Java Doc for SoundRetained.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.IndexedObject
      javax.media.j3d.SceneGraphObjectRetained
         javax.media.j3d.NodeRetained
            javax.media.j3d.LeafRetained
               javax.media.j3d.SoundRetained

All known Subclasses:   javax.media.j3d.PointSoundRetained,  javax.media.j3d.BackgroundSoundRetained,
SoundRetained
abstract class SoundRetained extends LeafRetained (Code)
SoundRetained is an abstract class that contains instance varables common to all retained sounds.


Field Summary
final static  intALL_ATTIBS_DIRTY_BITS
    
final static  intALL_STATE_DIRTY_BITS
    
final static  intANGULAR_ATTENUATION_DIRTY_BIT
    
final static  intATTRIBUTE_DIRTY_BITS
    
final static  intBACK_DISTANCE_GAIN_DIRTY_BIT
    
final static  intBOUNDING_LEAF_DIRTY_BIT
    
final static  intBOUNDS_CHANGED
    
final static  intBOUNDS_DIRTY_BIT
    
final static  intCONTINUOUS_DIRTY_BIT
    
final static  intDIRECTIONAL_DIRTY_BITS
    
final static  intDIRECTION_DIRTY_BIT
    
final static  intDISTANCE_GAIN_DIRTY_BIT
    
final static  intENABLE_DIRTY_BIT
    
final static  intIMMEDIATE_MODE_DIRTY_BIT
    
final static  intINITIAL_GAIN_DIRTY_BIT
    
final static  intLIVE_DIRTY_BIT
    
final static  intLOAD_COMPLETE
    
final static  intLOAD_FAILED
    
final static  intLOAD_NULL
    
final static  intLOAD_PENDING
    
final static  intLOAD_SOUND_DIRTY_BIT
    
final static  intLOOP_COUNT_DIRTY_BIT
    
final static  intMUTE_DIRTY_BIT
    
final static  intNULL_SOUND
    
final static  intPAUSE_DIRTY_BIT
    
final static  intPOSITIONAL_DIRTY_BITS
    
final static  intPOSITION_DIRTY_BIT
    
final static  intPRIORITY_DIRTY_BIT
    
final static  intRATE_DIRTY_BIT
    
final static  intRELEASE_DIRTY_BIT
    
final static  intSOUND_DATA_DIRTY_BIT
    
final static  intXFORM_DIRTY_BIT
    
 BoundingLeafRetainedboundingLeaf
    
 booleancontinuous
     Flag denoting if sound silently continues playing when it's deactivated.
final static  booleandebugFlag
    
 longduration
    
 booleanenable
    
 booleaninImmCtx
    
 floatinitialGain
     Overall Scale Factor applied to sound.
final static  booleaninternalErrors
    
 booleanisViewScoped
    
 HashKeykey
    
 intloadStatus
    
 intloopCount
    
 SoundRetained[]mirrorSounds
    
 booleanmute
     Flag denoting if sound is explicitly muted, so that if begins playing it will be played silently.
 intnumMirrorSounds
    
 booleanpause
    
 floatpriority
     Sound priority ranking value.
 floatrate
     Rate Scale Factor applied to sounds playback sample rate in Hertz.
 booleanrelease
     Type of release when sound is disabled.
 BoundsschedulingRegion
     The Boundary object defining the sound's scheduling region.
 SoundRetainedsgSound
    
 MediaContainersoundData
    
 intsoundType
    
final static  inttargetThreads
    
 BoundstransformedRegion
    


Method Summary
 voidchangeAtomList(SoundSchedulerAtom atom, int loadStatus)
    
 voidclearLive(SetLiveState s)
    
 voiddebugPrint(String message)
    
 voiddispatchAttribChange(int dirtyBit, Object argument)
    
 voiddispatchStateChange(int dirtyBit, Object argument)
    
 booleangetContinuousEnable()
    
 longgetDuration()
    
 booleangetEnable()
    
 booleangetInImmCtx()
    
 floatgetInitialGain()
     Get the overall gain (applied to the sound data associated with source).
 intgetLoop()
    
 voidgetMirrorObjects(ArrayList leafList, HashKey key)
    
