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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.Node
         javax.media.j3d.Leaf
            javax.media.j3d.Light
               javax.media.j3d.DirectionalLight

DirectionalLight
public class DirectionalLight extends Light (Code)
A DirectionalLight node defines an oriented light with an origin at infinity. It has the same attributes as a Light node, with the addition of a directional vector to specify the direction in which the light shines. A directional light has parallel light rays that travel in one direction along the specified vector. Directional light contributes to diffuse and specular reflections, which in turn depend on the orientation of an object's surface but not its position. A directional light does not contribute to ambient reflections.


Field Summary
final public static  intALLOW_DIRECTION_READ
     Specifies that the Node allows access to its object's direction information.
final public static  intALLOW_DIRECTION_WRITE
     Specifies that the Node allows writing to its object's direction information.

Constructor Summary
public  DirectionalLight()
     Constructs a DirectionalLight node with default parameters.
public  DirectionalLight(Color3f color, Vector3f direction)
     Constructs and initializes a directional light.
public  DirectionalLight(boolean lightOn, Color3f color, Vector3f direction)
     Constructs and initializes a directional light.

Method Summary
public  NodecloneNode(boolean forceDuplicate)
     Used to create a new instance of the node.
 voidcreateRetained()
     Creates the retained mode DirectionalLightRetained object that this DirectionalLight component object will point to.
 voidduplicateAttributes(Node originalNode, boolean forceDuplicate)
     Copies all DirectionalLight information from originalNode into the current node.
public  voidgetDirection(Vector3f direction)
     Gets this Light's current direction and places it in the parameter specified.
public  voidsetDirection(Vector3f direction)
     Set light direction.
public  voidsetDirection(float x, float y, float z)
     Set light direction.

Field Detail
ALLOW_DIRECTION_READ
final public static int ALLOW_DIRECTION_READ(Code)
Specifies that the Node allows access to its object's direction information.



ALLOW_DIRECTION_WRITE
final public static int ALLOW_DIRECTION_WRITE(Code)
Specifies that the Node allows writing to its object's direction information.




Constructor Detail
DirectionalLight
public DirectionalLight()(Code)
Constructs a DirectionalLight node with default parameters. The default values are as follows:
    direction : (0,0,-1)



DirectionalLight
public DirectionalLight(Color3f color, Vector3f direction)(Code)
Constructs and initializes a directional light.
Parameters:
  color - the color of the light source
Parameters:
  direction - the direction vector pointing from the lightto the object



DirectionalLight
public DirectionalLight(boolean lightOn, Color3f color, Vector3f direction)(Code)
Constructs and initializes a directional light.
Parameters:
  lightOn - flag indicating whether this light is on or off
Parameters:
  color - the color of the light source
Parameters:
  direction - the direction vector pointing from the lightto the object




Method Detail
cloneNode
public Node cloneNode(boolean forceDuplicate)(Code)
Used to create a new instance of the node. This routine is called by cloneTree to duplicate the current node.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
See Also:   Node.cloneTree
See Also:   Node.cloneNode
See Also:   Node.duplicateNode
See Also:   NodeComponent.setDuplicateOnCloneTree



createRetained
void createRetained()(Code)
Creates the retained mode DirectionalLightRetained object that this DirectionalLight component object will point to.



duplicateAttributes
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)
Copies all DirectionalLight information from originalNode into the current node. This method is called from the cloneNode method which is, in turn, called by the cloneTree method.


