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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.Node
         javax.media.j3d.Group

All known Subclasses:   javax.media.j3d.Switch,  javax.media.j3d.SharedGroup,  javax.media.j3d.BranchGroup,  javax.media.j3d.ViewSpecificGroup,  org.jdesktop.j3d.examples.alternate_appearance.SphereGroup,  com.sun.j3d.utils.geometry.Primitive,  org.jdesktop.j3dfly.utils.environment.geometry.Primitive,  javax.media.j3d.OrderedGroup,  javax.media.j3d.TransformGroup,
Group
public class Group extends Node (Code)
The Group node object is a general-purpose grouping node. Group nodes have exactly one parent and an arbitrary number of children that are rendered in an unspecified order (or in parallel). Null children are allowed; no operation is performed on a null child node. Operations on Group node objects include adding, removing, and enumerating the children of the Group node. The subclasses of Group node add additional semantics.


Field Summary
final public static  intALLOW_CHILDREN_EXTEND
     Specifies that this Group node allows adding new children.
final public static  intALLOW_CHILDREN_READ
     Specifies that this Group node allows reading its children.
final public static  intALLOW_CHILDREN_WRITE
     Specifies that this Group node allows writing its children.
final public static  intALLOW_COLLISION_BOUNDS_READ
    
final public static  intALLOW_COLLISION_BOUNDS_WRITE
    

Constructor Summary
public  Group()
     Constructs a Group node with default parameters.

Method Summary
public  voidaddChild(Node child)
     Appends the specified child node to this group node's list of children.
public  NodecloneNode(boolean forceDuplicate)
     Used to create a new instance of the node.
 NodecloneTree(boolean forceDuplicate, Hashtable nodeHashtable)
     Duplicates all the nodes of the specified sub-graph.
 voidcreateRetained()
     Creates the retained mode GroupRetained object that this Group component object will point to.
 voidduplicateAttributes(Node originalNode, boolean forceDuplicate)
     Copies all Node information from originalNode into the current node.
public  EnumerationgetAllChildren()
     Returns an Enumeration object of this group node's list of children.
public  booleangetAlternateCollisionTarget()
     Returns the collision target state.
public  NodegetChild(int index)
     Retrieves the child node at the specified index in this group node's list of children.
Parameters:
  index - which child to return.
public  BoundsgetCollisionBounds()
     Returns the collision bounding object of this node.
public  intindexOfChild(Node child)
     Retrieves the index of the specified child node in this group node's list of children.
Parameters:
  child - the child node to be looked up.
public  voidinsertChild(Node child, int index)
     Inserts the specified child node in this group node's list of children at the specified index.
Parameters:
  child - the new child
Parameters:
  index - at which location to insert.
public  voidmoveTo(BranchGroup branchGroup)
     Moves the specified branch group node from its existing location to the end of this group node's list of children.
public  intnumChildren()
     Returns a count of this group node's children.
public  voidremoveAllChildren()
     Removes all children from this Group node.
public  voidremoveChild(int index)
     Removes the child node at the specified index from this group node's list of children.
Parameters:
  index - which child to remove.
public  voidremoveChild(Node child)
     Removes the specified child node from this group node's list of children.
public  voidsetAlternateCollisionTarget(boolean target)
     Causes this Group node to be reported as the collision target when collision is being used and this node or any of its children is in a collision.
public  voidsetChild(Node child, int index)
     Replaces the child node at the specified index in this group node's list of children with the specified child.
Parameters:
  child - the new child
Parameters:
  index - which child to replace.
public  voidsetCollisionBounds(Bounds bounds)
     Sets the collision bounds of a node.

Field Detail
ALLOW_CHILDREN_EXTEND
final public static int ALLOW_CHILDREN_EXTEND(Code)
Specifies that this Group node allows adding new children.



ALLOW_CHILDREN_READ
final public static int ALLOW_CHILDREN_READ(Code)
Specifies that this Group node allows reading its children.



ALLOW_CHILDREN_WRITE
final public static int ALLOW_CHILDREN_WRITE(Code)
Specifies that this Group node allows writing its children.



