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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.Node
         javax.media.j3d.Group
            javax.media.j3d.Switch

Switch
public class Switch extends Group (Code)
The Switch node controls which of its children will be rendered. It defines a child selection value (a switch value) that can either select a single child, or it can select 0 or more children using a mask to indicate which children are selected for rendering. The Switch node contains an ordered list of children, but the index order of the children in the list is only used for selecting the appropriate child or children and does not specify rendering order.


Field Summary
final public static  intALLOW_SWITCH_READ
     Specifies that this node allows reading its child selection and mask values and its current child.
final public static  intALLOW_SWITCH_WRITE
     Specifies that this node allows writing its child selection and mask values.
final public static  intCHILD_ALL
     Specifies that all children are rendered.
final public static  intCHILD_MASK
     Specifies that the childMask BitSet is used to select which children are rendered.
final public static  intCHILD_NONE
     Specifies that no children are rendered.

Constructor Summary
public  Switch()
     Constructs a Switch node with default parameters.
public  Switch(int whichChild)
     Constructs and initializes a Switch node using the specified child selection index.
public  Switch(int whichChild, BitSet childMask)
     Constructs and initializes a Switch node using the specified child selection index and mask.

Method Summary
public  NodecloneNode(boolean forceDuplicate)
     Used to create a new instance of the node.
 voidcreateRetained()
     Creates the retained mode SwitchRetained object that this Switch object will point to.
public  NodecurrentChild()
     Retrieves the currently selected child.
 voidduplicateAttributes(Node originalNode, boolean forceDuplicate)
     Copies all Switch information from originalNode into the current node.
public  BitSetgetChildMask()
     Retrieves the current child selection mask.
public  intgetWhichChild()
     Retrieves the current child selection index that specifies which child is rendered.
public  voidsetChildMask(BitSet childMask)
     Sets the child selection mask.
public  voidsetWhichChild(int child)
     Sets the child selection index that specifies which child is rendered.

Field Detail
ALLOW_SWITCH_READ
final public static int ALLOW_SWITCH_READ(Code)
Specifies that this node allows reading its child selection and mask values and its current child.



ALLOW_SWITCH_WRITE
final public static int ALLOW_SWITCH_WRITE(Code)
Specifies that this node allows writing its child selection and mask values.



CHILD_ALL
final public static int CHILD_ALL(Code)
Specifies that all children are rendered. This setting causes the switch node to function as an ordinary group node. This value may be used in place of a non-negative child selection index.



CHILD_MASK
final public static int CHILD_MASK(Code)
Specifies that the childMask BitSet is used to select which children are rendered. This value may be used in place of a non-negative child selection index.



CHILD_NONE
final public static int CHILD_NONE(Code)
Specifies that no children are rendered. This value may be used in place of a non-negative child selection index.




Constructor Detail
Switch
public Switch()(Code)
Constructs a Switch node with default parameters. The default values are as follows:
    child selection index : CHILD_NONE
    child selection mask : false (for all children)



Switch
public Switch(int whichChild)(Code)
Constructs and initializes a Switch node using the specified child selection index.
Parameters:
  whichChild - the initial child selection index



Switch
public Switch(int whichChild, BitSet childMask)(Code)
Constructs and initializes a Switch node using the specified child selection index and mask.
Parameters:
  whichChild - the initial child selection index
Parameters:
  childMask - the initial child selection mask




Method Detail
cloneNode
public Node cloneNode(boolean forceDuplicate)(Code)
Used to create a new instance of the node. This routine is called by cloneTree to duplicate the current node.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
See Also:   Node.cloneTree
See Also:   Node.cloneNode
See Also:   Node.duplicateNode
See Also:   NodeComponent.setDuplicateOnCloneTree



createRetained
void createRetained()(Code)
Creates the retained mode SwitchRetained object that this Switch object will point to.



currentChild
public Node currentChild()(Code)
Retrieves the currently selected child. If the child selection index is out of range or is set to CHILD_NONE, CHILD_ALL, or CHILD_MASK, then this method returns null. a reference to the current child chosen for rendering
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



duplicateAttributes
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)
Copies all Switch information from originalNode into the current node. This method is called from the cloneNode method which is, in turn, called by the cloneTree method.