Parameters:
  originalNode - the original node to duplicate.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
exception:
  RestrictedAccessException - if this object is part of a liveor compiled scenegraph.
See Also:   Node.duplicateNode
See Also:   Node.cloneTree
See Also:   NodeComponent.setDuplicateOnCloneTree




getDirection
public void getDirection(Vector3f direction)(Code)
Gets this Light's current direction and places it in the parameter specified.
Parameters:
  direction - the vector that will receive this node's direction
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



setDirection
public void setDirection(Vector3f direction)(Code)
Set light direction.
Parameters:
  direction - the new direction
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



setDirection
public void setDirection(float x, float y, float z)(Code)
Set light direction.
Parameters:
  x - the new X direction
Parameters:
  y - the new Y direction
Parameters:
  z - the new Z direction
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



Fields inherited from javax.media.j3d.Light
final public static int ALLOW_COLOR_READ(Code)(Java Doc)
final public static int ALLOW_COLOR_WRITE(Code)(Java Doc)
final public static int ALLOW_INFLUENCING_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_INFLUENCING_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_SCOPE_READ(Code)(Java Doc)
final public static int ALLOW_SCOPE_WRITE(Code)(Java Doc)
final public static int ALLOW_STATE_READ(Code)(Java Doc)
final public static int ALLOW_STATE_WRITE(Code)(Java Doc)

Methods inherited from javax.media.j3d.Light
public void addScope(Group scope)(Code)(Java Doc)
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Enumeration getAllScopes()(Code)(Java Doc)
public void getColor(Color3f color)(Code)(Java Doc)
public boolean getEnable()(Code)(Java Doc)
public BoundingLeaf getInfluencingBoundingLeaf()(Code)(Java Doc)
public Bounds getInfluencingBounds()(Code)(Java Doc)
public Group getScope(int index)(Code)(Java Doc)
public int indexOfScope(Group scope)(Code)(Java Doc)
public void insertScope(Group scope, int index)(Code)(Java Doc)
public int numScopes()(Code)(Java Doc)
public void removeAllScopes()(Code)(Java Doc)
public void removeScope(int index)(Code)(Java Doc)
public void removeScope(Group scope)(Code)(Java Doc)
public void setColor(Color3f color)(Code)(Java Doc)
public void setEnable(boolean state)(Code)(Java Doc)
public void setInfluencingBoundingLeaf(BoundingLeaf region)(Code)(Java Doc)
public void setInfluencingBounds(Bounds region)(Code)(Java Doc)
public void setScope(Group scope, int index)(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)


Fields inherited from javax.media.j3d.Node
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_READ(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_WRITE(Code)(Java Doc)
final public static int ALLOW_LOCALE_READ(Code)(Java Doc)
final public static int ALLOW_LOCAL_TO_VWORLD_READ(Code)(Java Doc)
final public static int ALLOW_PARENT_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_WRITE(Code)(Java Doc)
final public static int ENABLE_COLLISION_REPORTING(Code)(Java Doc)
final public static int ENABLE_PICK_REPORTING(Code)(Java Doc)

Methods inherited from javax.media.j3d.Node
final void checkDuplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
void checkForCycle()(Code)(Java Doc)
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree()(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable)(Code)(Java Doc)
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public void duplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Bounds getBounds()(Code)(Java Doc)
public boolean getBoundsAutoCompute()(Code)(Java Doc)
public boolean getCollidable()(Code)(Java Doc)
public void getLocalToVworld(Transform3D t)(Code)(Java Doc)
public void getLocalToVworld(SceneGraphPath path, Transform3D t)(Code)(Java Doc)
public Locale getLocale()(Code)(Java Doc)
public Node getParent()(Code)(Java Doc)
public boolean getPickable()(Code)(Java Doc)
public void setBounds(Bounds bounds)(Code)(Java Doc)
public void setBoundsAutoCompute(boolean autoCompute)(Code)(Java Doc)
public void setCollidable(boolean collidable)(Code)(Java Doc)
public void setPickable(boolean pickable)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObject
Hashtable nodeHashtable(Code)(Java Doc)
SceneGraphObjectRetained retained(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final boolean capabilityBitsEmpty()(Code)(Java Doc)
final void checkForLiveOrCompiled()(Code)(Java Doc)
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void clearLive()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
String getNamePrefix()(Code)(Java Doc)
NodeComponent getNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate, Hashtable hashtable)(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final boolean isLiveOrCompiled()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void setCompiled()(Code)(Java Doc)
void setDefaultReadCapabilities(int[] bits)(Code)(Java Doc)
final void setLive()(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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