ALLOW_COLLISION_BOUNDS_READ
final public static int ALLOW_COLLISION_BOUNDS_READ(Code)
Specifies that this Group node allows reading its collision Bounds



ALLOW_COLLISION_BOUNDS_WRITE
final public static int ALLOW_COLLISION_BOUNDS_WRITE(Code)
Specifies that this Group node allows writing its collision Bounds




Constructor Detail
Group
public Group()(Code)
Constructs a Group node with default parameters. The default values are as follows:
    collision bounds : null
    alternate collision target : false




Method Detail
addChild
public void addChild(Node child)(Code)
Appends the specified child node to this group node's list of children.
Parameters:
  child - the child to add to this node's list of children
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph
exception:
  RestrictedAccessException - if this group node is partof liveor compiled scene graph and the child node being added is nota BranchGroup node
exception:
  MultipleParentException - if child has alreadybeen added as a child of another group node.



cloneNode
public Node cloneNode(boolean forceDuplicate)(Code)
Used to create a new instance of the node. This routine is called by cloneTree to duplicate the current node.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
See Also:   Node.cloneTree
See Also:   Node.cloneNode
See Also:   Node.duplicateNode
See Also:   NodeComponent.setDuplicateOnCloneTree



cloneTree
Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable)(Code)
Duplicates all the nodes of the specified sub-graph. For Group Nodes the group node is duplicated via a call to cloneNode and then cloneTree is called for each child node. For Leaf Nodes, component data can either be duplicated or be made a reference to the original data. Leaf Node cloneTree behavior is determined by the duplicateOnCloneTree flag found in every Leaf Node's component data class and by the forceDuplicate paramter.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTreeflag to be ignored. When false, the value of eachnode'sduplicateOnCloneTree determines whether data isduplicated or copied. a reference to the cloned scene graph.
See Also:   NodeComponent.setDuplicateOnCloneTree



createRetained
void createRetained()(Code)
Creates the retained mode GroupRetained object that this Group component object will point to.



duplicateAttributes
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)
Copies all Node information from originalNode into the current node. This method is called from the cloneNode method which is, in turn, called by the cloneTree method.


Parameters:
  originalNode - the original node to duplicate.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
exception:
  RestrictedAccessException - if this object is part of a liveor compiled scenegraph.
See Also:   Node.duplicateNode
See Also:   Node.cloneTree
See Also:   NodeComponent.setDuplicateOnCloneTree




getAllChildren
public Enumeration getAllChildren()(Code)
Returns an Enumeration object of this group node's list of children. an Enumeration object of all the children
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph



getAlternateCollisionTarget
public boolean getAlternateCollisionTarget()(Code)
Returns the collision target state. Indicates whether this Group node can be the target of acollision.



getChild
public Node getChild(int index)(Code)
Retrieves the child node at the specified index in this group node's list of children.
Parameters:
  index - which child to return. the children at location index. The indexmust be a valuegreater than or equal to 0 and less than numChildren().
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph
exception:
  IndexOutOfBoundsException - if index is invalid.



getCollisionBounds
public Bounds getCollisionBounds()(Code)
Returns the collision bounding object of this node. the node's collision bounding object
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



indexOfChild
public int indexOfChild(Node child)(Code)
Retrieves the index of the specified child node in this group node's list of children.
Parameters:
  child - the child node to be looked up. the index of the specified child node;returns -1 if the object is not in the list.
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph
since:
   Java 3D 1.3



insertChild
public void insertChild(Node child, int index)(Code)
Inserts the specified child node in this group node's list of children at the specified index.
Parameters:
  child - the new child
Parameters:
  index - at which location to insert. The indexmust be a valuegreater than or equal to 0 and less than or equal tonumChildren().
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph
exception:
  RestrictedAccessException - if this group node is part ofliveor compiled scene graph and the child node being inserted is nota BranchGroup node
exception:
  MultipleParentException - if child has alreadybeen added as a child of another group node.
exception:
  IndexOutOfBoundsException - if index is invalid.



moveTo
public void moveTo(BranchGroup branchGroup)(Code)
Moves the specified branch group node from its existing location to the end of this group node's list of children.
Parameters:
  branchGroup - the branch group node to move to this node's listof children
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph



numChildren
public int numChildren()(Code)
Returns a count of this group node's children. the number of children descendant from this node.
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph



removeAllChildren
public void removeAllChildren()(Code)
Removes all children from this Group node.
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph
exception:
  RestrictedAccessException - if this group node is part oflive or compiled scene graph and any of the children being removed arenot BranchGroup nodes
since:
   Java 3D 1.3



removeChild
public void removeChild(int index)(Code)
Removes the child node at the specified index from this group node's list of children.
Parameters:
  index - which child to remove. The indexmust be a valuegreater than or equal to 0 and less than numChildren().
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph
exception:
  RestrictedAccessException - if this group node is part oflive or compiled scene graph and the child node being removed is nota BranchGroup node
exception:
  IndexOutOfBoundsException - if index is invalid.



