TcpDuplexSessionChannel.cs :  » 2.6.4-mono-.net-core » System.ServiceModel » System » ServiceModel » Channels » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ServiceModel 
System.ServiceModel » System » ServiceModel » Channels » TcpDuplexSessionChannel.cs
// 
// TcpDuplexSessionChannel.cs
// 
// Author: 
//  Marcos Cobena (marcoscobena@gmail.com)
//  Atsushi Enomoto  <atsushi@ximian.com>
// 
// Copyright 2007 Marcos Cobena (http://www.youcannoteatbits.org/)
//
// Copyright (C) 2009 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.ServiceModel.Channels;
using System.Text;
using System.Threading;
using System.Xml;

namespace System.ServiceModel.Channels{
  internal class TcpDuplexSessionChannel : DuplexChannelBase, IDuplexSessionChannel
  {
    class TcpDuplexSession : DuplexSessionBase
    {
      TcpDuplexSessionChannel owner;

      internal TcpDuplexSession (TcpDuplexSessionChannel owner)
      {
        this.owner = owner;
      }

      public override TimeSpan DefaultCloseTimeout {
        get { return owner.DefaultCloseTimeout; }
      }

      public override void Close (TimeSpan timeout)
      {
        owner.DiscardSession ();
      }
    }

    TcpChannelInfo info;
    TcpClient client;
    bool is_service_side;
    TcpBinaryFrameManager frame;
    TcpDuplexSession session; // do not use this directly. Use Session instead.
    EndpointAddress counterpart_address;
    
    public TcpDuplexSessionChannel (ChannelFactoryBase factory, TcpChannelInfo info, EndpointAddress address, Uri via)
      : base (factory, address, via)
    {
      is_service_side = false;
      this.info = info;

      // make sure to acquire TcpClient here.
      int explicitPort = Via.Port;
      client = new TcpClient (Via.Host, explicitPort <= 0 ? TcpTransportBindingElement.DefaultPort : explicitPort);
      counterpart_address = GetEndpointAddressFromTcpClient (client);
    }
    
    public TcpDuplexSessionChannel (ChannelListenerBase listener, TcpChannelInfo info, TcpClient client)
      : base (listener)
    {
      is_service_side = true;
      this.client = client;
      this.info = info;
      counterpart_address = GetEndpointAddressFromTcpClient (client);
    }

    EndpointAddress GetEndpointAddressFromTcpClient (TcpClient client)
    {
      IPEndPoint ep = (IPEndPoint) client.Client.RemoteEndPoint;
      return new EndpointAddress (new Uri ("net.tcp://" + ep));
    }

    public MessageEncoder Encoder {
      get { return info.MessageEncoder; }
    }

    public override EndpointAddress RemoteAddress {
      get { return base.RemoteAddress ?? counterpart_address; }
    }

    public override EndpointAddress LocalAddress {
      get { return base.LocalAddress ?? counterpart_address; }
    }

    public IDuplexSession Session {
      get {
        if (session == null)
          session = new TcpDuplexSession (this);
        return session;
      }
    }

    internal TcpClient TcpClient {
      get { return client; }
    }

    void DiscardSession ()
    {
      if (client.Connected)
        frame.WriteEndRecord ();
      session = null;
    }

    public override void Send (Message message)
    {
      Send (message, DefaultSendTimeout);
    }
    
    public override void Send (Message message, TimeSpan timeout)
    {
      ThrowIfDisposedOrNotOpen ();

      if (timeout <= TimeSpan.Zero)
        throw new ArgumentException (String.Format ("Timeout value must be positive value. It was {0}", timeout));

      if (!is_service_side) {
        if (message.Headers.To == null)
          message.Headers.To = RemoteAddress.Uri;
      } else {
        if (message.Headers.RelatesTo == null && OperationContext.Current.IncomingMessageHeaders != null)
          message.Headers.RelatesTo = OperationContext.Current.IncomingMessageHeaders.MessageId;
      }

      client.SendTimeout = (int) timeout.TotalMilliseconds;
      frame.WriteSizedMessage (message);
    }
    
    public override bool TryReceive (TimeSpan timeout, out Message message)
    {
      ThrowIfDisposedOrNotOpen ();

      // FIXME: there seems to be some pipeline or channel-
      // recycling issues, which could be mostly workarounded 
      // by delaying input receiver.
      // This place is not ideal, but it covers both loops in
      // ChannelDispatcher and DuplexClientRuntimeChannel.
      Thread.Sleep (50);

      if (timeout <= TimeSpan.Zero)
        throw new ArgumentException (String.Format ("Timeout value must be positive value. It was {0}", timeout));
      client.ReceiveTimeout = (int) timeout.TotalMilliseconds;
      message = frame.ReadSizedMessage ();
      // FIXME: this may not be precise, but connection might be reused for some weird socket state transition (that's what happens). So as a workaround, avoid closing the session by sending EndRecord from this channel at OnClose().
      if (message == null) {
        session = null;
        return false;
      }
      return true;
    }
    
    public override bool WaitForMessage (TimeSpan timeout)
    {
      ThrowIfDisposedOrNotOpen ();

      if (client.Available > 0)
        return true;

      DateTime start = DateTime.Now;
      do {
        Thread.Sleep (50);
        if (client.Available > 0)
          return true;
      } while (DateTime.Now - start < timeout);
      return false;
    }
    
    // CommunicationObject
    
    [MonoTODO]
    protected override void OnAbort ()
    {
      if (session != null)
        session.Close (TimeSpan.FromTicks (0));

      if (client != null)
        client.Close ();
    }

    protected override void OnClose (TimeSpan timeout)
    {
      if (session != null)
        session.Close (timeout);

      if (client != null)
        client.Close ();
    }
    
    protected override void OnOpen (TimeSpan timeout)
    {
      if (! is_service_side) {
        NetworkStream ns = client.GetStream ();
        frame = new TcpBinaryFrameManager (TcpBinaryFrameManager.DuplexMode, ns, is_service_side) {
          Encoder = this.Encoder,
          Via = this.Via };
        frame.ProcessPreambleInitiator ();
        frame.ProcessPreambleAckInitiator ();
      } else {
        // server side
        Stream s = client.GetStream ();

        frame = new TcpBinaryFrameManager (TcpBinaryFrameManager.DuplexMode, s, is_service_side) { Encoder = this.Encoder };

        // FIXME: use retrieved record properties in the request processing.

        frame.ProcessPreambleRecipient ();
        frame.ProcessPreambleAckRecipient ();
      }
    }
  }
}
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