 SoundRetainedgetMirrorSound(HashKey key)
     This gets the mirror sound for this sound given the key.
 booleangetMute()
     Retrieves sound Mute state. A return value of true does not imply that the sound has been started playing or is still playing silently.
 intgetNumberOfChannelsUsed()
     Retrieves number of channels allocated for this sound on the primary view's audio device.
 intgetNumberOfChannelsUsed(View viewRef)
     Retrieves number of channels allocated for this sound on the audio devices associated with a given view.
 booleangetPause()
     Retrieves sound Pause state.
 floatgetPriority()
     Retrieves sound's priority value.
 floatgetRateScaleFactor()
    
 booleangetReleaseEnable()
    
 BoundingLeafgetSchedulingBoundingLeaf()
    
 BoundsgetSchedulingBounds()
     Get the Sound's scheduling region.
 MediaContainergetSoundData()
    
synchronized  voidinitMirrorObject(SoundRetained ms)
    
 booleanisPlaying()
    
 booleanisPlaying(View viewRef)
    
 booleanisPlayingSilently()
    
 booleanisPlayingSilently(View viewRef)
    
 booleanisReady()
     Retrieves sound's ready state for ALL active views. For this node, the list of sound scheduler atoms associated with each view is maintained.
 booleanisReady(View viewRef)
     Retrieves sound's ready state for a particular view. For this node, the list of sound scheduler atoms associated with each view is maintained.
 voidmergeTransform(TransformGroupRetained xform)
    
 voidsetContinuousEnable(boolean state)
    
 voidsetEnable(boolean state)
     Sets the flag denotine sound enabled/disabled and sends a message for the following to be done: If state is true: if sound is not playing, sound is started.
 voidsetInImmCtx(boolean inCtx)
    
 voidsetInitialGain(float scaleFactor)
    
 voidsetLive(SetLiveState s)
    
 voidsetLoop(int loopCount)
    
 voidsetMute(boolean state)
     Set mute state flag.
 voidsetPause(boolean state)
     Set pause state flag.
 voidsetPriority(float rank)
     Set sound's proirity value.
 voidsetRateScaleFactor(float scaleFactor)
    
 voidsetReleaseEnable(boolean state)
    
 voidsetSchedulingBoundingLeaf(BoundingLeaf region)
     Set the Sound's scheduling region to the specified Leaf node.
 voidsetSchedulingBounds(Bounds region)
     Set the Sound's scheduling region.
 voidsetSoundData(MediaContainer soundData)
    
 voidsetSoundDataState(MediaContainer soundData)
    
 voidupdateBoundingLeaf(long refTime)
    
synchronized  voidupdateMirrorObject(Object[] objs)
    
 voidupdateTransformChange()
    

Field Detail
ALL_ATTIBS_DIRTY_BITS
final static int ALL_ATTIBS_DIRTY_BITS(Code)



ALL_STATE_DIRTY_BITS
final static int ALL_STATE_DIRTY_BITS(Code)



ANGULAR_ATTENUATION_DIRTY_BIT
final static int ANGULAR_ATTENUATION_DIRTY_BIT(Code)



ATTRIBUTE_DIRTY_BITS
final static int ATTRIBUTE_DIRTY_BITS(Code)



BACK_DISTANCE_GAIN_DIRTY_BIT
final static int BACK_DISTANCE_GAIN_DIRTY_BIT(Code)



BOUNDING_LEAF_DIRTY_BIT
final static int BOUNDING_LEAF_DIRTY_BIT(Code)



BOUNDS_CHANGED
final static int BOUNDS_CHANGED(Code)



BOUNDS_DIRTY_BIT
final static int BOUNDS_DIRTY_BIT(Code)



CONTINUOUS_DIRTY_BIT
final static int CONTINUOUS_DIRTY_BIT(Code)



DIRECTIONAL_DIRTY_BITS
final static int DIRECTIONAL_DIRTY_BITS(Code)



DIRECTION_DIRTY_BIT
final static int DIRECTION_DIRTY_BIT(Code)



DISTANCE_GAIN_DIRTY_BIT
final static int DISTANCE_GAIN_DIRTY_BIT(Code)



ENABLE_DIRTY_BIT
final static int ENABLE_DIRTY_BIT(Code)



IMMEDIATE_MODE_DIRTY_BIT
final static int IMMEDIATE_MODE_DIRTY_BIT(Code)