Parameters:
  originalNode - the original node to duplicate.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
exception:
  RestrictedAccessException - if this object is part of a liveor compiled scenegraph.
See Also:   Group.cloneNode
See Also:   Node.duplicateNode
See Also:   Node.cloneTree
See Also:   NodeComponent.setDuplicateOnCloneTree




getChildMask
public BitSet getChildMask()(Code)
Retrieves the current child selection mask. This mask is used when the child selection index is set to CHILD_MASK. the child selection mask
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



getWhichChild
public int getWhichChild()(Code)
Retrieves the current child selection index that specifies which child is rendered. a non-negative integer index value, indicating aspecific child, or one of the following constants: CHILD_NONE,CHILD_ALL, or CHILD_MASK
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph
See Also:   Switch.CHILD_NONE
See Also:   Switch.CHILD_ALL
See Also:   Switch.CHILD_MASK



setChildMask
public void setChildMask(BitSet childMask)(Code)
Sets the child selection mask. This mask is used when the child selection index is set to CHILD_MASK.
Parameters:
  childMask - a BitSet that specifies which children are rendered
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



setWhichChild
public void setWhichChild(int child)(Code)
Sets the child selection index that specifies which child is rendered. If the value is out of range, then no children are drawn.
Parameters:
  child - a non-negative integer index value, indicating aspecific child, or one of the following constants: CHILD_NONE,CHILD_ALL, or CHILD_MASK.
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph
See Also:   Switch.CHILD_NONE
See Also:   Switch.CHILD_ALL
See Also:   Switch.CHILD_MASK



Fields inherited from javax.media.j3d.Group
final public static int ALLOW_CHILDREN_EXTEND(Code)(Java Doc)
final public static int ALLOW_CHILDREN_READ(Code)(Java Doc)
final public static int ALLOW_CHILDREN_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLISION_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_COLLISION_BOUNDS_WRITE(Code)(Java Doc)

Methods inherited from javax.media.j3d.Group
public void addChild(Node child)(Code)(Java Doc)
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable)(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Enumeration getAllChildren()(Code)(Java Doc)
public boolean getAlternateCollisionTarget()(Code)(Java Doc)
public Node getChild(int index)(Code)(Java Doc)
public Bounds getCollisionBounds()(Code)(Java Doc)
public int indexOfChild(Node child)(Code)(Java Doc)
public void insertChild(Node child, int index)(Code)(Java Doc)
public void moveTo(BranchGroup branchGroup)(Code)(Java Doc)
public int numChildren()(Code)(Java Doc)
public void removeAllChildren()(Code)(Java Doc)
public void removeChild(int index)(Code)(Java Doc)
public void removeChild(Node child)(Code)(Java Doc)
public void setAlternateCollisionTarget(boolean target)(Code)(Java Doc)
public void setChild(Node child, int index)(Code)(Java Doc)
public void setCollisionBounds(Bounds bounds)(Code)(Java Doc)

Fields inherited from javax.media.j3d.Node
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_READ(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_WRITE(Code)(Java Doc)
final public static int ALLOW_LOCALE_READ(Code)(Java Doc)
final public static int ALLOW_LOCAL_TO_VWORLD_READ(Code)(Java Doc)
final public static int ALLOW_PARENT_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_WRITE(Code)(Java Doc)
final public static int ENABLE_COLLISION_REPORTING(Code)(Java Doc)
final public static int ENABLE_PICK_REPORTING(Code)(Java Doc)

Methods inherited from javax.media.j3d.Node
final void checkDuplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
void checkForCycle()(Code)(Java Doc)
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree()(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable)(Code)(Java Doc)
void duplicateAttributes(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public void duplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Bounds getBounds()(Code)(Java Doc)
public boolean getBoundsAutoCompute()(Code)(Java Doc)
public boolean getCollidable()(Code)(Java Doc)
public void getLocalToVworld(Transform3D t)(Code)(Java Doc)
public void getLocalToVworld(SceneGraphPath path, Transform3D t)(Code)(Java Doc)
public Locale getLocale()(Code)(Java Doc)
public Node getParent()(Code)(Java Doc)
public boolean getPickable()(Code)(Java Doc)
public void setBounds(Bounds bounds)(Code)(Java Doc)
public void setBoundsAutoCompute(boolean autoCompute)(Code)(Java Doc)
public void setCollidable(boolean collidable)(Code)(Java Doc)
public void setPickable(boolean pickable)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObject
Hashtable nodeHashtable(Code)(Java Doc)
SceneGraphObjectRetained retained(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final boolean capabilityBitsEmpty()(Code)(Java Doc)
final void checkForLiveOrCompiled()(Code)(Java Doc)
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void clearLive()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
String getNamePrefix()(Code)(Java Doc)
NodeComponent getNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate, Hashtable hashtable)(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final boolean isLiveOrCompiled()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void setCompiled()(Code)(Java Doc)
void setDefaultReadCapabilities(int[] bits)(Code)(Java Doc)
final void setLive()(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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