Java Doc for ShaderAppearance.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.NodeComponent
         javax.media.j3d.Appearance
            javax.media.j3d.ShaderAppearance

ShaderAppearance
public class ShaderAppearance extends Appearance (Code)

The ShaderAppearance object defines programmable shading attributes that can be set as a component object of a Shape3D node. The ShaderAppearance rendering state adds the following attributes in addition to those defined by Appearance:

  • Shader program - specifies the shader program...
  • Shader attribute set - specifies the shader parameters, both as explicit attributes and as implicit bindings to Java 3D state...

The ShaderAppearance object modifies the definition of some of the attributes in Appearance:

  • Coloring attributes - XXXXX
  • Line attributes - XXXXX
  • Point attributes - XXXXX
  • Polygon attributes - XXXXX
  • Rendering attributes - XXXXX
  • Transparency attributes - XXXXX
  • Material - XXXXX
  • Texture - XXXXX
  • Texture attributes - XXXXX
  • Texture coordinate generation - XXXXX
  • Texture unit state - XXXXX

See Also:   ShaderProgram
See Also:   ShaderAttributeSet
since:
   Java 3D 1.4


Field Summary
final public static  intALLOW_SHADER_ATTRIBUTE_SET_READ
     Specifies that this ShaderAppearance object allows reading its ShaderAttributeSet component information.
final public static  intALLOW_SHADER_ATTRIBUTE_SET_WRITE
     Specifies that this ShaderAppearance object allows writing its ShaderAttributeSet component information.
final public static  intALLOW_SHADER_PROGRAM_READ
     Specifies that this ShaderAppearance object allows reading its ShaderProgram component information.
final public static  intALLOW_SHADER_PROGRAM_WRITE
     Specifies that this ShaderAppearance object allows writing its ShaderProgram component information.

Constructor Summary
public  ShaderAppearance()
     Constructs a ShaderAppearance component object using defaults for all state variables.

Method Summary
public  NodeComponentcloneNodeComponent()
    
 voidcreateRetained()
     Creates the retained mode ShaderAppearanceRetained object that this ShaderAppearance component object will point to.
 voidduplicateAttributes(NodeComponent originalNodeComponent, boolean forceDuplicate)
     Copies all ShaderAppearance information from originalNodeComponent into the current node.
 booleanduplicateChild()
     This function is called from getNodeComponent() to see if any of the sub-NodeComponents duplicateOnCloneTree flag is true.
public  voidduplicateNodeComponent(NodeComponent originalNodeComponent)
     NOTE: Applications should not call this method directly.
public  ShaderAttributeSetgetShaderAttributeSet()
     Retrieves the current ShaderAttributeSet object.
public  ShaderProgramgetShaderProgram()
     Retrieves the current ShaderProgram object.
public  voidsetShaderAttributeSet(ShaderAttributeSet shaderAttributeSet)
     Sets the ShaderAttributeSet object to the specified object.
public  voidsetShaderProgram(ShaderProgram shaderProgram)
     Sets the ShaderProgram object to the specified object.

Field Detail
ALLOW_SHADER_ATTRIBUTE_SET_READ
final public static int ALLOW_SHADER_ATTRIBUTE_SET_READ(Code)
Specifies that this ShaderAppearance object allows reading its ShaderAttributeSet component information.



ALLOW_SHADER_ATTRIBUTE_SET_WRITE
final public static int ALLOW_SHADER_ATTRIBUTE_SET_WRITE(Code)
Specifies that this ShaderAppearance object allows writing its ShaderAttributeSet component information.



ALLOW_SHADER_PROGRAM_READ
final public static int ALLOW_SHADER_PROGRAM_READ(Code)
Specifies that this ShaderAppearance object allows reading its ShaderProgram component information.



ALLOW_SHADER_PROGRAM_WRITE
final public static int ALLOW_SHADER_PROGRAM_WRITE(Code)
Specifies that this ShaderAppearance object allows writing its ShaderProgram component information.




Constructor Detail
ShaderAppearance
public ShaderAppearance()(Code)
Constructs a ShaderAppearance component object using defaults for all state variables. All component object references are initialized to null.