INITIAL_GAIN_DIRTY_BIT
final static int INITIAL_GAIN_DIRTY_BIT(Code)



LIVE_DIRTY_BIT
final static int LIVE_DIRTY_BIT(Code)



LOAD_COMPLETE
final static int LOAD_COMPLETE(Code)
Load Sound Data Status



LOAD_FAILED
final static int LOAD_FAILED(Code)



LOAD_NULL
final static int LOAD_NULL(Code)



LOAD_PENDING
final static int LOAD_PENDING(Code)



LOAD_SOUND_DIRTY_BIT
final static int LOAD_SOUND_DIRTY_BIT(Code)



LOOP_COUNT_DIRTY_BIT
final static int LOOP_COUNT_DIRTY_BIT(Code)



MUTE_DIRTY_BIT
final static int MUTE_DIRTY_BIT(Code)



NULL_SOUND
final static int NULL_SOUND(Code)
Null Sound identifier denotes sound is not created or initialized



PAUSE_DIRTY_BIT
final static int PAUSE_DIRTY_BIT(Code)



POSITIONAL_DIRTY_BITS
final static int POSITIONAL_DIRTY_BITS(Code)



POSITION_DIRTY_BIT
final static int POSITION_DIRTY_BIT(Code)



PRIORITY_DIRTY_BIT
final static int PRIORITY_DIRTY_BIT(Code)



RATE_DIRTY_BIT
final static int RATE_DIRTY_BIT(Code)



RELEASE_DIRTY_BIT
final static int RELEASE_DIRTY_BIT(Code)



SOUND_DATA_DIRTY_BIT
final static int SOUND_DATA_DIRTY_BIT(Code)



XFORM_DIRTY_BIT
final static int XFORM_DIRTY_BIT(Code)



boundingLeaf
BoundingLeafRetained boundingLeaf(Code)
The bounding leaf reference



continuous
boolean continuous(Code)
Flag denoting if sound silently continues playing when it's deactivated.



debugFlag
final static boolean debugFlag(Code)



duration
long duration(Code)



enable
boolean enable(Code)
Switch for turning sound on or off while the sound is "active"



inImmCtx
boolean inImmCtx(Code)
This is true when this sound is referenced in an immediate mode context



initialGain
float initialGain(Code)
Overall Scale Factor applied to sound.



internalErrors
final static boolean internalErrors(Code)



isViewScoped
boolean isViewScoped(Code)



key
HashKey key(Code)



loadStatus
int loadStatus(Code)



loopCount
int loopCount(Code)
Number of times sound is looped/repeated during play



mirrorSounds
SoundRetained[] mirrorSounds(Code)



mute
boolean mute(Code)
Flag denoting if sound is explicitly muted, so that if begins playing it will be played silently.



numMirrorSounds
int numMirrorSounds(Code)



pause
boolean pause(Code)
Flag denoting if sound is paused from playing - waiting to be resumed



priority
float priority(Code)
Sound priority ranking value. Valid values are 0.0 to 1.0



rate
float rate(Code)
Rate Scale Factor applied to sounds playback sample rate in Hertz. Valid values are 0.0 to 1.0



release
boolean release(Code)
Type of release when sound is disabled. If true, sound plays thru to end of sample before disabled Otherwise, sound is disabled immediately.



schedulingRegion
Bounds schedulingRegion(Code)
The Boundary object defining the sound's scheduling region.



sgSound
SoundRetained sgSound(Code)



soundData
MediaContainer soundData(Code)
sound data associated with sound source



soundType
int soundType(Code)



targetThreads
final static int targetThreads(Code)



transformedRegion
Bounds transformedRegion(Code)
The transformed bounds from either schedulingRegion or boundingLeaf





