplicate parameter of
the cloneTree method.
the value of this node's duplicateOnCloneTree See Also: Node.cloneTree |
getInImmCtx | boolean getInImmCtx()(Code) | | This gets the immedate mode context flag
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incRefCnt | synchronized void incRefCnt()(Code) | | |
initMirrorObject | void initMirrorObject()(Code) | | |
notifyUsers | synchronized void notifyUsers()(Code) | | |
setDuplicateOnCloneTree | void setDuplicateOnCloneTree(boolean duplicate)(Code) | | Sets this node's duplicateOnCloneTree value. The
duplicateOnCloneTree value is used to determine if NodeComponent
objects are to be duplicated or referenced during a
cloneTree operation. A value of true means
that this NodeComponent object should be duplicated, while a value
of false indicates that this NodeComponent object's
reference will be copied into the newly cloned object. This value
can be overriden via the forceDuplicate parameter of
the cloneTree method.
Parameters: duplicate - the value to set. See Also: Node.cloneTree |
setFrequencyChangeMask | void setFrequencyChangeMask(int bit, int mask)(Code) | | |
setInImmCtx | void setInImmCtx(boolean inCtx)(Code) | | This sets the immedate mode context flag
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setLive | void setLive(boolean inBackgroundGroup, int refCount)(Code) | | |
updateMirrorObject | void updateMirrorObject(int component, Object obj)(Code) | | |
Fields inherited from javax.media.j3d.IndexedObject | int[][] listIdx(Code)(Java Doc)
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