Java Doc for ViewPlatform.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.Node
         javax.media.j3d.Leaf
            javax.media.j3d.ViewPlatform

ViewPlatform
public class ViewPlatform extends Leaf (Code)
The ViewPlatform leaf node object controls the position, orientation and scale of the viewer. It is the node in the scene graph that a View object connects to. A viewer navigates through the virtual universe by changing the transform in the scene graph hierarchy above the ViewPlatform.

The View Attach Policy

The actual view that Java 3D's renderer draws depends on the view attach policy specified within the currently attached ViewPlatform. The view attach policy, set by the setViewAttachPolicy method, is one of the following:

  • View.NOMINAL_HEAD - ensures that the end-user's nominal eye position in the physical world corresponds to the virtual eye's nominal eye position in the virtual world (the ViewPlatform's origin). In essence, this policy tells Java 3D to position the virtual eyepoint relative to the ViewPlatform origin in the same way as the physical eyepoint is positioned relative to its nominal physical-world origin. Deviations in the physical eye's position and orientation from nominal in the physical world generate corresponding deviations of the virtual eye's position and orientation in the virtual world. This is the default view attach policy.
  • View.NOMINAL_FEET - ensures that the end-user's virtual feet always touch the virtual ground. This policy tells Java 3D to compute the physical-to-virtual-world correspondence in a way that enforces this constraint. Java 3D does so by appropriately offsetting the physical eye's position by the end-user's physical height. Java 3D uses the nominalEyeHeightFromGround parameter found in the PhysicalBody object to perform this computation.
  • View.NOMINAL_SCREEN - allows an application to always have the virtual eyepoint appear at some "viewable" distance from a point of interest. This policy tells Java 3D to compute the physical-to-virtual-world correspondence in a way that ensures that the renderer moves the nominal virtual eyepoint away from the point of interest by the amount specified by the nominalEyeOffsetFromNominalScreen parameter found in the PhysicalBody object.

Activation Radius

The ViewPlatform's activation radius defines an activation volume surrounding the center of the ViewPlatform. This activation volume is a spherical region that intersects with the scheduling regions and application regions of other leaf node objects to determine which of those objects may affect rendering. Only active view platforms--that is, view platforms attached to a View--will be used to schedule or select other leaf nodes.

Different leaf objects interact with the ViewPlatform's activation volume differently. The Background, Clip, and Soundscape leaf objects each define a set of attributes and an application region in which those attributes are applied. If more than one node of a given type (Background, Clip, or Soundscape) intersects an active ViewPlatform's activation volume, the "most appropriate" node is selected for that View. Sound leaf objects and Behavior objects become active when their scheduling region intersects an active ViewPlatform's activation volume.

The activation radius is in view platform coordinates. For the default screen scale policy of SCALE_SCREEN_SIZE, the activationRadius parameter value is multiplied by half the monitor screen size to derive the actual activation radius. For example, for the default screen size of 0.35 meters, and the default activation radius value of 62, the actual activation radius would be 10.85 meters.

    62 * 0.35 / 2 = 10.85


See Also:   View



Field Summary
final public static  intALLOW_POLICY_READ
     Specifies that the ViewPlatform allows read access to its view attach policy information at runtime.
final public static  intALLOW_POLICY_WRITE
     Specifies that the ViewPlatform allows write access to its view attach policy information at runtime.

Constructor Summary
public  ViewPlatform()
     Constructs a ViewPlatform object with default parameters.

Method Summary
public  NodecloneNode(boolean forceDuplicate)
     Used to create a new instance of the node.
 voidcreateRetained()
     Creates the retained mode ViewPlatformRetained object that this ViewPlatform component object will point to.
 voidduplicateAttributes(Node originalNode, boolean forceDuplicate)
     Copies all ViewPlatform information from originalNode into the current node.
public  floatgetActivationRadius()
     Get the ViewPlatform's activation radius.
public  intgetViewAttachPolicy()
     Returns the current coexistence center in virtual-world policy.
public  voidsetActivationRadius(float activationRadius)
     Set the ViewPlatform's activation radius which defines an activation volume around the view platform.
public  voidsetViewAttachPolicy(int policy)
     Sets the view attach policy that determines the coexistence center in the virtual world.

Field Detail
ALLOW_POLICY_READ
final public static int ALLOW_POLICY_READ(Code)
Specifies that the ViewPlatform allows read access to its view attach policy information at runtime.



ALLOW_POLICY_WRITE
final public static int ALLOW_POLICY_WRITE(Code)
Specifies that the ViewPlatform allows write access to its view attach policy information at runtime.