Method Detail
changeAtomList
void changeAtomList(SoundSchedulerAtom atom, int loadStatus)(Code)



clearLive
void clearLive(SetLiveState s)(Code)



debugPrint
void debugPrint(String message)(Code)



dispatchAttribChange
void dispatchAttribChange(int dirtyBit, Object argument)(Code)
Dispatch a message about a sound attribute change



dispatchStateChange
void dispatchStateChange(int dirtyBit, Object argument)(Code)
Dispatch a message about a sound state change



getContinuousEnable
boolean getContinuousEnable()(Code)
Retrieves sound's continuous play flag flag denoting if deactivated sound silently continues playing



getDuration
long getDuration()(Code)
Retrieves sound's duration in milliseconds sound's duration, returns DURATION_UNKNOWN if duration could not be queried from the audio device



getEnable
boolean getEnable()(Code)
Retrieves sound's enabled flag sound enabled flag



getInImmCtx
boolean getInImmCtx()(Code)
This gets the immedate mode context flag



getInitialGain
float getInitialGain()(Code)
Get the overall gain (applied to the sound data associated with source). overall gain of sound source



getLoop
int getLoop()(Code)
Retrieves the loop count loop count for data associated with sound



getMirrorObjects
void getMirrorObjects(ArrayList leafList, HashKey key)(Code)



getMirrorSound
SoundRetained getMirrorSound(HashKey key)(Code)
This gets the mirror sound for this sound given the key.



getMute
boolean getMute()(Code)
Retrieves sound Mute state. A return value of true does not imply that the sound has been started playing or is still playing silently. mute state flag
since:
   Java 3D 1.3



getNumberOfChannelsUsed
int getNumberOfChannelsUsed()(Code)
Retrieves number of channels allocated for this sound on the primary view's audio device. number of channels used by sound across all devices



getNumberOfChannelsUsed
int getNumberOfChannelsUsed(View viewRef)(Code)
Retrieves number of channels allocated for this sound on the audio devices associated with a given view.
Parameters:
  viewRef - view to test sound playing silently state for number of channels used by this sound on a particular device



getPause
boolean getPause()(Code)
Retrieves sound Pause state. A return value of true does not imply that the sound has been started playing auditibly or silently. mute state flag
since:
   Java 3D 1.3



getPriority
float getPriority()(Code)
Retrieves sound's priority value. sound priority value



getRateScaleFactor
float getRateScaleFactor()(Code)
Retrieves sound's rate scale factor sound rate scale factor



getReleaseEnable
boolean getReleaseEnable()(Code)
Retrieves release flag for sound associated with this source node sound's release flag



getSchedulingBoundingLeaf
BoundingLeaf getSchedulingBoundingLeaf()(Code)
Get the Sound's scheduling region



getSchedulingBounds
Bounds getSchedulingBounds()(Code)
Get the Sound's scheduling region. this Sound's scheduling region information



getSoundData
MediaContainer getSoundData()(Code)
Retrieves sound data associated with this sound source node sound source data container



initMirrorObject
synchronized void initMirrorObject(SoundRetained ms)(Code)



isPlaying
boolean isPlaying()(Code)
Retrieves sound's playing status true if potentially audible (enabled and active) on ANY audio device false otherwise sound playing flag



isPlaying
boolean isPlaying(View viewRef)(Code)
Retrieves sound's playing status for a particular view true if potentially audible (enabled and active) on audio device associated with the given view false otherwise
Parameters:
  viewRef - view to test sound playing state for sound playing flag



isPlayingSilently
boolean isPlayingSilently()(Code)
Retrieves sound's playing silently status true if enabled but not active (on any device) false otherwise sound playing flag



isPlayingSilently
boolean isPlayingSilently(View viewRef)(Code)
Retrieves sound's playing silently status for a particular view true if potentially audible (enabled and active) on audio device associated with the given view false otherwise
Parameters:
  viewRef - view to test sound playing silently state for sound playing flag



isReady
boolean isReady()(Code)
Retrieves sound's ready state for ALL active views. For this node, the list of sound scheduler atoms associated with each view is maintained. The 'loaded' (=is ready) state is true only if the following are true for all views/sound schedulers:
    1) the Sound node has a non-null sound data and this data has sucessfully been loaded/opened/copied/attached;
    2) the Sound node is live;
    3) there is at least one active View in the Universe; and
    4) an instance of an AudioDevice is attached to the current PhysicalEnvironment.
true if potentially playable (audibly or silently); false otherwise



isReady
boolean isReady(View viewRef)(Code)
Retrieves sound's ready state for a particular view. For this node, the list of sound scheduler atoms associated with each view is maintained. The 'loaded' (=is ready) state is true only if the following are true for the given view:
    1) the Sound node has a non-null sound data and this data has sucessfully been loaded/opened/copied/attached;
    2) the Sound node is live;
    3) the given View is active in the Universe; and
    4) an instance of an AudioDevice is attached to the current PhysicalEnvironment.