removeChild
public void removeChild(Node child)(Code)
Removes the specified child node from this group node's list of children. If the specified object is not in the list, the list is not modified.
Parameters:
  child - the child node to be removed.
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph
exception:
  RestrictedAccessException - if this group node is part oflive or compiled scene graph and the child node being removed is nota BranchGroup node
since:
   Java 3D 1.3



setAlternateCollisionTarget
public void setAlternateCollisionTarget(boolean target)(Code)
Causes this Group node to be reported as the collision target when collision is being used and this node or any of its children is in a collision. The default value is false. For collision with USE_GEOMETRY set, the collision traverser will check the geometry of all the Group node's leaf descendants; for collision with USE_BOUNDS set, the collision traverser will only check the bounds at this Group node. In both cases, if there is a collision, this Group node will be reported as the colliding object in the SceneGraphPath. This reporting is done regardless of whether ENABLE_COLLISION_REPORTING is set for this group node (setting alternate collision target to true implies collision reporting).
Parameters:
  target - Indicates whether this Group node can be the targetof a collision.
See Also:   WakeupOnCollisionEntry
See Also:   WakeupOnCollisionMovement
See Also:   WakeupOnCollisionExit



setChild
public void setChild(Node child, int index)(Code)
Replaces the child node at the specified index in this group node's list of children with the specified child.
Parameters:
  child - the new child
Parameters:
  index - which child to replace. The index mustbe a valuegreater than or equal to 0 and less than numChildren().
exception:
  CapabilityNotSetException - if the appropriate capability isnot set and this group node is part of live or compiled scene graph
exception:
  RestrictedAccessException - if this group node is part oflive or compiled scene graph and the child node being set is nota BranchGroup node
exception:
  MultipleParentException - if child has alreadybeen added as a child of another group node
exception:
  IndexOutOfBoundsException - if index is invalid



setCollisionBounds
public void setCollisionBounds(Bounds bounds)(Code)
Sets the collision bounds of a node.
Parameters:
  bounds - the collision bounding object for a node
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



Fields inherited from javax.media.j3d.Node
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_READ(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_WRITE(Code)(Java Doc)
final public static int ALLOW_LOCALE_READ(Code)(Java Doc)
final public static int ALLOW_LOCAL_TO_VWORLD_READ(Code)(Java Doc)
final public static int ALLOW_PARENT_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_WRITE(Code)(Java Doc)
final public static int ENABLE_COLLISION_REPORTING(Code)(Java Doc)
final public static int ENABLE_PICK_REPORTING(Code)(Java Doc)

Methods inherited from javax.media.j3d.Node
final void checkDuplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
void checkForCycle()(Code)(Java Doc)
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree()(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable)(Code)(Java Doc)
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public void duplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Bounds getBounds()(Code)(Java Doc)
public boolean getBoundsAutoCompute()(Code)(Java Doc)
public boolean getCollidable()(Code)(Java Doc)
public void getLocalToVworld(Transform3D t)(Code)(Java Doc)
public void getLocalToVworld(SceneGraphPath path, Transform3D t)(Code)(Java Doc)
public Locale getLocale()(Code)(Java Doc)
public Node getParent()(Code)(Java Doc)
public boolean getPickable()(Code)(Java Doc)
public void setBounds(Bounds bounds)(Code)(Java Doc)
public void setBoundsAutoCompute(boolean autoCompute)(Code)(Java Doc)
public void setCollidable(boolean collidable)(Code)(Java Doc)
public void setPickable(boolean pickable)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObject
Hashtable nodeHashtable(Code)(Java Doc)
SceneGraphObjectRetained retained(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final boolean capabilityBitsEmpty()(Code)(Java Doc)
final void checkForLiveOrCompiled()(Code)(Java Doc)
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void clearLive()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
String getNamePrefix()(Code)(Java Doc)
NodeComponent getNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate, Hashtable hashtable)(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final boolean isLiveOrCompiled()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void setCompiled()(Code)(Java Doc)
void setDefaultReadCapabilities(int[] bits)(Code)(Java Doc)
final void setLive()(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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