Constructor Detail
ViewPlatform
public ViewPlatform()(Code)
Constructs a ViewPlatform object with default parameters. The default values are as follows:
    view attach policy : View.NOMINAL_HEAD
    activation radius : 62




Method Detail
cloneNode
public Node cloneNode(boolean forceDuplicate)(Code)
Used to create a new instance of the node. This routine is called by cloneTree to duplicate the current node. cloneNode should be overridden by any user subclassed objects. All subclasses must have their cloneNode method consist of the following lines:

 public Node cloneNode(boolean forceDuplicate) {
 UserSubClass usc = new UserSubClass();
 usc.duplicateNode(this, forceDuplicate);
 return usc;
 }
 

Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
See Also:   Node.cloneTree
See Also:   Node.duplicateNode
See Also:   NodeComponent.setDuplicateOnCloneTree



createRetained
void createRetained()(Code)
Creates the retained mode ViewPlatformRetained object that this ViewPlatform component object will point to.



duplicateAttributes
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)
Copies all ViewPlatform information from originalNode into the current node. This method is called from the duplicateNode method. This routine does the actual duplication of all "local data" (any data defined in this object). It then will duplicate the retained side of the tree if this method was called from its own 2 parameter duplicateNode method. This is designate by setting the duplicateRetained flag to true. Without this flag a duplicateNode method would not whether or not to duplicate the retained side of the object.
Parameters:
  originalNode - the original node to duplicate.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
Parameters:
  duplicateRetained - set to true when thismethod is should initiate the duplicateRetained call. Thiscall walks up a nodes superclasses so it should only be calledonce from the class of the original node.
See Also:   Node.duplicateNode
See Also:   Node.cloneTree
See Also:   NodeComponent.setDuplicateOnCloneTree



getActivationRadius
public float getActivationRadius()(Code)
Get the ViewPlatform's activation radius. the ViewPlatform activation radius



getViewAttachPolicy
public int getViewAttachPolicy()(Code)
Returns the current coexistence center in virtual-world policy. one of: View.NOMINAL_SCREEN, View.NOMINAL_HEAD, orView.NOMINAL_FEET
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



setActivationRadius
public void setActivationRadius(float activationRadius)(Code)
Set the ViewPlatform's activation radius which defines an activation volume around the view platform.
Parameters:
  activationRadius - the new activation radius



setViewAttachPolicy
public void setViewAttachPolicy(int policy)(Code)
Sets the view attach policy that determines the coexistence center in the virtual world. This policy determines how Java 3D places the view platform relative to the position of the user's head, one of View.NOMINAL_SCREEN, View.NOMINAL_HEAD, or View.NOMINAL_FEET. The default policy is View.NOMINAL_HEAD.
Parameters:
  policy - the new policy
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph
See Also:   View.NOMINAL_SCREEN
See Also:   View.NOMINAL_HEAD
See Also:   View.NOMINAL_FEET




Fields inherited from javax.media.j3d.Node
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_READ(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_WRITE(Code)(Java Doc)
final public static int ALLOW_LOCALE_READ(Code)(Java Doc)
final public static int ALLOW_LOCAL_TO_VWORLD_READ(Code)(Java Doc)
final public static int ALLOW_PARENT_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_WRITE(Code)(Java Doc)
final public static int ENABLE_COLLISION_REPORTING(Code)(Java Doc)
final public static int ENABLE_PICK_REPORTING(Code)(Java Doc)

Methods inherited from javax.media.j3d.Node
final void checkDuplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
void checkForCycle()(Code)(Java Doc)
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree()(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable)(Code)(Java Doc)
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public void duplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Bounds getBounds()(Code)(Java Doc)
public boolean getBoundsAutoCompute()(Code)(Java Doc)
public boolean getCollidable()(Code)(Java Doc)
public void getLocalToVworld(Transform3D t)(Code)(Java Doc)
public void getLocalToVworld(SceneGraphPath path, Transform3D t)(Code)(Java Doc)
public Locale getLocale()(Code)(Java Doc)
public Node getParent()(Code)(Java Doc)
public boolean getPickable()(Code)(Java Doc)
public void setBounds(Bounds bounds)(Code)(Java Doc)
public void setBoundsAutoCompute(boolean autoCompute)(Code)(Java Doc)
public void setCollidable(boolean collidable)(Code)(Java Doc)
public void setPickable(boolean pickable)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObject
Hashtable nodeHashtable(Code)(Java Doc)
SceneGraphObjectRetained retained(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final boolean capabilityBitsEmpty()(Code)(Java Doc)
final void checkForLiveOrCompiled()(Code)(Java Doc)
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void clearLive()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
String getNamePrefix()(Code)(Java Doc)
NodeComponent getNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate, Hashtable hashtable)(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final boolean isLiveOrCompiled()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void setCompiled()(Code)(Java Doc)
void setDefaultReadCapabilities(int[] bits)(Code)(Java Doc)
final void setLive()(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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