Parameters:
  viewRef - view to test sound readiness for true if potentially playable (audibly or silently); false otherwise



mergeTransform
void mergeTransform(TransformGroupRetained xform)(Code)



setContinuousEnable
void setContinuousEnable(boolean state)(Code)
Enable or disable continuous play flag
Parameters:
  state - denotes if sound continues playing silently when deactivated



setEnable
void setEnable(boolean state)(Code)
Sets the flag denotine sound enabled/disabled and sends a message for the following to be done: If state is true: if sound is not playing, sound is started. if sound is playing, sound is stopped, then re-started. If state is false: if sound is playing, sound is stopped
Parameters:
  state - true or false to enable or disable the sound



setInImmCtx
void setInImmCtx(boolean inCtx)(Code)
This sets the immedate mode context flag



setInitialGain
void setInitialGain(float scaleFactor)(Code)
Set the gain scale factor applied to this sound
Parameters:
  amplitude - gain scale factor



setLive
void setLive(SetLiveState s)(Code)



setLoop
void setLoop(int loopCount)(Code)
Sets the sound's loop count
Parameters:
  loopCount - number of times sound is looped during play



setMute
void setMute(boolean state)(Code)
Set mute state flag. If the sound is playing it will be set to play silently
Parameters:
  state - flag
since:
   Java 3D 1.3



setPause
void setPause(boolean state)(Code)
Set pause state flag. If the sound is playing it will be paused
Parameters:
  state - flag
since:
   Java 3D 1.3



setPriority
void setPriority(float rank)(Code)
Set sound's proirity value.
Parameters:
  priority - value used to order sound's importance for playback.



setRateScaleFactor
void setRateScaleFactor(float scaleFactor)(Code)
Set scale factor
Parameters:
  scaleFactor - applied to sound playback rate



setReleaseEnable
void setReleaseEnable(boolean state)(Code)
Enable or disable the release flag for this sound source
Parameters:
  state - flag denoting release sound before stopping



setSchedulingBoundingLeaf
void setSchedulingBoundingLeaf(BoundingLeaf region)(Code)
Set the Sound's scheduling region to the specified Leaf node.



setSchedulingBounds
void setSchedulingBounds(Bounds region)(Code)
Set the Sound's scheduling region.
Parameters:
  region - a region that contains the Sound's new scheduling region



setSoundData
void setSoundData(MediaContainer soundData)(Code)
Associates sound data with this sound source node Attempt to load sound
Parameters:
  soundData - descrition of sound source data



setSoundDataState
void setSoundDataState(MediaContainer soundData)(Code)
Assign value into sound data field
Parameters:
  soundData - description of sound source data



updateBoundingLeaf
void updateBoundingLeaf(long refTime)(Code)



updateMirrorObject
synchronized void updateMirrorObject(Object[] objs)(Code)



updateTransformChange
void updateTransformChange()(Code)



Fields inherited from javax.media.j3d.LeafRetained
boolean boundsDirty(Code)(Java Doc)
SwitchState switchState(Code)(Java Doc)

Methods inherited from javax.media.j3d.LeafRetained
protected Object clone(boolean forceDuplicate)(Code)(Java Doc)
void getMirrorObjects(ArrayList l, HashKey k)(Code)(Java Doc)
void updateBoundingLeaf()(Code)(Java Doc)
void updateBounds()(Code)(Java Doc)
void updateMirrorObject(Object[] args)(Code)(Java Doc)
void updateTransformChange()(Code)(Java Doc)