Method Detail
cloneNodeComponent
public NodeComponent cloneNodeComponent()(Code)



createRetained
void createRetained()(Code)
Creates the retained mode ShaderAppearanceRetained object that this ShaderAppearance component object will point to.



duplicateAttributes
void duplicateAttributes(NodeComponent originalNodeComponent, boolean forceDuplicate)(Code)
Copies all ShaderAppearance information from originalNodeComponent into the current node. This method is called from the cloneNode method which is, in turn, called by the cloneTree method.


Parameters:
  originalNodeComponent - the original node to duplicate.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
exception:
  RestrictedAccessException - if this object is part of a liveor compiled scenegraph.
See Also:   Node.cloneTree
See Also:   NodeComponent.setDuplicateOnCloneTree




duplicateChild
boolean duplicateChild()(Code)
This function is called from getNodeComponent() to see if any of the sub-NodeComponents duplicateOnCloneTree flag is true. If it is the case, current NodeComponent needs to duplicate also even though current duplicateOnCloneTree flag is false. This should be overwrite by NodeComponent which contains sub-NodeComponent.



duplicateNodeComponent
public void duplicateNodeComponent(NodeComponent originalNodeComponent)(Code)
NOTE: Applications should not call this method directly. It should only be called by the cloneNode method.



getShaderAttributeSet
public ShaderAttributeSet getShaderAttributeSet()(Code)
Retrieves the current ShaderAttributeSet object. the ShaderAttributeSet object
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



getShaderProgram
public ShaderProgram getShaderProgram()(Code)
Retrieves the current ShaderProgram object. the ShaderProgram object
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



setShaderAttributeSet
public void setShaderAttributeSet(ShaderAttributeSet shaderAttributeSet)(Code)
Sets the ShaderAttributeSet object to the specified object. Setting it to null is equivalent to specifying an empty set of attributes.
Parameters:
  shaderAttributeSet - object that specifies the desired shader attributes
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



setShaderProgram
public void setShaderProgram(ShaderProgram shaderProgram)(Code)
Sets the ShaderProgram object to the specified object. Setting it to null causes a default pass-through shader to be used ???
Parameters:
  shaderProgram - object that specifies the desired shader program
exception:
  CapabilityNotSetException - if appropriate capability isnot set and this object is part of live or compiled scene graph



Fields inherited from javax.media.j3d.Appearance
final public static int ALLOW_COLORING_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_COLORING_ATTRIBUTES_WRITE(Code)(Java Doc)
final public static int ALLOW_LINE_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_LINE_ATTRIBUTES_WRITE(Code)(Java Doc)
final public static int ALLOW_MATERIAL_READ(Code)(Java Doc)
final public static int ALLOW_MATERIAL_WRITE(Code)(Java Doc)
final public static int ALLOW_POINT_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_POINT_ATTRIBUTES_WRITE(Code)(Java Doc)
final public static int ALLOW_POLYGON_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_POLYGON_ATTRIBUTES_WRITE(Code)(Java Doc)
final public static int ALLOW_RENDERING_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_RENDERING_ATTRIBUTES_WRITE(Code)(Java Doc)
final public static int ALLOW_TEXGEN_READ(Code)(Java Doc)
final public static int ALLOW_TEXGEN_WRITE(Code)(Java Doc)
final public static int ALLOW_TEXTURE_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_TEXTURE_ATTRIBUTES_WRITE(Code)(Java Doc)
final public static int ALLOW_TEXTURE_READ(Code)(Java Doc)
final public static int ALLOW_TEXTURE_UNIT_STATE_READ(Code)(Java Doc)
final public static int ALLOW_TEXTURE_UNIT_STATE_WRITE(Code)(Java Doc)
final public static int ALLOW_TEXTURE_WRITE(Code)(Java Doc)
final public static int ALLOW_TRANSPARENCY_ATTRIBUTES_READ(Code)(Java Doc)
final public static int ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE(Code)(Java Doc)

