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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.NodeComponent
         javax.media.j3d.ShaderProgram

All known Subclasses:   javax.media.j3d.GLSLShaderProgram,  javax.media.j3d.CgShaderProgram,
ShaderProgram
abstract public class ShaderProgram extends NodeComponent (Code)
The ShaderProgram node component object is the abstract base class for programmable shader programs. Each concrete instance of a ShaderProgram is a container for a set of Shader objects. The set of Shaders contained in the ShaderProgram is a complete program for the Graphics Pipeline Unit (GPU) of the graphics accelerator. It is specified using the shader language defined by the ShaderProgram. The currently defined shader languages are: Cg and GLSL.

NOTE: Applications should not extend this class.
See Also:   Shader
See Also:   ShaderAppearance.setShaderProgram
since:
   Java 3D 1.4


Inner Class :static class DefaultErrorListener implements ShaderErrorListener

Field Summary
final public static  intALLOW_NAMES_READ
     Specifies that this ShaderProgram object allows reading its shader or vertex attribute names.
final public static  intALLOW_SHADERS_READ
     Specifies that this ShaderProgram object allows reading its shaders.

Constructor Summary
 ShaderProgram()
     Package scope constructor so it can't be subclassed by classes outside the javax.media.j3d package.

Method Summary
static synchronized  ShaderErrorListenergetDefaultErrorListener()
    
abstract public  String[]getShaderAttrNames()
     Retrieves the shader attribute names array from this ShaderProgram object.
abstract public  Shader[]getShaders()
     Retrieves the array of shaders from this shader program.
abstract public  String[]getVertexAttrNames()
     Retrieves the vertex attribute names array from this ShaderProgram object.
abstract public  voidsetShaderAttrNames(String[] shaderAttrNames)
     Sets the shader attribute names array for this ShaderProgram object.
abstract public  voidsetShaders(Shader[] shaders)
     Copies the specified array of shaders into this shader program.
abstract public  voidsetVertexAttrNames(String[] vertexAttrNames)
     Sets the vertex attribute names array for this ShaderProgram object.

Field Detail
ALLOW_NAMES_READ
final public static int ALLOW_NAMES_READ(Code)
Specifies that this ShaderProgram object allows reading its shader or vertex attribute names.



ALLOW_SHADERS_READ
final public static int ALLOW_SHADERS_READ(Code)
Specifies that this ShaderProgram object allows reading its shaders.




Constructor Detail
ShaderProgram
ShaderProgram()(Code)
Package scope constructor so it can't be subclassed by classes outside the javax.media.j3d package.




Method Detail
getDefaultErrorListener
static synchronized ShaderErrorListener getDefaultErrorListener()(Code)



getShaderAttrNames
abstract public String[] getShaderAttrNames()(Code)
Retrieves the shader attribute names array from this ShaderProgram object.
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph a copy of this ShaderProgram's array of shader attribute names.



getShaders
abstract public Shader[] getShaders()(Code)
Retrieves the array of shaders from this shader program. A shallow copy of the array is returned. The return value may be null. a copy of this ShaderProgram's array of Shader objects
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



getVertexAttrNames
abstract public String[] getVertexAttrNames()(Code)
Retrieves the vertex attribute names array from this ShaderProgram object.
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph a copy of this ShaderProgram's array of vertex attribute names.



setShaderAttrNames
abstract public void setShaderAttrNames(String[] shaderAttrNames)(Code)
Sets the shader attribute names array for this ShaderProgram object. Each element in the array specifies a shader attribute name that may be set via a ShaderAttribute object. Only those attributes whose names that appear in the shader attribute names array can be set for a given shader program. The array of names may be null or empty (0 length), but the elements of the array must be non-null.

TODO: finish this.
Parameters:
  shaderAttrNames - array of shader attribute names for thisshader program. A copy of this array is made.
exception:
  RestrictedAccessException - if the method is calledwhen this object is part of live or compiled scene graph.
exception:
  NullPointerException - if any element in theshaderAttrNames array is null.




setShaders
abstract public void setShaders(Shader[] shaders)(Code)
Copies the specified array of shaders into this shader program. This method makes a shallow copy of the array. The array of shaders may be null or empty (0 length), but the elements of the array must be non-null. The shading language of each shader in the array must match the subclass. Subclasses may impose additional restrictions.
Parameters:
  shaders - array of Shader objects to be copied into thisShaderProgram
exception:
  RestrictedAccessException - if the method is calledwhen this object is part of live or compiled scene graph.
exception:
  IllegalArgumentException - if the shading language ofany shader in the shaders array doesn't match the type of thesubclass.
exception:
  NullPointerException - if any element in theshaders array is null.



setVertexAttrNames
abstract public void setVertexAttrNames(String[] vertexAttrNames)(Code)
Sets the vertex attribute names array for this ShaderProgram object. Each element in the array specifies the shader attribute name that is bound to the corresponding numbered vertex attribute within a GeometryArray object that uses this shader program. Array element 0 specifies the name of GeometryArray vertex attribute 0, array element 1 specifies the name of GeometryArray vertex attribute 1, and so forth. The array of names may be null or empty (0 length), but the elements of the array must be non-null.
Parameters:
  vertexAttrNames - array of vertex attribute names for thisshader program. A copy of this array is made.
exception:
  RestrictedAccessException - if the method is calledwhen this object is part of live or compiled scene graph.
exception:
  NullPointerException - if any element in thevertexAttrNames array is null.



Fields inherited from javax.media.j3d.NodeComponent
boolean forceDuplicate(Code)(Java Doc)

Methods inherited from javax.media.j3d.NodeComponent
final void checkDuplicateNodeComponent(NodeComponent originalNodeComponent)(Code)(Java Doc)
public NodeComponent cloneNodeComponent()(Code)(Java Doc)
public NodeComponent cloneNodeComponent(boolean forceDuplicate)(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
void duplicateAttributes(NodeComponent originalNode, boolean forceDuplicate)(Code)(Java Doc)
boolean duplicateChild()(Code)(Java Doc)
public void duplicateNodeComponent(NodeComponent originalNodeComponent)(Code)(Java Doc)
public void duplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)(Code)(Java Doc)
public boolean getDuplicateOnCloneTree()(Code)(Java Doc)
public void setDuplicateOnCloneTree(boolean duplicate)(Code)(Java Doc)
void validateImageIllegalSharing(ImageComponent image)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObject
Hashtable nodeHashtable(Code)(Java Doc)
SceneGraphObjectRetained retained(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final boolean capabilityBitsEmpty()(Code)(Java Doc)
final void checkForLiveOrCompiled()(Code)(Java Doc)
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void clearLive()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
String getNamePrefix()(Code)(Java Doc)
NodeComponent getNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate, Hashtable hashtable)(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final boolean isLiveOrCompiled()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void setCompiled()(Code)(Java Doc)
void setDefaultReadCapabilities(int[] bits)(Code)(Java Doc)
final void setLive()(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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