Fields inherited from javax.media.j3d.NodeRetained
final static int ALTERNATEAPPEARANCE(Code)(Java Doc)
final static int AMBIENTLIGHT(Code)(Java Doc)
final static int BACKGROUND(Code)(Java Doc)
final static int BACKGROUNDSOUND(Code)(Java Doc)
final static int BEHAVIOR(Code)(Java Doc)
final static int BOUNDINGLEAF(Code)(Java Doc)
final static int BRANCHGROUP(Code)(Java Doc)
final static int CLIP(Code)(Java Doc)
final static int CONESOUND(Code)(Java Doc)
final static int CONTAINS_VIEWPLATFORM(Code)(Java Doc)
final static int CURRENT_LOCAL_TO_VWORLD(Code)(Java Doc)
final static int DECALGROUP(Code)(Java Doc)
final static int DIRECTIONALLIGHT(Code)(Java Doc)
final static int EXPONENTIALFOG(Code)(Java Doc)
final static int GROUP(Code)(Java Doc)
final static int LAST_LOCAL_TO_VWORLD(Code)(Java Doc)
final static int LINEARFOG(Code)(Java Doc)
final static int LINK(Code)(Java Doc)
final static int MODELCLIP(Code)(Java Doc)
final static int MORPH(Code)(Java Doc)
final static int NUMNODES(Code)(Java Doc)
final static int ORDEREDGROUP(Code)(Java Doc)
final static int ORIENTEDSHAPE3D(Code)(Java Doc)
final static int POINTLIGHT(Code)(Java Doc)
final static int POINTSOUND(Code)(Java Doc)
final static int SHAPE(Code)(Java Doc)
final static int SHAREDGROUP(Code)(Java Doc)
final static int SOUNDSCAPE(Code)(Java Doc)
final static int SPOTLIGHT(Code)(Java Doc)
final static int SWITCH(Code)(Java Doc)
final static int TRANSFORMGROUP(Code)(Java Doc)
final static int VIEWPLATFORM(Code)(Java Doc)
final static int VIEWSPECIFICGROUP(Code)(Java Doc)
Bounds apiBounds(Code)(Java Doc)
boolean boundsAutoCompute(Code)(Java Doc)
ArrayList branchGroupPaths(Code)(Java Doc)
protected Bounds cachedBounds(Code)(Java Doc)
int childIndex(Code)(Java Doc)
boolean collidable(Code)(Java Doc)
BackgroundRetained geometryBackground(Code)(Java Doc)
boolean inSharedGroup(Code)(Java Doc)
Bounds localBounds(Code)(Java Doc)
Transform3D localToVworld(Code)(Java Doc)
int localToVworldIndex(Code)(Java Doc)
HashKey localToVworldKeys(Code)(Java Doc)
Locale locale(Code)(Java Doc)
int nnuId(Code)(Java Doc)
String nodeId(Code)(Java Doc)
int nodeType(Code)(Java Doc)
Integer orderedId(Code)(Java Doc)
NodeRetained parent(Code)(Java Doc)
GroupRetained parentSwitchLink(Code)(Java Doc)
GroupRetained parentTransformLink(Code)(Java Doc)
boolean pickable(Code)(Java Doc)
int refCount(Code)(Java Doc)
TransformGroupRetained staticTransform(Code)(Java Doc)
VirtualUniverse universe(Code)(Java Doc)
protected boolean validCachedBounds(Code)(Java Doc)