Methods inherited from javax.media.j3d.Appearance
public NodeComponent cloneNodeComponent()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
void duplicateAttributes(NodeComponent originalNodeComponent, boolean forceDuplicate)(Code)(Java Doc)
boolean duplicateChild()(Code)(Java Doc)
public void duplicateNodeComponent(NodeComponent originalNodeComponent)(Code)(Java Doc)
public ColoringAttributes getColoringAttributes()(Code)(Java Doc)
public LineAttributes getLineAttributes()(Code)(Java Doc)
public Material getMaterial()(Code)(Java Doc)
public PointAttributes getPointAttributes()(Code)(Java Doc)
public PolygonAttributes getPolygonAttributes()(Code)(Java Doc)
public RenderingAttributes getRenderingAttributes()(Code)(Java Doc)
public TexCoordGeneration getTexCoordGeneration()(Code)(Java Doc)
public Texture getTexture()(Code)(Java Doc)
public TextureAttributes getTextureAttributes()(Code)(Java Doc)
public int getTextureUnitCount()(Code)(Java Doc)
public TextureUnitState[] getTextureUnitState()(Code)(Java Doc)
public TextureUnitState getTextureUnitState(int index)(Code)(Java Doc)
public TransparencyAttributes getTransparencyAttributes()(Code)(Java Doc)
public void setColoringAttributes(ColoringAttributes coloringAttributes)(Code)(Java Doc)
public void setLineAttributes(LineAttributes lineAttributes)(Code)(Java Doc)
public void setMaterial(Material material)(Code)(Java Doc)
public void setPointAttributes(PointAttributes pointAttributes)(Code)(Java Doc)
public void setPolygonAttributes(PolygonAttributes polygonAttributes)(Code)(Java Doc)
public void setRenderingAttributes(RenderingAttributes renderingAttributes)(Code)(Java Doc)
public void setTexCoordGeneration(TexCoordGeneration texCoordGeneration)(Code)(Java Doc)
public void setTexture(Texture texture)(Code)(Java Doc)
public void setTextureAttributes(TextureAttributes textureAttributes)(Code)(Java Doc)
public void setTextureUnitState(TextureUnitState[] stateArray)(Code)(Java Doc)
public void setTextureUnitState(int index, TextureUnitState state)(Code)(Java Doc)
public void setTransparencyAttributes(TransparencyAttributes transparencyAttributes)(Code)(Java Doc)

Fields inherited from javax.media.j3d.NodeComponent
boolean forceDuplicate(Code)(Java Doc)

Methods inherited from javax.media.j3d.NodeComponent
final void checkDuplicateNodeComponent(NodeComponent originalNodeComponent)(Code)(Java Doc)
public NodeComponent cloneNodeComponent()(Code)(Java Doc)
public NodeComponent cloneNodeComponent(boolean forceDuplicate)(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
void duplicateAttributes(NodeComponent originalNode, boolean forceDuplicate)(Code)(Java Doc)
boolean duplicateChild()(Code)(Java Doc)
public void duplicateNodeComponent(NodeComponent originalNodeComponent)(Code)(Java Doc)
public void duplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)(Code)(Java Doc)
public boolean getDuplicateOnCloneTree()(Code)(Java Doc)
public void setDuplicateOnCloneTree(boolean duplicate)(Code)(Java Doc)
void validateImageIllegalSharing(ImageComponent image)(Code)(Java Doc)

Fields inherited from javax.media.j3d.SceneGraphObject
Hashtable nodeHashtable(Code)(Java Doc)
SceneGraphObjectRetained retained(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final boolean capabilityBitsEmpty()(Code)(Java Doc)
final void checkForLiveOrCompiled()(Code)(Java Doc)
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void clearLive()(Code)(Java Doc)
void createRetained()(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
String getNamePrefix()(Code)(Java Doc)
NodeComponent getNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate, Hashtable hashtable)(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final boolean isLiveOrCompiled()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
final void setCompiled()(Code)(Java Doc)
void setDefaultReadCapabilities(int[] bits)(Code)(Java Doc)
final void setLive()(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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