Methods inherited from javax.media.j3d.NodeRetained
void clearLive(SetLiveState s)(Code)(Java Doc)
void computeCombineBounds(Bounds bounds)(Code)(Java Doc)
void computeNonLiveLocalToVworld(Transform3D t, Node caller)(Code)(Java Doc)
void dirtyBoundsCache()(Code)(Java Doc)
void doSetLive(SetLiveState s)(Code)(Java Doc)
public int equal(NnuId obj)(Code)(Java Doc)
void findCollidableFlags(boolean collide)(Code)(Java Doc)
void findPickableFlags(boolean pick)(Code)(Java Doc)
void findTransformLevels(int transformLevels)(Code)(Java Doc)
Bounds getBounds()(Code)(Java Doc)
boolean getBoundsAutoCompute()(Code)(Java Doc)
boolean getCollidable()(Code)(Java Doc)
Transform3D getCurrentLocalToVworld()(Code)(Java Doc)
Transform3D getCurrentLocalToVworld(int index)(Code)(Java Doc)
Transform3D getCurrentLocalToVworld(HashKey key)(Code)(Java Doc)
Bounds getEffectiveBounds()(Code)(Java Doc)
public int getId()(Code)(Java Doc)
Transform3D getLastLocalToVworld()(Code)(Java Doc)
Transform3D getLastLocalToVworld(int index)(Code)(Java Doc)
Transform3D getLastLocalToVworld(HashKey key)(Code)(Java Doc)
Bounds getLocalBounds(Bounds bounds)(Code)(Java Doc)
void getLocalToVworld(Transform3D t)(Code)(Java Doc)
void getLocalToVworld(SceneGraphPath path, Transform3D t)(Code)(Java Doc)
void getLocalToVworld(Transform3D t, HashKey key)(Code)(Java Doc)
Locale getLocale()(Code)(Java Doc)
NodeRetained getParent()(Code)(Java Doc)
boolean getPickable()(Code)(Java Doc)
VirtualUniverse getVirtualUniverse()(Code)(Java Doc)
boolean isStatic()(Code)(Java Doc)
void merge(CompileState compState)(Code)(Java Doc)
void mergeTransform(TransformGroupRetained xform)(Code)(Java Doc)
void notifySceneGraphChanged(boolean globalTraverse)(Code)(Java Doc)
int[] processViewSpecificInfo(int mode, HashKey k, View v, ArrayList vsgList, int[] keyList, ArrayList leafList)(Code)(Java Doc)
void recombineAbove()(Code)(Java Doc)
void removeNodeData(SetLiveState s)(Code)(Java Doc)
void searchGeometryAtoms(UnorderList list)(Code)(Java Doc)
void setAuxData(SetLiveState s, int index, int hkIndex)(Code)(Java Doc)
void setBounds(Bounds bounds)(Code)(Java Doc)
void setBoundsAutoCompute(boolean autoCompute)(Code)(Java Doc)
void setCollidable(boolean collidable)(Code)(Java Doc)
void setLive(SetLiveState s)(Code)(Java Doc)
void setNodeData(SetLiveState s)(Code)(Java Doc)
void setParent(NodeRetained parent)(Code)(Java Doc)
void setPickable(boolean pickable)(Code)(Java Doc)
void transformBounds(SceneGraphPath path, Bounds bound)(Code)(Java Doc)
void updateCollidable(HashKey keys, boolean collide)(Code)(Java Doc)
synchronized void updateLocalToVworld()(Code)(Java Doc)
void updatePickable(HashKey pickKeys, boolean pick)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObjectRetained
final static int DONT_MERGE(Code)(Java Doc)
final static int MERGE(Code)(Java Doc)
final static int MERGE_DONE(Code)(Java Doc)
boolean inBackgroundGroup(Code)(Java Doc)
boolean inSetLive(Code)(Java Doc)
int mergeFlag(Code)(Java Doc)
boolean onUpdateList(Code)(Java Doc)
SceneGraphObject source(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObjectRetained
void clearLive(VirtualUniverse univ, int index, boolean sharedGroup, HashKey[] keys)(Code)(Java Doc)
void clearLive()(Code)(Java Doc)
protected Object clone()(Code)(Java Doc)
void compile(CompileState compState)(Code)(Java Doc)
void doSetLive(boolean inBackgroundGroup)(Code)(Java Doc)
void doSetLive(SetLiveState s)(Code)(Java Doc)
SceneGraphObject getSource()(Code)(Java Doc)
VirtualUniverse getVirtualUniverse()(Code)(Java Doc)
void handleFrequencyChange(int bit)(Code)(Java Doc)
boolean isInSetLive()(Code)(Java Doc)
boolean isStatic()(Code)(Java Doc)
void markAsLive()(Code)(Java Doc)
void merge(CompileState compState)(Code)(Java Doc)
void mergeTransform(TransformGroupRetained xform)(Code)(Java Doc)
void setCompiled()(Code)(Java Doc)
void setLive(boolean inBackgroundGroup)(Code)(Java Doc)
void setLive(SetLiveState s)(Code)(Java Doc)
void setSource(SceneGraphObject source)(Code)(Java Doc)
void traverse(boolean sameLevel, int level)(Code)(Java Doc)

Fields inherited from javax.media.j3d.IndexedObject
int[][] listIdx(Code)(Java Doc)

Methods inherited from javax.media.j3d.IndexedObject
synchronized int getIdxUsed(VirtualUniverse u)(Code)(Java Doc)
abstract VirtualUniverse getVirtualUniverse()(Code)(Java Doc)
void incIdxUsed()(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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